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Imam Fitri Rahmadi; Zsolt Lavicza; Selay Arkün Kocadere; Tony Houghton; Jonathan Michael Spector – Educational Technology Research and Development, 2024
Although user-generated microgames, defined as very simple games made by non-professionals on open platforms, are popular and appear to have considerable advantages in facilitating learning, further exploration is needed to establish their potential in instructional practices. The present study investigates the design, participation and experience…
Descriptors: Educational Games, Educational Technology, Computer Oriented Programs, Open Education
Yunke, P.; And Others – 1990
Each unit in this curriculum guide on stamping die making contains an introduction, objectives, materials required, lessons, space for notes, figures, and diagrams. There are 29 units in this guide, dealing with the following topics: EZ-MILL programming; EZ-MILL BATT; print of punch and EZ-MILL part programming; download to Computer Numerical…
Descriptors: Computer Assisted Design, Computer Assisted Manufacturing, Computer Oriented Programs, Computer Software
Pawlowicz, Bruce; Johnson, Tom – 1989
This learning module for a high school architectural drafting course introduces students to the use of Claris CAD (Computer Aided Drafting) to develop a floor plan. The six sections of the module are the following: module objectives, content outline, teaching methods, student activities, resource list, and evaluation (pretest, posttest). Student…
Descriptors: Architectural Drafting, Behavioral Objectives, Classroom Techniques, Computer Assisted Design