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Serpil Yorganci; Murat Subasi – Education and Information Technologies, 2025
While GeoGebra applets have been extensively investigated in learning environments, few studies have addressed the interactive GeoGebra applets in an e-book-based learning environment. This study aims to compare the effects of the e-book created with interactive GeoGebra applets on students' learning achievement and motivation. The sample of the…
Descriptors: Electronic Books, Educational Technology, Technology Uses in Education, Undergraduate Students
Lam, Ho Cheong – Interactive Learning Environments, 2022
Variation theory, which is a theory of learning developed by Marton and others, has quickly become popular in education research. Our purpose of this paper is to articulate the application of variation theory in the form of a number of concrete design principles that offer prescriptive and practical guidelines for improving the designs of…
Descriptors: Learning Theories, Computer Software, Educational Technology, Instructional Design
Yanping Geng; Reem Alshahrani; Hana Mohammed Mujlid – European Journal of Education, 2025
The Fuzzy Analytic Hierarchy Process (FAHP) was employed to evaluate and rank language-learning applications based on criteria such as engagement, interactivity, feedback, content quality and usability. A pairwise comparison matrix was constructed, fuzzy logic was applied to convert qualitative judgements into numerical values, and these values…
Descriptors: Second Language Learning, Social Media, Handheld Devices, Computer Software
Campos, Francisco M. – IEEE Transactions on Learning Technologies, 2023
Circuit simulation, together with practical sessions, is considered a fundamental tool to assist in the teaching of electronics. Robotics offers rich real-world applications that foster student interest in developing engineering projects. Despite the potential benefits of uniting these two realities, software tools that combine circuits and…
Descriptors: Electronic Equipment, Computer Simulation, Computer Software, Robotics
Ahmad Affandi Supli; Xiaojing Yan – Education and Information Technologies, 2024
The primary goal of this research was to examine the impact of Augmented Reality (AR) based virtual interaction and physical interaction on the development of spatial skills in Xining Qinghai, China's primary school students (aged 8 to 10). The research was conducted in a public-school setting with 54 participants using a quasi-experimental…
Descriptors: Computer Simulation, Educational Technology, Computer Mediated Communication, Interaction
So, Simon; Lee, Naomi – Cogent Education, 2023
This study investigates the use of an assistive humanoid robot for teaching to and learning among young children in an informal learning environment. The robot is called NAO and built by SoftBank Robotics. NAO was used to teach a mathematic concept of measurement to young children. They engaged with the robot through the teaching and learning of…
Descriptors: Robotics, Young Children, Mathematical Concepts, Mathematics Instruction
González, María Alejandra Calderón; Armella, Luis Enrique Moreno – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
From mathematics education, a great variety of studies have focused on analyzing the presence of digital technology from different points of view. Those who work with proof and argumentation have resisted presenting results with a technological component, due to the idea of formality associated with those terms, which has increased the existing…
Descriptors: Geometry, Validity, Mathematics Instruction, Computer Software
Ritella, Giuseppe; Loperfido, Fedela Feldia; De Giglio, Gianfranco; Scurani, Antonietta; Ligorio, Maria Beatrice – Dialogic Pedagogy, 2022
This article explores how the adoption of educational robotics, cloud-based animation software, and simplified visual programming software can provide valuable opportunities for dialogic interaction and learning. The potentialities of this type of activity are often overlooked in dialogic investigations. Based on empirical illustration, we discuss…
Descriptors: Robotics, Animation, Computer Software, Interaction
Kouser, Shazia; Majid, Ishfaq – Online Submission, 2021
In recent years technology has changed dramatically. Due to the increasing need and accessibility of technology, it has expanded the toolbox and provides opportunities to the teachers for using technology. Computer devices are considered to be the more powerful tools which have come in various forms. The internet helps connect those devices and…
Descriptors: Educational Technology, Technology Uses in Education, Integrated Learning Systems, Teamwork
Žakelj, Amalija; Klancar, Andreja – European Journal of Educational Research, 2022
Visual representations and the process of visualisation have an important role in geometry learning. The optimal use of visual representations in complex multimedia environments has been an important research topic since the end of the last century. For the purpose of the study presented in this paper, we designed a model of learning geometry with…
Descriptors: Visual Aids, Geometry, Mathematics Instruction, Electronic Learning
Michal Cerny – Journal of Educators Online, 2023
This study aims to analyze how professionals preparing to use technology in education reflect on the phenomenon of chatbots as learning objects. The study is divided into two parts. For the first part of the study, 17 studies indexed in the Web of Science database that focus on using chatbots in education were selected for a systematic review.…
Descriptors: Technology Uses in Education, Artificial Intelligence, Computer Mediated Communication, Educational Technology
Gorbett, Luke J.; Chapamn, Kayla E.; Liberatore, Matthew W. – Advances in Engineering Education, 2022
Spreadsheets are a core computational tool for practicing engineers and engineering students. While Microsoft Excel, Google Sheets, and other spreadsheet tools have some differences, numerous formulas, functions, and other tasks are common across versions and platforms. Building upon learning science frameworks showing that interactive activities…
Descriptors: Spreadsheets, Computer Software, Engineering Education, Textbooks
Runtong He; De Dong – International Journal of Adult Education and Technology, 2024
With the enhancement of internet medium and development of science and technology, interactive technologies have gradually emerged in the field of language education. However, previous empirical studies and meta-analyses have focused on the impact of specific types of technologies. Therefore, this study aims to comprehensively synthesize the…
Descriptors: Meta Analysis, Second Language Learning, Second Language Instruction, Teaching Methods
David James Woo; Hengky Susanto; Chi Ho Yeung; Kai Guo; April Ka Yeng Fung – Language Learning & Technology, 2024
English as a foreign language (EFL) students' use of artificial intelligence (AI) tools that generate human-like text may enhance students' written work. However, the extent to which students use AI-generated text to complete a written composition and how AI-generated text influences the overall writing quality remain uncertain. 23 Hong Kong…
Descriptors: Artificial Intelligence, Writing Instruction, English Language Learners, English (Second Language)
Pakdaman-Savoji, Azar; Nesbit, John Cale; Gajdamaschko, Natalia – Australasian Journal of Educational Technology, 2019
The term "cognitive tool" has been used in many areas of academic specialisation, where it has taken on multiple connotations. In this historical and systematic review, we investigate the conceptualisation of cognitive tools in the learning sciences and educational technology. First, the theory of cognitive tools vis-à-vis learning and…
Descriptors: Educational Technology, Cognitive Development, Psychology, Computer Uses in Education