Publication Date
In 2025 | 1 |
Since 2024 | 4 |
Since 2021 (last 5 years) | 6 |
Since 2016 (last 10 years) | 12 |
Since 2006 (last 20 years) | 21 |
Descriptor
Computer Software | 25 |
Experiential Learning | 25 |
Programming | 23 |
Computer Science Education | 8 |
Foreign Countries | 8 |
Student Projects | 7 |
Teaching Methods | 7 |
Models | 6 |
College Students | 5 |
Educational Technology | 5 |
Feedback (Response) | 5 |
More ▼ |
Source
Author
Yoder, Sharon | 2 |
Albano, Giovannina | 1 |
Andy Bowman | 1 |
Antonelli, Marco | 1 |
Armstrong, Brandon D. | 1 |
Baham, Corey | 1 |
Bhatty, Abraham | 1 |
Bosnic, Ivana | 1 |
Bull, Glenn | 1 |
Cavrak, Igor | 1 |
Chang, Chung-Pu | 1 |
More ▼ |
Publication Type
Journal Articles | 19 |
Reports - Research | 10 |
Reports - Descriptive | 8 |
Tests/Questionnaires | 4 |
Guides - General | 3 |
Collected Works - Proceedings | 2 |
Reports - Evaluative | 2 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 13 |
Postsecondary Education | 11 |
Secondary Education | 6 |
Junior High Schools | 4 |
Elementary Education | 3 |
High Schools | 3 |
Middle Schools | 3 |
Elementary Secondary Education | 1 |
Grade 11 | 1 |
Grade 6 | 1 |
Grade 8 | 1 |
More ▼ |
Audience
Teachers | 3 |
Practitioners | 1 |
Location
Brazil | 1 |
California | 1 |
Croatia | 1 |
Delaware | 1 |
Finland | 1 |
France | 1 |
Germany | 1 |
Greece | 1 |
Maryland | 1 |
South Africa | 1 |
Taiwan | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Program for International… | 1 |
What Works Clearinghouse Rating
Jyoti Wadmare; Dakshita Kolte; Kapil Bhatia; Palak Desai; Ganesh Wadmare – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This paper highlights an innovative and impactful online operating system algorithms e-learning tool in engineering education. Background: Common teaching methodologies make it difficult to teach complex algorithms of operating systems. This paper presents a solution to this problem by providing simulations of different complex…
Descriptors: Engineering, Science Education, Material Development, Computer Simulation
Mark Sena; Thilini Ariyachandra – Information Systems Education Journal, 2024
The Titanic disaster is a topic that continues to fascinate. As the importance of analytics continues to grow in industry, data literacy skills have become increasingly important in business education. This project allows students to use the passenger data from the Titanic to build their data literacy skills using an engaging, experiential topic.…
Descriptors: Literacy, Teaching Methods, Experiential Learning, Business Education
Hsiao, Hsien-Sheng; Chen, Jyun-Chen; Chen, Jhen-Han; Chien, Yu-Hung; Chang, Chung-Pu; Chung, Guang-Han – Educational Technology Research and Development, 2023
Since the late twentieth century, with the development of the Internet of Things (IoT), the IoT covers the application of comprehensive knowledge and technology in the fields of circuitry, physics, mechanics, and information, making it a suitable topic for hands-on science, technology, engineering, and mathematics (STEM) activities. The IoT covers…
Descriptors: Gamification, Models, High School Students, Programming
Madhav Sharma; Andy Bowman – Journal of Information Systems Education, 2025
"Not only SQL" (NoSQL) databases have become widespread across organizations, enabling sophisticated, data-driven applications to be highly available, distributed, and cloud-based, such as e-commerce, social media, online multiplayer games, and video streaming. However, NoSQL is still sparsely found in MIS and analytics curricula. This…
Descriptors: Educational Technology, Technology Integration, Databases, Data Analysis
Shahrasbi, Nasser; Jin, Leigh; Zheng, Wei-Jun – Journal of Information Systems Education, 2021
The growth in the tech industry in recent years has increased business major students' interest in software programming and app development. However, the traditional way of teaching these courses involves intensive coding exercises and little interaction among students. These methods often discourage the students due to the slow learning curve and…
Descriptors: Design, Computer Oriented Programs, Computer Software, Programming
Song, S. H.; Antonelli, Marco; Fung, Tony W. K.; Armstrong, Brandon D.; Chong, Amy; Lo, Albert; Shi, Bertram E. – IEEE Transactions on Education, 2019
Contribution: A systematic approach to MATLAB problem design and automated assessment is described, based on the experience working with the MATLAB server provided by MathWorks and integrated with the edX massive online open class (MOOC) platform. Background: New technologies, such as MOOCs, provide innovative methods to tackle new challenges in…
