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Kristen Mitchell Samuels – ProQuest LLC, 2021
This multi-phase dissertation explores how student placement management software can be evaluated, selected, adopted, and diffused within a university setting, considering multiple stakeholders with varying needs and differing levels of decision-making authority. Utilizing a case study design and Roger's Diffusion of Innovation framework (2003),…
Descriptors: Computer Software, Computer Software Evaluation, Computer Software Selection, Student Placement
Adam Schellinger; Jenna Zacamy; Jeremy Roschelle; Avery Closser; Cristina Zepeda – Digital Promise, 2024
The five SEERNet digital learning platforms (DLPs) present unique opportunities for researchers by offering tools, processes, and infrastructure to make research more efficient, scalable, and relevant. However, conducting research within a DLP may require a shift in a researcher's orientation or mindset in how they think about potential research…
Descriptors: Computer Software, Educational Technology, Research, Researchers
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Stefanie Panke – Journal of Teacher Education, 2025
The autoethnographic study investigates the transformative impact of generative AI on educational research, instructional design, and teaching practices over a 5-month period (May-October 2024). By integrating AI tools into every phase of the research process, the study examines AI's role as both a research partner and a subject of inquiry. Field…
Descriptors: Ethnography, Artificial Intelligence, Computer Software, Instructional Design
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Catherine Higgins; Ciaran O'Leary; Claire McAvinia; Barry J. Ryan – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: The teaching of appropriate problem-solving techniques to novice learners in undergraduate software development education is often poorly defined when compared to the delivery of programming techniques. Given the global need for qualified designers of information technology, the purpose of this research is to produce a foundational…
Descriptors: Educational Technology, Computer Software, Undergraduate Students, Novices
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David Fraivert; Moshe Stupel – International Journal for Technology in Mathematics Education, 2024
Problem solving and proofs have always played a major role in mathematics. They are, in fact, the heart and soul of the discipline. The using of a number of different proof techniques for one specific problem can display the beauty, and elegance of mathematics. In this paper, we present one specific, interesting geometry problem, and present four…
Descriptors: Geometry, Problem Solving, Mathematics Instruction, Validity
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Candas Uygan; Melih Turgut – International Journal for Technology in Mathematics Education, 2025
This paper focuses on solving net-related problems with SketchUp and emerging instrumented techniques regarding the use of push/pull tool. The data were collected from a series of task-based interviews with an undergraduate mathematics education student including three tasks focused on building 3D objects from given nets. Spatial structuring and…
Descriptors: Undergraduate Students, Mathematics Education, Educational Technology, Technology Uses in Education
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Muhammad Imran; Norah Almusharraf – Smart Learning Environments, 2024
This emerging technology report discusses Google Gemini as a multimodal generative AI tool and presents its revolutionary potential for future educational technology. It introduces Gemini and its features, including versatility in processing data from text, image, audio, and video inputs and generating diverse content types. This study discusses…
Descriptors: Artificial Intelligence, Computer Software, Educational Technology, Technology Uses in Education
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Andrew Kwok-Fai Lui; Sin-Chun Ng; Stella Wing-Nga Cheung – Interactive Learning Environments, 2024
The technology of automated short answer grading (ASAG) can efficiently process answers according to human-prepared grading examples. Computer-assisted acquisition of grading examples uses a computer algorithm to sample real student responses for potentially good examples. The process is critical for optimizing the grading accuracy of machine…
Descriptors: Grading, Computer Uses in Education, Educational Technology, Artificial Intelligence
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Harry Barton Essel; Dimitrios Vlachopoulos; Henry Nunoo-Mensah; John Opuni Amankwa – British Journal of Educational Technology, 2025
Conversational user interfaces (CUI), including voice interfaces, which allow users to converse with computers via voice, are gaining wide popularity. VoiceBots allow users to receive a response in real-time, regardless of the communication device. VoiceBots have been explored in fields such as customer service to automate repetitive queries and…
Descriptors: Foreign Countries, Artificial Intelligence, Program Effectiveness, Undergraduate Students
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Karol Lisette Rueda-Gómez; Luis J. Rodríguez-Muñiz; Laura Muñiz-Rodríguez – Education and Information Technologies, 2024
The goal of this research is to analyze the factors that mediate the success of the use of online learning support platforms, based on the perceptions of a focus group of university professors, with a qualitative methodological approach. The sample consisted of 11 mathematics professors who taught three subjects to 9 240 incoming students, during…
Descriptors: Educational Technology, College Faculty, Mathematics Teachers, Teacher Attitudes
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Orhun Türker; Ayse Derya Kahraman – Turkish Online Journal of Educational Technology - TOJET, 2024
Artificial intelligence is a popular technology that affects many fields today. Its impact is noticeable daily, especially in education, design, and other essential areas. This technology, which stands out with the convenience it creates for users and its help in organizing the workflow, will play a critical role in our lives in the future. This…
Descriptors: Artificial Intelligence, Educational Technology, Educational Innovation, Computer Software
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Cheerapakorn, Pasawut; Chatwattana, Pinanta – Higher Education Studies, 2023
The objectives of this research are (1) to study and synthesise the conceptual framework of the virtual learning environment model on cloud using hybrid learning, (2) to develop the virtual learning environment model on cloud using hybrid learning, and (3) to study the results after using the virtual learning environment model on cloud using…
Descriptors: Electronic Learning, Educational Environment, Educational Technology, Blended Learning
Denise Swanson; Gerald Tindal – Behavioral Research and Teaching, 2024
This technical report provides an authoritative bibliographic resource of all the studies conducted on "easyCBM"® and published on the main website for Behavioral Research and Teaching under Publications (https://brtprojects.org). The "easyCBM"© software is a direct descendent of "Curriculum-based Measurement" (CBM)…
Descriptors: Bibliographies, Computer Software, Test Construction, Test Reliability
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Casement, Christopher J. – International Journal of Mathematical Education in Science and Technology, 2023
Statistical tables associated with named probability distributions and their families, such as the standard normal, Student's t, and chi-square tables, among others, have been utilized for years and are still widely used today, especially for mathematics and statistics education. While such tables can be found in many statistics textbooks and even…
Descriptors: Tables (Data), Statistics Education, Computer Software, Mathematics Education
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Cehovin Zajc, Luka; Rezelj, Anze; Skocaj, Danijel – IEEE Transactions on Learning Technologies, 2023
This article describes an open-source robotic manipulator platform aimed at different levels of STEM education and popularization. It presents the hardware that was used to make a suitable low-cost low-weight manipulator and an evaluation of its capabilities, as well as the software components that were developed to make the platform accessible at…
Descriptors: Robotics, STEM Education, Open Source Technology, Educational Technology
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