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Curley, Brenna; Peterson, Anna – Journal of Statistics and Data Science Education, 2022
In this article, we outline several activities revolving around soccer players who participated in the 2018 FIFA World Cup and 2019 FIFA Women's World Cup. Classroom activities are described from different perspectives, useful for a range of different statistics courses. In a first semester probability theory course, students investigate the…
Descriptors: Team Sports, Competition, Teaching Methods, Data Analysis
Lyon, Louise Ann; Green, Emily – Computer Science Education, 2020
Background and Context: Non-traditional training grounds such as coding boot camps that attract a higher proportion of women are important sites for understanding how to broaden participation in computing. Objective: This work aims to help us better understand the women choosing boot camps and their pathways through these camps and into the…
Descriptors: Coding, Females, Nontraditional Education, Computer Science Education
Al-Jarf, Reima – Online Submission, 2023
This study aimed to explore the magazines and topics that female college students like to read, and the topics that senior and junior high school reading textbooks contain. Findings of questionnaire-surveys with female college students at King Saud University revealed that 77% of the students read women's magazines; 77% like to read about fashion…
Descriptors: Females, Islam, Religious Factors, Foreign Countries
Crues, R. Wes; Henricks, Genevieve M.; Perry, Michelle; Bhat, Suma; Anderson, Carolyn J.; Shaik, Najmuddin; Angrave, Lawrence – ACM Transactions on Computing Education, 2018
Massive Open Online Courses (MOOCs)--in part, because of their free, flexible, and relatively anonymous nature--may provide a means for helping overcome the large gender gap in Computer Science (CS). This study examines why women and men chose to enroll in a CS MOOC and how this is related to successful behavior in the course by (a) using k-means…
Descriptors: Online Courses, Computer Science Education, Persistence, Gender Differences
John, June Park; Carnoy, Martin – Journal of Education and Work, 2019
We analyse race and gender trends in the Silicon Valley technology industry from 1980 to 2015, with a focus on education, employment and wages in computer science. Racial gaps in representation are more salient among programmers than in the overall technology labour force; in addition, we document a stable or increasing gender gap across all races…
Descriptors: Computer Science Education, Race, Ethnicity, Geographic Regions
Denner, Jill; Werner, Linda; Ortiz, Eloy – Computers & Education, 2012
Computer game programming has been touted as a promising strategy for engaging children in the kinds of thinking that will prepare them to be producers, not just users of technology. But little is known about what they learn when programming a game. In this article, we present a strategy for coding student games, and summarize the results of an…
Descriptors: Females, Computer Uses in Education, Computers, Programming
Johnson, Barbara Z.; King, Elizabeth; Hayes, Elisabeth – Online Submission, 2008
In its second year, the Tech Savvy Girls Project adopted "Teen Second Life" as a platform for interest-driven learning and designed projects and objects around themes important to them and their futures as technology-using, creative people. By using the building tools in an open-ended virtual world, they were able to pursue interests common to…
Descriptors: Females, Computer Uses in Education, Computers, Information Technology
Berenson, Sarah B.; Slaten, Kelli M.; Williams, Laurie; Ho, Chih-Wei – Journal on Educational Resources in Computing, 2004
Those science, mathematics, and engineering faculty who are serious about making the education they offer as available to their daughters as to their sons are, we posit, facing the prospect of dismantling a large part of its traditional pedagogical structure, along with the assumptions and practice which support it. [Seymour and Hewett 1997].Prior…
Descriptors: Careers, Employed Women, Computer Software, Information Technology
Hutchinson, Elaine J.; Whalen, Mary T. – Computing Teacher, 1995
Describes a three-week workshop involving 20 teachers and 40 female students, grades 3 through 8, who worked in small groups to use the LEGO TC logo program, an approach that integrates mathematics and science instruction. Discussion includes the impact of single-sex, small group work on student attitudes toward mathematics and science. (six…
Descriptors: Activity Units, Computer Software, Constructivism (Learning), Cooperative Learning