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Seth Ketron; Kristina Schatz; Darin Sullwold; Aaron Sackett; Kyle Goldschmidt – Marketing Education Review, 2025
Virtual reality (VR) learning is believed to increase focus, engagement, and emotional connection. To that end, we developed an immersive business case study in VR to teach essential business concepts. This paper outlines the process we followed to develop and launch the case in the hope that other institutions can use our process as a blueprint…
Descriptors: Computer Simulation, Business Education, Case Method (Teaching Technique), Usability
Zhu, Lijuan – ProQuest LLC, 2011
Along with the greater productivity that CAD automation provides nowadays, the product data of engineering applications needs to be shared and managed efficiently to gain a competitive edge for the engineering product design. However, exchanging and sharing the heterogeneous product data is still challenging. This dissertation first presents a…
Descriptors: Knowledge Management, Engineering, Internet, Computer System Design
Liskin, Miriam; And Others – Popular Computing, 1984
This collection of articles includes an examination of word-processing software; project management software; new expert systems that turn microcomputers into logical, well-informed consultants; simulated negotiation software; telephone management systems; and the physical design of an efficient microcomputer work space. (MBR)
Descriptors: Artificial Intelligence, Business, Computer Simulation, Computer Software
White, Charles S.; Glenn, Allen D. – Electronic Learning, 1984
Explores classroom microcomputer applications in elementary and secondary social studies. The utility of drill and practice and tutorial programs is reviewed; computer spreadsheets to project election tallies and databases for use in analyzing voter data are described; and economics and election simulations are compared. (MBR)
Descriptors: Comparative Analysis, Computer Simulation, Computer Software, Databases
Solomon, Gwen – Electronic Learning, 1986
Discusses types of software most useful in social studies classes--games, simulations, and word processing, database, spreadsheets, and graphing--and introduces applications software through descriptions of four learning activities from different parts of the social studies curriculum: introducing databases, writing historical journals, tracking…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software