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Katsamani, Maria; Retalis, Symeon; Boloudakis, Michail – Educational Media International, 2012
CADMOS is a graphical learning design (LD) authoring tool that helps a teacher design a unit of learning in two layers: (i) the conceptual layer, which seems like a concept map and contains the learning activities with their associated learning resources and (ii) the flow layer, which contains the orchestration of these activities. One of CADMOS'…
Descriptors: Foreign Countries, Concept Mapping, Usability, Teacher Developed Materials
Salmeron, Ladislao; Baccino, Thierry; Canas, Jose J.; Madrid, Rafael I.; Fajardo, Inmaculada – Computers & Education, 2009
Educational hypertexts usually include graphical overviews, conveying the structure of the text schematically with the aim of fostering comprehension. Despite the claims about their relevance, there is currently no consensus on the impact that hypertext overviews have on the reader's comprehension. In the present paper we have explored how…
Descriptors: Hypermedia, Comprehension, Learning Strategies, Learning Processes
Blackburn, Katie – Centroid, 1983
In order for microcomputers to be used in an efficient and effective manner in the classroom, the computer should not be used in trivial ways, such as utilizing it as an electronic ditto sheet or as a video textbook. Educators must take advantage of the computer's unique capabilities, including its branching capacity, its graphic mode, and its…
Descriptors: Computer Graphics, Computer Literacy, Computer Software, Instructional Materials
Lindroth, Linda – Teaching Pre K-8, 2004
WordArt is a wizard feature in MS Word that changes text into a graphic object. It is located in the MS Word menu bar: Insert, Picture, WordArt. Text can be edited to create a multitude of special effects--all with very little, if any, graphic arts training. WordArt is perfect for word processing writing, allowing even primary students to create…
Descriptors: Computer Software, Instructional Materials, Mathematics Instruction, Teaching Methods
Kuschner, David – 1985
A study was made of the extent and ways different types of educational software allow young children to manipulate their own actions and, more specifically, to engage in reversible activity. Part 1 of the study consisted of an analysis of the types of reversible actions two kindergarten children engaged in and the actions they wanted to engage in…
Descriptors: Computer Graphics, Computer Software, Developmental Stages, Early Childhood Education

Waits, Bert; Demana, Franklin – Journal of Computers in Mathematics and Science Teaching, 1988
Suggests computer graphing as a topic for computer programing. Reviews Apple II computer graphics information and gives suggestions for writing the programs. Presents equations to help place information onto the screen with proper coordinates. (MVL)
Descriptors: Computer Graphics, Computer Software, Graphs, Instructional Materials

Schruben, Lee W. – Journal of Computing in Higher Education, 1992
SIGMA (Simulation Graphical Modeling and Analysis) is a computer graphics environment for building, testing, and experimenting with discrete event simulation models on personal computers. It uses symbolic representations (computer animation) to depict the logic of large, complex discrete event systems for easier understanding and has proven itself…
Descriptors: Classroom Techniques, Comprehension, Computer Graphics, Computer Science Education
The Computing Teacher, 1985
This collection of articles and features reprinted from "The Computing Teacher" begins with an outline (the table of contents) of a 20-session course, "Logo in the Classroom," by Shirley Torgerson, Mary Kay Kriley, and Janet Stone. The text of the first session and a student exercise sheet are also provided. Five articles…
Descriptors: Computer Graphics, Computer Software, Educational Strategies, Elementary Secondary Education

Kember, David; Kemp, Neale – British Journal of Educational Technology, 1989
Discussion of computer-aided publishing hardware and software emphasizes their impact on the production of printed learning materials, especially for distance education and self-instructional texts. Highlights include desktop publishing; electronic publishing; typographic design considerations; distinguishing textual features; implications for…
Descriptors: Computer Graphics, Computer Software, Distance Education, Electronic Publishing
Allen, Denise – Teaching Pre K-8, 1994
Reviews six computer software programs that emphasize drawing, science, and math skills: (1) "Brushstrokes" (Claris); (2) "Tempra Vision" (Mathematica); (3) "Draw to Learn" (Draw to Learn Associates); (4) "Coaster" (Disney Software); (5) "Rediscover Science" (Edunetics); and (6) "Rediscover Math" (Edunetics). (MDM)
Descriptors: Art Education, Computer Graphics, Computer Software, Computer Software Reviews

Gribas, Cyndy; And Others – College Teaching, 1996
Steps in preparing effective overhead projector transparencies for college instruction are outlined, using the PowerPoint program for Windows. They include thinking analogically in translating from concept to visual form; using the features of the presentation program to create a polished product; and assuring readability (visibility, typeface…
Descriptors: College Instruction, Computer Graphics, Computer Software, Higher Education
Kennedy, David; McNaught, Carmel – 2001
With computers, tangible tools are represented by the hardware (e.g., the central processing unit, scanners, and video display unit), while intangible tools are represented by the software. There is a special category of computer-based software tools (CBSTs) that have the potential to mediate cognitive processes--computer-based cognitive tools…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Computer Software

Cirtin, Arnold – T.H.E. Journal, 1996
Describes the use of interactive television in distance higher education based on experiences of an accredited MBA program at Ball State University (Indiana). Discusses how graphics were designed and used to deliver accounting instruction and feedback to homework assignments. Describes the presentation software used. (AEF)
Descriptors: Accounting, Computer Assisted Instruction, Computer Graphics, Computer Software
Sparkman, Russell – 1995
The creative processes of 14 computer graphic artists are recorded in this book. Artists represented include: Joseph Kelter; Glenn Mitsui; Diane Fenster; Steve Lyons; Jeff Brice; Thirst; Pamela Hobbs; Lance Hidy; SKOLOS/WEDELL; Marcolina Design/Dan Marcolina; John Hersey; David Carson; Bert Monroy; and Jack Davis. The narrative provides insight…
Descriptors: Art, Art Education, Artists, Collage
Drake, David – 1989
In late 1988, Midland College in Texas implemented a desktop publishing service to produce instructional aids and reduce and complement the workload of the campus print shop. The desktop service was placed in the Media Services Department of the Learning Resource Center (LRC) for three reasons: the LRC was already established as a campus-wide…
Descriptors: Ancillary School Services, Community Colleges, Computer Graphics, Computer Software