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Sapounidis, Theodosios; Stamovlasis, Dimitrios; Demetriadis, Stavros – IEEE Transactions on Education, 2019
Contribution: Prior studies on tangible versus graphical user interfaces have reported controversial findings concerning children's preferences. This paper shows that their preference profiles in the domain of introductory programming are associated with gender and age for both interfaces. Background: The relevant literature mainly consists of…
Descriptors: Preferences, Profiles, Robotics, Introductory Courses
Su, Jun-Ming; Lin, Huan-Yu – Educational Technology & Society, 2015
In recent years, software operating skills, the ability in computer literacy to solve problems using specific software, has become much more important. A great deal of research has also proven that students' software operating skills can be efficiently improved by practicing customized virtual and simulated examinations. However, constructing…
Descriptors: Foreign Countries, Computer Assisted Testing, Computer Simulation, Simulation
Louca, Loucas T.; Zacharia, Zacharias C.; Michael, Michalis; Constantinou, Constantinos P. – Journal of Educational Computing Research, 2011
The purpose of this study was to develop a framework for analyzing and evaluating student-constructed models of physical phenomena and monitoring the progress of these models. Moreover, we aimed to examine whether this framework could capture differences between models created using different computer-based modeling tools; namely, computer-based…
Descriptors: Foreign Countries, Programming, Classification, Student Evaluation
Manches, Andrew; O'Malley, Claire; Benford, Steve – Computers & Education, 2010
This research aims to explore the role of physical representations in young children's numerical learning then identify the benefits of using a graphical interface in order to understand the potential for developing interactive technologies in this domain. Three studies are reported that examined the effect of using physical representations…
Descriptors: Young Children, Computer Interfaces, Problem Solving, Mathematics Instruction
Brown, Victoria – Childhood Education, 2007
PowerPoint is widely used for a variety of purposes in today's university and public school classrooms. Many children in the elementary grades quickly learn to prepare PowerPoint presentations with ease. Sometimes, however, we believe that PowerPoint presentations are overused and ineffective, especially when one is subjected to viewing several of…
Descriptors: Computer Software, Classrooms, Computer Uses in Education, Computer Graphics
Gallová, Mária, Ed.; Guncaga, Ján, Ed.; Chanasová, Zuzana, Ed.; Chovancová, Michaela Moldová, Ed. – Online Submission, 2013
Purpose: The purpose of this scientific monograph is to show new and creative approaches to different school subjects in primary and secondary level. Methodology: Interdisciplinary and international comparative approaches were used. Now according to the 7th Framework Program, the preferred form of Science Education (www.scientix.eu) is preferred…
Descriptors: Elementary Secondary Education, Interdisciplinary Approach, Intellectual Disciplines, Comparative Analysis

Johnson, Richard G. – Elementary School Guidance and Counseling, 1987
Describes how computer graphics helped a 10-year-old boy talk about his painful feelings, gain self-confidence, and become less anxious about losing his mother's emotional support. Identifies ease of use, motivational aspects, and facilitation of relationships as major advantages of using the computer as a graphic art tool. (ABB)
Descriptors: Art Therapy, Computer Graphics, Computer Software, Counseling Techniques
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Young Learners' Reactions to Problem Solving Contrasted by Distinctly Divergent Computer Interfaces.

Brown, David W.; Schneider, Shanon D. – Journal of Computing in Childhood Education, 1992
Investigated elementary school students' responses to two user-computer interfaces while the students solved basic arithmetic problems. Interfaces involved users' direct manipulation of images or interpretation of symbols. Data indicated that students were more comfortable and solved problems more quickly when manipulating images than when…
Descriptors: Arithmetic, Computer Graphics, Computer Software, Elementary Education

Ballenger, Marcus – Childhood Education, 1992
Reviews three computer programs for the classroom: (1) Kid Pix, a graphics program; (2) GROUPwriter, for online conferencing for students in third grade and above; and (3) Just Grandma and Me, an interactive version of a Mercer Mayer story. (LB)
Descriptors: Childrens Literature, Class Activities, Computer Graphics, Computer Networks
Sandlian, Pam – School Library Journal, 1995
Describes a project at the Denver Public Library (Colorado) called "Kid's Catalog" that involved creating a child-oriented online catalog with a graphical user interface. The catalog's software is designed to search, make cognitive links, and present a list of materials. Research was conducted at the library and three elementary schools…
Descriptors: Computer Graphics, Computer Interfaces, Computer Software, Elementary Education

Rothenberg, Dianne, Ed. – Journal of Computing in Childhood Education, 1992
Abstracts of reports of eight research studies on computer uses in children's education are presented. Topics covered include (1) LOGO computer language; (2) computer graphics for art instruction; (3) animation; (4) problem solving; (5) children's use of symbols; (6) an evaluation of a Chapter 1 program involving children's computer use; (7) peer…
Descriptors: Abstracts, Art Education, Classroom Research, Computer Graphics