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Showing 1 to 15 of 25 results Save | Export
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Tosho, Abdulrauf; Mutalib, Ariffin Abdul; Abdul-Salam, Sobihatun Nur – International Journal of Distance Education Technologies, 2016
This paper describes an ongoing study related to a conceptual design model, which is specific to instructional interface design to enhance courseware usage. It was found that most of the existing courseware applications focus on the needs of certain target with most of the courseware offer too little to inclusive learners. In addition, the use of…
Descriptors: Computer Interfaces, Courseware, Distance Education, Electronic Learning
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Mendes Neto, Francisco Milton; de Carvalho Muniz, Raphael; Filgueira Burlamaqui, Aquiles Medeiros; Castro de Souza, Rafael – International Journal of Distance Education Technologies, 2015
The support of technological resources in teaching and learning has contributed to make them more efficient and enjoyable. Through this support has become quite common to use media resources before explored only for entertainment for educational purposes, among them the TV. The interactive Digital TV (iDTV) provides resources that make possible…
Descriptors: Educational Technology, Technology Uses in Education, Television, Distance Education
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Minovic, Miroslav; Milovanovic, Milos; Minovic, Jelena; Starcevic, Dusan – International Journal of Distance Education Technologies, 2012
The authors present a learning platform based on a computer game. Learning games combine two industries: education and entertainment, which is often called "Edutainment." The game is realized as a strategic game (similar to Risk[TM]), implemented as a module for Moodle CMS, utilizing Java Applet technology. Moodle is an open-source course…
Descriptors: Educational Games, Computer Games, Web Browsers, Computer Interfaces
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Gandole, Yogendra Babarao – Journal of Educational Technology, 2011
The roles of teachers and students are changing, and there are undoubtedly ways of learning not yet discovered. However, the computer and software technology may provide a significant role to identify the problems, to present solutions and life-long learning. It is clear that the computer based educational technology has reached the point where…
Descriptors: Electronics, Laboratory Experiments, Computer Software, Computer Simulation
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Chen, Jun; Wang, Zu-Yuan; Wu, Yuren – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to introduce some new functions achieved in a web-based multimedia courseware, which is developed by Flash software and used by part-time graduate students. Design/methodology/approach: The courseware uses Adobe Flash CS3 as its development software, which supports Actionscript language, FMS and FLV technology…
Descriptors: Graduate Students, Foreign Countries, Electronic Learning, Educational Technology
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Mertens, Robert; Ketterl, Markus; Brusilovsky, Peter – Interactive Technology and Smart Education, 2010
Purpose: Social navigation is an emerging trend for navigation in hypermedia. With social navigation, users can be guided through large volumes of learning content by cues which integrate the browsing history of past users. Earlier papers have shown that social navigation is suitable for navigation not only in classic hypermedia but also in…
Descriptors: Foreign Countries, Feedback (Response), Cues, Questionnaires
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Karoulis, Athanasis; Demetriadis, Stavros; Pombortsis, Andreas – Computers and Education, 2006
This paper compares several interface evaluation methods applied in the case of a computer based learning (CBL) environment, during a longitudinal study performed in three European countries, Greece, Germany, and Holland, and within the framework of an EC funded Leonardo da Vinci program. The paper firstly considers the particularities of the CBL…
Descriptors: Evaluation Methods, Computer Assisted Instruction, Educational Environment, Longitudinal Studies
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Antonenko, Pavlo; Toy, Serkan; Niederhauser, Dale – Association for Educational Communications and Technology, 2004
Open source online learning environments have emerged and developed over the past 10 years. In this paper we will analyze the underlying philosophy and features of MOODLE based on the theoretical framework developed by Hannafin and Land (2000). Psychological, pedagogical, technological, cultural, and pragmatic foundations comprise the framework…
Descriptors: Web Based Instruction, Online Courses, Instructional Design, Distance Education
Moses, Oyelami Olufemi – Online Submission, 2008
More recent motivational research focuses on the identification of effective techniques for enhancing instructional design and meeting the needs of diverse student populations (Wlodkowski R. J., 1981). Learning-motivation researchers are applying some of the same theories and concepts found to be effective in industry to the development of…
Descriptors: Instructional Design, Educational Technology, Instructional Improvement, Models
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Dickinson, Ken – TechTrends, 1997
Discussion of use of the Internet for distance learning examines non-traditional students, computer-based training programs, Computer Gateway Interface (CGI), creating tests on the World Wide Web, types of Web testing, programming and software, and the future of Internet-based instruction. (LRW)
Descriptors: Computer Assisted Instruction, Computer Assisted Testing, Computer Interfaces, Computer Software
Watkins, Diana Sell – 1997
This paper reports on a study to design, develop, pilot test, evaluate, and assess an online Internet community system during the months May-July, 1997 at Nova Southeastern University-Programs for Higher Education (NSU PHE). The system was used as a prototype for developing and studying techniques for building virtual communities. Project research…
Descriptors: Community, Computer Interfaces, Computer Software, Computer System Design
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Beasley, William; Dobda, Kathyanne W.; Wang, Lih-Ching Chen – International Journal of Instructional Media, 2005
In recent years laptop computers have become increasingly popular in educational settings; wireless connectivity is a more recent development which is only now being fully explored, and which has led to the creation of the "wireless laptop lab." In this article, the authors share some of the experiences and concerns that they have encountered…
Descriptors: Telecommunications, Computer Interfaces, Computer Uses in Education, Educational Technology
Macdonald-Ross, Michael – 1993
The two papers presented in this document discuss aspects of the computer revolution and its effects on the production of print materials. The papers are addressed to readers who are educators rather than technologists. The first article, entitled "Print," interprets that term broadly to include text development and production, and…
Descriptors: Computer Interfaces, Computer Mediated Communication, Computer Software, Distance Education
Chung, Gregory K. W. K.; Baker, Eva L.; Brill, David G.; Sinha, Ravi; Saadat, Farzad; Bewley, William L. – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2006
A critical first step in developing training systems is gathering quality information about a trainee's competency in a skill or knowledge domain. Such information includes an estimate of what the trainee knows prior to training, how much has been learned from training, how well the trainee may perform in future task situations, and whether to…
Descriptors: Distance Education, Skill Analysis, Knowledge Level, Prior Learning
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Beatty, Brian; Ulasewicz, Connie – TechTrends: Linking Research and Practice to Improve Learning, 2006
Online teaching and learning has been in transition for its entire existence. The number of courses offered at a distance has grown rapidly. According to the National Center for Education Statistics (Waits & Lewis, 2003), in 2000-2001 more than 56% of four-year colleges and universities in the United States offered distance education degree…
Descriptors: Higher Education, Online Courses, Distance Education, Computer Managed Instruction
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