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Panagiotis Panagiotidis – European Journal of Education (EJED), 2022
New technological developments, such as 5G networks, smart and interconnected devices, and the development of the Internet of Things (IoT), lead to a new reality in which the secure flow of data is non-negotiable. In this new reality, blockchain technology can play a crucial role, as it has the ability to provide the necessary background for the…
Descriptors: Second Language Learning, Second Language Instruction, Telecommunications, Handheld Devices
Sulianta, Feri; Sapriya; Supriatna, Nana; Disman – International Journal of Higher Education, 2019
The growth of the digital world brings positive and also negative influences in the society, For example, the overwhelmed of uneducated material, provoking news, the contents teaches unhealthy behavior, or hoaxes. Most of the people do not have abilities to recognize quality contents or well written contents. Those conditions are really matter, in…
Descriptors: Social Studies, Guidelines, Teaching Methods, Deception
Reiss, Jeffrey – ProQuest LLC, 2010
Digital piracy is a problem that may never disappear from society. Through readily available resources such as those found in a university, students will always have access to illegal goods. While piracy is a global phenomenon, an institution's resources combined with the typical college student's lack of funds makes it more lucrative. Students…
Descriptors: Copyrights, Computer Software, Corporations, Ethics
Jackson, Gregory A. – Chronicle of Higher Education, 2007
In this article, the author asserts that technology is not the answer to digital piracy at colleges and universities. Citing the three most common explanations given for copyright infringement--that students cannot always get what they want, cannot always use what they can get, or think the price of what they can get is unfair--he asserts that the…
Descriptors: Copyrights, Computer Software, Intellectual Property, Information Technology
Rawlinson, David R.; Lupton, Robert A. – Journal of Education for Business, 2007
Students' attitudes and perceptions regarding the use of unlicensed software are important to educators and businesses. Students have a proven propensity to pirate software and other intellectual property. By understanding how attitudes and perceptions toward software piracy differ among university students in a cross-national context, educators…
Descriptors: Student Attitudes, Computer Software, Information Technology, Foreign Countries
Electronic Frontier Foundation, 2006
This paper is intended to help institutions of higher education critically evaluate the principal technological tools and policies being used to enforce copyright on campus networks. It first explores where the goals of copyright holders and universities overlap and where they conflict. It then discusses the pros and cons of the major solutions…
Descriptors: Colleges, Copyrights, Higher Education, Computer Networks
Baudino, Frank, Ed.; Ury, Connie Jo, Ed.; Park, Sarah G., Ed. – Online Submission, 2008
Eighteen scholarly papers and eighteen abstracts comprise the content of the 8th "Brick and Click Libraries Symposium," held annually at Northwest Missouri State University in Maryville, Missouri. The proceedings, authored by academic librarians and presented at the symposium, portray the contemporary and future face of librarianship. Many of the…
Descriptors: Library Education, Instructional Design, Semantics, Copyrights

Plowman, Travis S. – TechTrends, 2000
Considers the impact of information technology on academic integrity. Highlights include machines versus man; honor codes and student cheating; copyrights for digital data; authoring versus writing; intuitive software; and an example and analysis of the use of AutoSummary in Microsoft Word 97 to create a summary of a published article. (Contains…
Descriptors: Cheating, Codes of Ethics, Computer Software, Copyrights
Kahin, Brian – EDUCOM Review, 1989
Discusses issues involved in obtaining patents for computer software. Topics discussed include copyright protection; algorithms and other software processes within programs; the software industry and the effects of patenting; perspectives on software patents within higher education; cost factors; and the use of patents to control information…
Descriptors: Algorithms, Computer Software, Copyrights, Costs
Byles, Torrey – Wilson Library Bulletin, 1989
Describes developments in information technology during 1988, including new telecommunications and networking services, advances in optical disk technologies, the increased use of facsimile transmissions, and new microcomputer hardware and software products. Litigation within the computer industry is reviewed, and the implications for needed…
Descriptors: Computer Software, Copyrights, Court Litigation, Equipment Standards

Brinson, J. Dianne; Radcliffe, Mark F. – Community College Journal, 1995
Discusses legal issues involved in developing and distributing multimedia publications. Examines libel; rights of publicity; and such elements of copyright law as copyright protections and infringements, fair use and public domain policies, and use of ideas and factual materials. Uses a hypothetical multimedia project to illustrate the legal rules…
Descriptors: Computer Software, Copyrights, Fair Use (Copyrights), Federal Legislation
Hoffman, Gary M.; McGrath, William T. – Bulletin of the American Society for Information Science, 1990
The first of two articles discusses the extent to which piracy of intellectual property hurts the U.S. economy, the role of developing nations in piracy, and who benefits from the protection of intellectual property. The second explores the implications of a Supreme Court ruling on copyrighting of computer programs created by independent…
Descriptors: Computer Software, Copyrights, Court Litigation, Developing Nations

Fisher, Francis Dummer – Change, 1989
The legal system of copyright may have worked in the era of print, but with electronic technology, society needs less encumbered and cheaper access to expressed ideas. Economic success will go to those nations that best succeed in promoting creativity without inhibiting the incorporation of expressed ideas into other products. (MLW)
Descriptors: Computer Software, Copyrights, Creativity, Databases
Young, Bob – 2002
A series of changes in intellectual property law over the last 30 years has made it more difficult for researchers, scientists, authors, and artists to cooperate and collaborate on critically important projects. At the same time, the advance of communications technologies, specifically the Internet, promises to foster an explosion in creativity,…
Descriptors: Computer Software, Copyrights, Electronic Publishing, Information Dissemination
Chen, Shun-Ling – Policy Futures in Education, 2006
Copyright law, together with the market logic it carries, penetrates deeply into our daily life. The copyright regime is so restrictive that it turns a normal learning process into a series of potential copyright violations. The Free Software Movement (FSM) represents a substantial community effort to counter this trend. It seeks to supersede the…
Descriptors: Freedom, Creative Activities, Copyrights, Community Action
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