Descriptors: Programming Languages, Online Courses, Engineering Education, Experiential Learning
Baham, Corey – Journal of Information Systems Education, 2019
As the most widely used agile software development method, Scrum has become a mainstay in many organizations that develop software. Despite Scrum's popularity, several studies examine Scrum implementations that include some parts of the methodology and exclude others. This paper describes how Scrum has been incorporated into the classroom…
Descriptors: Computer Software, Classroom Techniques, Student Projects, Self Efficacy
Ibrahim Aydin; Vahide Bulut – Journal of Educational Technology and Online Learning, 2024
The purpose of this study is to provide students with a 21st century training that can be easily applied to industrial automation training, both online and in person, and that goes beyond traditional learning methods. It involves creating and programming a training package that is compatible with the Ministry of National Education (MEB)…
Descriptors: Active Learning, Student Projects, Industrial Education, Manufacturing Industry
Bosnic, Ivana; Cavrak, Igor; Žagar, Mario – ACM Transactions on Computing Education, 2019
Various software engineering (SE) curricula in higher education have started including courses on global software engineering (GSE), carried out as internationally distributed project-based courses. These courses, known for their closeness to "real-world" work experience, emphasize the importance of involving industry partners as…
Descriptors: Computer Software, Higher Education, Student Projects, Experiential Learning
Love, Tyler S.; Bhatty, Abraham – Technology and Engineering Teacher, 2019
Within the past few years there has been an increasing emphasis on making computer science (CS) more accessible for all K-12 students. In 2013 there were 12 states that allowed CS courses to count towards high school graduation, and in 2018 that number had grown to 35 states plus the District of Columbia (Code.org, 2018). Due to the increasing…
Descriptors: Computer Science Education, Engineering Education, Design, Elementary School Students
Marshall, Linda; Pieterse, Vreda; Thompson, Lisa; Venter, Dina M. – ACM Transactions on Computing Education, 2016
Employers require software engineers to work in teams when developing software systems. It is therefore important for graduates to have experienced teamwork before they enter the job market. We describe an experiential learning exercise that we designed to teach the software engineering process in conjunction with teamwork skills. The underlying…
Descriptors: Student Participation, Teamwork, Computer Software, Programming
Khan, Arshia – International Association for Development of the Information Society, 2014
Integrated curricula and experiential learning are the main ingredients to the recipe to improve student learning in higher education. In the academic computer science world it is mostly assumed that this experiential learning takes place at a business as an internship experience. The intent of this paper is to schism the traditional understanding…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
D'Souza, Malcolm J.; Kashmar, Richard J.; Hurst, Kent; Fiedler, Frank; Gross, Catherine E.; Deol, Jasbir K.; Wilson, Alora – Contemporary Issues in Education Research, 2015
Wesley College is a private, primarily undergraduate minority-serving institution located in the historic district of Dover, Delaware (DE). The College recently revised its baccalaureate biological chemistry program requirements to include a one-semester Physical Chemistry for the Life Sciences course and project-based experiential learning…
Descriptors: Biochemistry, Undergraduate Study, College Science, Geographic Information Systems
Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning
Sextos, Anastasios G. – European Journal of Engineering Education, 2014
This paper presents the structure of an undergraduate course entitled "programming techniques and the use of specialised software in structural engineering" which is offered to the fifth (final) year students of the Civil Engineering Department of Aristotle University Thessaloniki in Greece. The aim of this course is to demonstrate the…
Descriptors: Foreign Countries, Undergraduate Students, Undergraduate Study, Civil Engineering
Previous Page | Next Page »
Pages: 1 | 2