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Wang, Y.-H. – Journal of Computer Assisted Learning, 2017
This study aimed to explore whether integrating augmented reality (AR) techniques could support a software editing course and to examine the different learning effects for students using online-based and AR-based blended learning strategies. The researcher adopted a comparative research approach with a total of 103 college students participating…
Descriptors: College Students, Computer Software, Computer System Design, Blended Learning
Rueda, U.; Arruarte, A.; Elorriaga, J. A.; Herran, E. – Computers & Education, 2009
This paper presents a study carried out at the University of the Basque Country UPV/EHU with the aim of evaluating the CM-ED (concept map editor) with social education students. Concept mapping is a widely accepted technique that promotes meaningful learning. Graphically representing concepts of the learning domain and relationships between them…
Descriptors: Concept Mapping, Cognitive Structures, Foreign Countries, Education Courses
Siller, Hans-Stefan – International Journal for Technology in Mathematics Education, 2009
This paper shows the basic concept of Functional Modelling in mathematics education which has become more and more important in recent years. Hence it is necessary to think about suitable graphical methods to explain the fundamental idea of a function and its influence on values and other functions. PROGRAPH diagrams are a potentially good way to…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Assisted Instruction, Educational Technology
Larson, Ronald B. – Computers & Education, 2009
Many educators distribute either complete or incomplete handouts so students can follow along with their lectures. This research examines a teaching system that combines computer-generated graphics presentations and detailed outline handouts with blanks added. An experiment found that this system produced significantly higher short-term recall of…
Descriptors: Visual Aids, Teaching Methods, Recall (Psychology), Notetaking
Salmeron, Ladislao; Baccino, Thierry; Canas, Jose J.; Madrid, Rafael I.; Fajardo, Inmaculada – Computers & Education, 2009
Educational hypertexts usually include graphical overviews, conveying the structure of the text schematically with the aim of fostering comprehension. Despite the claims about their relevance, there is currently no consensus on the impact that hypertext overviews have on the reader's comprehension. In the present paper we have explored how…
Descriptors: Hypermedia, Comprehension, Learning Strategies, Learning Processes
Psycharis, Giorgos; Latsi, Maria; Kynigos, Chronis – International Journal for Technology in Mathematics Education, 2009
This paper reports on a case-study design experiment in the domain of fraction as number-measure. We designed and implemented a set of exploratory tasks concerning comparison and ordering of fractions as well as operations with fractions. Two groups of 12-year-old students worked collaboratively using paper and pencil as well as a specially…
Descriptors: Elementary School Mathematics, Mathematics Instruction, Mathematical Concepts, Mathematics Activities
Manches, Andrew; O'Malley, Claire; Benford, Steve – Computers & Education, 2010
This research aims to explore the role of physical representations in young children's numerical learning then identify the benefits of using a graphical interface in order to understand the potential for developing interactive technologies in this domain. Three studies are reported that examined the effect of using physical representations…
Descriptors: Young Children, Computer Interfaces, Problem Solving, Mathematics Instruction

Dutke, Stephan; Reimer, T. – Journal of Computer Assisted Learning, 2000
Discusses online help systems in application software design and describes two experiments in which adult computer novices learned to use experimental graphics software by task-based exploration. Topics include operative help; function-oriented help; effects on learning performance; schemata; mental models; and implications for the design of…
Descriptors: Computer Graphics, Computer Software, Computer Software Development, Learning Processes

Schielack, Jane F. – Arithmetic Teacher, 1990
The use of a computer software package called "Exploring Measurement, Time and Money--Level 1" to help children explore many different arrangements of data and the effects of changing that data is presented. Activities which may be used to prepare students for this instruction are described. (CW)
Descriptors: Computer Graphics, Computer Software, Educational Technology, Elementary School Mathematics
Yeaman, Andrew R. J. – 1985
In an increasingly technological society, there is a social need for designing communication technology around the perceptual abilities and cognitive strategies of people. A growing demand for information has created additional pressure on emerging communication technologies to provide electronic alternatives to the printed page. Design depends…
Descriptors: Cognitive Processes, Computer Graphics, Computer Software, Design Requirements
Anderson-Inman, Lynne; Zeitz, Leigh – Computing Teacher, 1993
Describes the use of computer-generated concept maps using a new genre of graphics programs that allows students to create, alter and expand maps as they acquire more subject matter knowledge. Four examples of increasingly complex concept maps developed by a high school student studying cellular biology are discussed and illustrated. (Contains 19…
Descriptors: Advance Organizers, Biology, Computer Assisted Instruction, Computer Graphics

Ettinger, Linda; Roland, Craig – Art Education, 1986
An overview of ways the microcomputer can be incorporated in existing art curricula is provided. Emphasized are the use of the microcomputer as part of studio art activities and the study of microcomputer art. A bibliography of software references is provided. (RM)
Descriptors: Art Education, Computer Assisted Instruction, Computer Graphics, Computer Software

Ehrmann, Stephen C.; Balestri, Diane – Machine-Mediated Learning, 1987
Describes ways in which computers are used to help undergraduates learn through designing, i.e., various creative activities. Highlights include projects sponsored by the Fund for the Improvement of Postsecondary Education (FIPSE) and the FIPSE Technology Study Group (FTSG), the importance of design in curriculum, and problems with teaching and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Computer Software

Forman, George – Journal of Research in Childhood Education, 1986
Children, aged three to seven years, were observed in spontaneous and structured situations using computer graphics and robots. It was found that computer graphics can enhance reflectivity and that robots present a rich problem-solving environment for pairs of children as they try to coordinate commands to one robot. (Author/BB)
Descriptors: Age Differences, Classroom Observation Techniques, Computer Graphics, Computer Software
Watt, Daniel Lynn; Watt, Molly Lynn – 1992
This book is designed to help teachers maximize their students' learning of Logo. It investigates what students learn when they learn Logo, and how teachers know what they are learning. The book is intended primarily for teachers at the upper elementary and middle school levels. Each chapter is devoted to a critical aspect of Logo learning, and…
Descriptors: Academic Achievement, Computer Assisted Instruction, Computer Graphics, Computer Science Education
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