NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 6 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Ragazou, Vasiliki; Karasavvidis, Ilias – Interactive Technology and Smart Education, 2023
Purpose: Software training is a new trend in software applications. A key problem with software training is that video tutorials are developed without considering the target audience. Although video tutorials are popular, little attention is given to their design features. This study aims to investigate how two multimedia research principles,…
Descriptors: Visual Aids, Cues, Task Analysis, Video Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Liew, Tze Wei; Tan, Su-Mae; Kew, Si Na – Information and Learning Sciences, 2022
Purpose: This study aims to examine if a pedagogical agent's expressed anger, when framed as a feedback cue, can enhance mental effort and learning performance in a multimedia learning environment than expressed happiness. Design/methodology/approach: A between-subjects experiment was conducted in which learners engaged with a multimedia learning…
Descriptors: Teaching Methods, Multimedia Instruction, Psychological Patterns, Emotional Response
Peer reviewed Peer reviewed
Direct linkDirect link
Comerford, Liam; Mannis, Adam; DeAngelis, Marco; Kougioumtzoglou, Ioannis A.; Beer, Michael – European Journal of Engineering Education, 2018
The concept of formative assessment is considered by many to play an important role in enhancing teaching in higher engineering education. In this paper, the concept of the flipped classroom as part of a blended learning curriculum is highlighted as an ideal medium through which formative assessment practices arise. Whilst the advantages of…
Descriptors: Databases, Formative Evaluation, Engineering Education, Blended Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Balan, Oana; Moldoveanu, Alin; Moldoveanu, Florica; Nagy, Hunor; Wersenyi, Gyorgy; Unnporsson, Runar – Journal of Visual Impairment & Blindness, 2017
Introduction: As the number of people with visual impairments (that is, those who are blind or have low vision) is continuously increasing, rehabilitation and engineering researchers have identified the need to design sensory-substitution devices that would offer assistance and guidance to these people for performing navigational tasks. Auditory…
Descriptors: Audio Equipment, Educational Games, Assistive Technology, Visual Impairments
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Kurt, Adile Askim – Turkish Online Journal of Educational Technology - TOJET, 2011
The purpose of the study is to examine the effect of appropriately designed multimedia software for both conversational and formal styles with respect to various variables. The model of nonequivalent control group was used in the study. While the group studying with the multimedia material in formal style included 22 students, the other group…
Descriptors: Control Groups, Achievement Tests, Computer Software, Multimedia Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Mertens, Robert; Ketterl, Markus; Brusilovsky, Peter – Interactive Technology and Smart Education, 2010
Purpose: Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which integrate the browsing history of past users. Earlier papers have shown that social navigation is suitable for navigation not only in classic hypermedia but also in…
Descriptors: Foreign Countries, Feedback (Response), Cues, Questionnaires