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Srecko Stamenkovic; Nenad Jovanovic – IEEE Transactions on Learning Technologies, 2024
Although we are witnessing the accelerated development of computer science, and the opening of new fields of study, compiler construction is still a very important field that is taught at most world universities. Because of a large number of algorithms and complex theoretical constructions, these topics represent a difficult and complex domain for…
Descriptors: Computer Science, Computer Software, Educational Technology, Computer Simulation
Chu, Yih Bing – Education and Information Technologies, 2022
This paper reported an AR based teaching method adopted during the movement control period for undergraduate engineering students to perform electrical machine laboratory. In this work, Unity 3D development platform and Vuforia Engine software development kit are applied to create the AR system. The content of the practical component is projected…
Descriptors: Computer Simulation, Undergraduate Students, Engineering Education, Laboratories
Enzai, Nur Idawati Md; Ahmad, Norhayati; Ghani, Mohd Amir Hamzah Ab.; Rais, Siti Sara; Mohamed, Syazilawati – Asian Journal of University Education, 2020
Engineering education in particular involves laboratory equipment and apparatus which requires safety procedures and substantial financial cost. Recent pandemic has also affected engineering education teaching and learning processes as all the classes and laboratory sessions need to be conducted via online distance learning (ODL) method.…
Descriptors: Computer Simulation, Instructional Innovation, Engineering Education, Distance Education
Mohan Honnagudi Gururaj; Nandish Malleshappa; Sankhya Nagesh Nayak; Devaraj Fakkirappa Vadenapur; Benak Patel Medugondanahalli Puradaswamy – Education and Information Technologies, 2024
A Study with undergraduate engineering students was conducted in order to evaluate whether cognitive and comprehending ability can be improved by incorporating the tool based learning. The simulator tools and virtual labs were used to represent tool based learning. The study was conducted on three different years of students. In the first stage…
Descriptors: Undergraduate Students, Engineering Education, Evaluation, Comprehension
Vásquez-Carbonell, Mauricio – Digital Education Review, 2022
Augmented Reality (AR) is a technology that has benefited from the massification of computational devices, putting it in the focus of researchers as a novel teaching aid in engineering. For this very reason, a great amount of information about AR in engineering education is emerging constantly. To synthesize the information, a Systematic…
Descriptors: Computer Software, Computer Simulation, Artificial Intelligence, Engineering Education
Coleman, Philip; Hosein, Anesa – European Journal of Engineering Education, 2023
Laboratory tasks often focus on mechanical procedures leaving limited time and opportunities for students to build conceptual knowledge. We investigate to what extent introducing simulation tasks to preparation work can enable students to build their conceptual knowledge. We surveyed two cohorts of students taking an electronics module. Laboratory…
Descriptors: Learner Engagement, Engineering Education, Laboratory Experiments, Computer Simulation
Mota-Babiloni, Adrián; Mateu-Royo, Carlos; Navarro-Esbrí, Joaquín; Barragán-Cervera, Ángel – Journal of Technology and Science Education, 2021
A significant amount of energy in the form of heat is lost in industrial processes once it is used in specific processes. Among different technologies, high-temperature heat pumps (HTHP) are a valuable method of recovering low-temperature waste heat in the industry in a very efficient way that can be activated using clean electricity. As a…
Descriptors: Computer Simulation, Laboratories, Engineering Education, Energy
Yau, Hon Keung; Chan, Chui Fan – Turkish Online Journal of Educational Technology - TOJET, 2023
Simulation software has been integrated into education delivery process in order to provide an effective learning environment for students such as FlexSim and Arena. This study investigated Hong Kong engineering students' help-seeking perception and attitudes towards learning simulation software at their university education institution. Students…
Descriptors: Engineering Education, College Students, Computer Simulation, Educational Technology
Thornton, Timothy; Lammi, Matthew – Journal of Technology Education, 2021
The purpose of the study was to explore the effects of augmented reality (AR) in an introductory engineering graphics course. The study specifically examined the potential for AR to affect the spatial visualization ability of students and influence student motivation. This study included 50 students from an introductory engineering graphics course…
Descriptors: Computer Simulation, Computer Software, Computer Assisted Design, Engineering Education
Sunil Dehipawala; Kelvin Yao; Todd Holden; Tak Cheung – International Society for Technology, Education, and Science, 2024
The damped harmonic oscillator physics problem is a standard oscillation problem in calculus physics for pre-engineering students in a community college. The use of alternative linear algebra eigenvalue stability method is consistent with the upper engineering courses using control theory. The external force and friction damping would become the…
Descriptors: Physics, Science Instruction, Teaching Methods, Web Sites
Reeves, Shalaunda M.; Crippen, Kent J. – Journal of Science Education and Technology, 2021
Current technology has the capacity for affording a virtual experience that challenges the notion of a teaching laboratory for undergraduate science and engineering students. Though the potential of virtual laboratories (V-Labs) has been extolled and investigated in a number of areas, this research has not been synthesized for the context of…
Descriptors: Science Instruction, College Science, Undergraduate Study, Engineering Education
Weng, Cathy; Puspitasari, Dani; Tran, Khanh Nguyen Phuong; Feng, Pei Jie; Awuor, Nicholas O.; Matere, Isaac Manyonge – Interactive Learning Environments, 2023
The purpose of this study was to investigate the effect of augmented reality (AR) using a 3D app in a smartphone on students' learning outcomes and satisfaction in teaching angle measurement error to vocational high school students with different spatial ability. A quasi-experimental pretest/posttest was employed. There were 197 students from…
Descriptors: Teaching Methods, Error of Measurement, Multimedia Instruction, Learning Processes
Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
Dutta, Rubina; Mantri, Archana; Singh, Gurjinder – Smart Learning Environments, 2022
The education system evolves and transforms towards interactive and immersive learning tools in this digital age. Augmented reality has also evolved as a ubiquitous, robust, and effective technology for providing innovative educational tools. In engineering education, many abstract concepts require technological intervention for conceptual…
Descriptors: Usability, Computer Simulation, Engineering Education, Intervention
Song, S. H.; Antonelli, Marco; Fung, Tony W. K.; Armstrong, Brandon D.; Chong, Amy; Lo, Albert; Shi, Bertram E. – IEEE Transactions on Education, 2019
Contribution: A systematic approach to MATLAB problem design and automated assessment is described, based on the experience working with the MATLAB server provided by MathWorks and integrated with the edX massive online open class (MOOC) platform. Background: New technologies, such as MOOCs, provide innovative methods to tackle new challenges in…
Descriptors: Programming Languages, Online Courses, Engineering Education, Experiential Learning