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Shafi-Ullah, Farasat; Qutab, Saima – Program: Electronic Library and Information Systems, 2012
Purpose: This paper aims to elaborate the library data migration process from LAMP (Library Automation Management Program) to the open source software Koha's (2.2.8 Windows based) Pakistani flavour PakLAG-Koha in six legislative assembly libraries of Pakistan. Design/methodology/approach: The paper explains different steps of the data migration…
Descriptors: Library Personnel, Qualitative Research, Research Methodology, Library Administration
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Cook, John; Pachler, Norbert – British Journal of Educational Technology, 2012
Social and mobile technologies offer users unprecedented opportunities for communicating, interacting, sharing, meaning-making, content and context generation. And, these affordances are in constant flux driven by a powerful interplay between technological innovation and emerging cultural practices. Significantly, also, they are starting to…
Descriptors: Foreign Countries, Handheld Devices, Workplace Learning, Education Work Relationship
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Chrysostomou, Chrysostomos; Papadopoulos, George – International Journal on E-Learning, 2008
This work introduces the concept of an Object-Oriented Learning Object (OOLO) that is developed in a manner similar to the one that software objects are developed through Object-Oriented Software Engineering (OO SWE) techniques. In order to make the application of the OOLO feasible and efficient, an OOLO model needs to be developed based on…
Descriptors: Teaching Styles, Computer Software, Behavioral Objectives, Observational Learning
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Torrente, Javier; Moreno-Ger, Pablo; Martinez-Ortiz, Ivan; Fernandez-Manjon, Baltasar – Educational Technology & Society, 2009
Game-based learning is becoming popular in the academic discussion of Learning Technologies. However, even though the educational potential of games has been thoroughly discussed in the literature, the integration of the games into educational processes and how to efficiently deliver the games to the students are still open questions. This paper…
Descriptors: Electronic Learning, Educational Games, Models, Barriers
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Dickson, Maggie – Journal of Web Librarianship, 2008
Digital libraries and collections are a growing facet of today's traditional library. Digital library technologies have become increasingly more sophisticated in the effort to provide more and better access to the collections they contain. The evaluation of the usability of these technologies has not kept pace with technological developments,…
Descriptors: Graduate Students, Management Systems, Computer Software, Electronic Libraries
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Limanauskiene, Virginija; Stuikys, Vytautas – Electronic Journal of e-Learning, 2009
With the expansion of e-learning, the understanding and evaluation of already created e-learning environments is becoming an extremely important issue. One way to dealing with the problem is analysis of case studies, i.e. already created environments, from the reuse perspective. The paper presents a general framework and model to assess UNITE, the…
Descriptors: Electronic Learning, Communication Problems, Computer Assisted Instruction, Editing
Green, Ann; Dionne, JoAnn; Dennis, Martin – 1999
Focusing on the experience of the Yale University (Connecticut) social science data preservation project, this document presents a case study of migration as a preservation strategy, exploring options for migrating data stored in a technically obsolete format and their associated documentation stored on paper. The first section provides background…
Descriptors: Access to Information, Archives, Case Studies, Character Recognition
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers