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Muir, Michael – 1990
Intended for learners with a basic familiarity with the Logo programming language, this manual is designed to introduce them to artificial intelligence and enhance their programming capabilities. Nine chapters discuss the following features of Logo: (1) MAZE.MASTER, a look at robots and how sensors make machines aware of their environment; (2)…
Descriptors: Artificial Intelligence, Computer Games, Computer Software, Educational Strategies
Wilson, Brent G.; Welsh, Jack R. – Educational Technology, 1986
Discusses artificial intelligence, robotics, natural language processing, and expert or knowledge-based systems research; examines two large expert systems, MYCIN and XCON; and reviews the resources required to build large expert systems and affordable smaller systems (intelligent job aids) for training. Expert system vendors and products are…
Descriptors: Computer Software, Costs, Design, Expert Systems
Sheridan, Thomas B., Ed.; And Others – 1987
This document attempts to identify and promote human factors research that would likely produce results applicable to the evolutionary design of a National Aeronautics and Space Administration (NASA) national space station to be launched in the 1990s. It reports on a symposium designed to yield information applicable to future space systems. The…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Software, Computers