Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 6 |
Descriptor
Computer Software | 6 |
Learning Motivation | 6 |
Programming Languages | 6 |
Teaching Methods | 4 |
Foreign Countries | 3 |
Programming | 3 |
Computer Science Education | 2 |
Decision Making | 2 |
Instructional Effectiveness | 2 |
Student Motivation | 2 |
Active Learning | 1 |
More ▼ |
Source
ACM Transactions on Computing… | 1 |
Decision Sciences Journal of… | 1 |
Elementary School Forum… | 1 |
Innovations in Education and… | 1 |
International Association for… | 1 |
Journal of Computer Assisted… | 1 |
Author
Adjei, Laurene | 1 |
Adu, Adolph Sedem Yaw | 1 |
Ankora, Carlos | 1 |
Bensah, Lily | 1 |
Bolatimi, Stephen Oladagba | 1 |
Bui, Tung | 1 |
Cabarcos, Adrián | 1 |
Chen, Ming-Puu | 1 |
Gil, Christian | 1 |
Kolling, Michael | 1 |
Kuadey, Noble Arden | 1 |
More ▼ |
Publication Type
Reports - Research | 6 |
Journal Articles | 5 |
Speeches/Meeting Papers | 1 |
Education Level
Higher Education | 3 |
Postsecondary Education | 3 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Junior High Schools | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
Academic Motivation Scale | 1 |
What Works Clearinghouse Rating
Ankora, Carlos; Bolatimi, Stephen Oladagba; Bensah, Lily; Mahama, Francois; Kuadey, Noble Arden; Adu, Adolph Sedem Yaw; Adjei, Laurene – Journal of Computer Assisted Learning, 2023
Background: The degree to which Computer Science (CS) and Information Communication Technology (ICT) students are motivated to learn greatly impacts their study habits, academic achievement in school and ultimately their job prospects. In recent times, skills in programming languages have become vital in searching for employment. Objective: This…
Descriptors: College Students, Student Motivation, Course Selection (Students), Programming Languages
Sankaran, Siva; Sankaran, Kris; Bui, Tung – Decision Sciences Journal of Innovative Education, 2023
Applying Herzberg's motivation-hygiene theory, we studied the determinants of student satisfaction in using R in a Decision Support Systems course that previously used Excel to teach Data Mining and Business Analytics (DMBA). The course is a degree requirement, and prior programming experience is not a prerequisite. We hypothesized that motivators…
Descriptors: Data Analysis, Programming Languages, Student Attitudes, Computer Science Education
Ruqoyyah, Siti; Murni, Sukma; Wijaya, Tommy Tanu – Elementary School Forum (Mimbar Sekolah Dasar), 2020
This research is motivated by the low ability to understand mathematical concepts possessed by prospective elementary school teacher students. This study aims to see the achievement and improvement of students' mathematical understanding abilities that use Microsoft Excel-based VBA teaching materials with those using conventional learning. This…
Descriptors: Computer Software, Spreadsheets, Programming Languages, Technology Integration
Paz, Concepción; Suárez, Eduardo; Cabarcos, Adrián; Gil, Christian – International Association for Development of the Information Society, 2019
Fluid Mechanics is one of the most complex branches of science to learn. Traditionally, it has been taught from a positivism point of view. However, the latest technologies have led to the creation of new educational tools based on a constructivism approach as a complement to conventional teaching. This paper addresses the development of a course…
Descriptors: Teaching Methods, Science Instruction, Learning Theories, Constructivism (Learning)
Kolling, Michael; McKay, Fraser – ACM Transactions on Computing Education, 2016
The past few years has seen a proliferation of novice programming tools. The availability of a large number of systems has made it difficult for many users to choose among them. Even for education researchers, comparing the relative quality of these tools, or judging their respective suitability for a given context, is hard in many instances. For…
Descriptors: Heuristics, Programming, Programming Languages, Computer Software
Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning