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Showing 1 to 15 of 56 results Save | Export
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Lisnani; Putri, Ratu Ilma Indra; Zulkardi; Somakim – Journal on Mathematics Education, 2023
This study aims to develop a valid, practical, and which has potential effect web-based realistic mathematics learning environment with the six cultural contexts of the island of Sumatera. The learning environment has the potential to positively impact primary school students. The study employed design research method, which encompassed the…
Descriptors: Mathematics Education, Educational Environment, Elementary School Students, 21st Century Skills
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N. M. Komarova; T. F. Suslova – International Dialogues on Education, 2022
This article is devoted to the study of the possibilities of educational environment design in the arrangement of the schoolwork with children from migrant families so that they could positively adapt to the conditions of school and integrate into the culture of the host country. Based on a generalization of the problems faced by migrant children,…
Descriptors: Immigrants, Instructional Design, Social Status, Teaching Methods
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Keune, Anna; Peppler, Kylie – British Journal of Educational Technology, 2019
Celebrating hands-on making and technological inventiveness, the Maker Movement promotes the popularity of new makerspaces: learning environments filled with diverse materials for youth's creative projects. Described as "constructionist learning environments," makerspaces can be challenging to design because materials require substantial…
Descriptors: Creativity, Educational Environment, Costs, Learning Theories
Holbert, Nathan, Ed.; Berland, Matthew, Ed.; Kafai, Yasmin B., Ed. – MIT Press, 2020
Constructionism, first introduced by Seymour Papert in 1980, is a framework for learning to understand something by making an artifact for and with other people. A core goal of constructionists is to respect learners as creators, to enable them to engage in making meaning for themselves through construction, and to do this by democratizing access…
Descriptors: Constructivism (Learning), Educational Philosophy, Educational Research, Teaching Methods
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Almasri, Nada; Tahat, Luay; Skaf, Sawsan; Masri, Aman Al – Technology, Pedagogy and Education, 2019
The well-known Syrian crisis has made it very challenging for thousands of Syrian children to have access to education. In this article, the authors propose a framework for designing a digital education platform to allow children inside Syria as well as in the refugee camps in bordering countries to have access to education. The authors start by…
Descriptors: Refugees, Access to Education, Educational Resources, Supervision
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Dounas, Lamiae; Salinesi, Camille; Beqqali, Omar El – Journal of Information Technology Education: Research, 2019
Aim/Purpose: In this paper, we highlight the need to monitor and diagnose adaptive e-learning systems requirements at runtime to develop a better understanding of their behavior during learning activities and improve their design. Our focus is to reveal which learning requirements the adaptive system is satisfying while still evolving and to…
Descriptors: Electronic Learning, Learning Activities, Instructional Design, Accuracy
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Ojokoh, Bolanle Adefowoke; Doyeni, Olubimtan Ayo; Adewale, Olumide Sunday; Isinkaye, Folasade Olubusola – International Journal of Web-Based Learning and Teaching Technologies, 2013
E-learning is an innovative approach for delivering electronically mediated, well-designed, learner-centred interactive learning environments by utilizing internet and digital technologies with respect to instructional design principles. This paper presents the application of Software Development techniques in the development of a Mobile Based…
Descriptors: Electronic Learning, Multimedia Materials, Electronic Publishing, Instructional Design
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Rossi, Dolene; van Rensburg, Henriette; Clark, Damien; Harreveld, R. E.; Beer, Colin; Danaher, P. A. – Journal of Learning Design, 2015
The article on which this paper reflects ["Exploring a Cross-Institutional Research Collaboration and Innovation: Deploying Social Software and Web 2.0 Technologies to Investigate Online Learning Designs and Interactions in Two Australian Universities"] presented elements of a research project investigating learning interactions in…
Descriptors: Foreign Countries, Higher Education, Online Courses, Electronic Learning
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Bastiaens, Theo, Ed. – Association for the Advancement of Computing in Education, 2017
The Association for the Advancement of Computing in Education (AACE) is an international, non-profit educational organization. The Association's purpose is to advance the knowledge, theory, and quality of teaching and learning at all levels with information technology. "E-Learn 2017: World Conference on E-Learning" took place in…
Descriptors: Electronic Learning, Conferences (Gatherings), Conference Papers, Foreign Countries
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Alpiste Penalba, Francisco; Rojas-Rajs, Teresa; Lorente, Pedro; Iglesias, Francisco; Fernández, Joaquín; Monguet, Josep – Interactive Learning Environments, 2013
The Opera eLearning project developed a solution for opera singing distance lessons at the graduate level, using high bandwidth to deliver a quality audio and video experience that has been evaluated by singing teachers, chorus and orchestra directors, singers and other professional musicians. Prior to finding a technological model that suits the…
Descriptors: Opera, Singing, Video Technology, Audio Equipment
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Rossi, Dolene; van Rensburg, Henriette; Harreveld, R. E.; Beer, Colin; Clark, Damien; Danaher, P. A. – Journal of Learning Design, 2012
One significant manifestation of the proposition of a "classroom without walls" is the online learning environments evident in most contemporary Australian universities. A key element of the effectiveness of those environments is the quality of the interactions that they foster. Planning and implementing rigorous research into that…
Descriptors: Foreign Countries, Higher Education, Online Courses, Electronic Learning
Yuza, Steve C. – ProQuest LLC, 2010
The purpose of this study was to determine the effects of interactive multimedia simulations and virtual dissection software on depth of learning among students participating in biology and chemistry laboratory courses. By understanding more about how simulation and virtual dissection software changes depth of learning, educators will have the…
Descriptors: Research Problems, Instructional Design, Computer Assisted Instruction, Laboratory Procedures
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Connolly, Thomas M.; Stansfield, Mark; Hainey, Thomas – Computers & Education, 2011
Over the last decade, Alternate Reality Games (ARGs), a form of narrative often involving multiple media and gaming elements to tell a story that might be affected by participants' actions, have been used in the marketing and promotion of a number of entertainment related products such as films, computer games and music. This paper discusses the…
Descriptors: Foreign Countries, Research Design, Student Attitudes, Learning Activities
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Wang, Qiyun – Computers & Education, 2009
Collaboration becomes an essential competency in the current knowledge society. In this study, a collaborative learning environment was designed to facilitate students in group collaboration. Instructional support strategies of friendship and meaningful learning tasks were applied to promote collaboration. Scaffolding strategies such as writing…
Descriptors: Cooperative Learning, Friendship, Educational Environment, Student Projects
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Choi, Ikseon; Lee, Kyunghwa – Educational Technology Research and Development, 2009
This design-based research study is aimed at two goals: (1) developing a feasible case-based instructional model that could enhance college students' ill-structured problem solving abilities, while (2) implementing the model to improve teacher education students' real-world problem solving abilities to deal with dilemmas faced by practicing…
Descriptors: Classroom Techniques, Transfer of Training, Problem Solving, Educational Environment
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