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Bilgin, Enes Abdurrahman – International Journal of Education and Literacy Studies, 2021
In today's world, educated individuals are expected to understand basic statistical concepts and interpret statistical messages. For this reason, despite the undeniable importance of statistical literacy in the educational process, studies on undergraduate and postgraduate students in practice reveal that students have difficulties in determining…
Descriptors: Computer Uses in Education, Computer Software, Statistics, Literacy
Finkelstein, Shir; Netz, Hadar – Applied Linguistics, 2023
With the increasing use of mobile phones among young people, there is growing public concern about possible detrimental effects of digital writing on learners' literacy and language skills. We ask whether and to what extent nonstandard forms typical of spoken Hebrew and of digital communication are also found in the formal writing of high-school…
Descriptors: Folk Culture, Linguistics, Grammar, Computational Linguistics
Lynn Ahlgrim-Delzell; Diane M. Browder; Leah Wood; Carol Stanger; Angela I. Preston; Amy Kemp-Inman – Journal of Special Education, 2016
A phonics-based reading curriculum in which students used an iPad to respond was created for students with developmental disabilities not able to verbally participate in traditional phonics instruction due to their use of augmentative and assistive communication. Time delay and a system of least prompts used in conjunction with text-to-speech…
Descriptors: Developmental Disabilities, Phonics, Handheld Devices, Telecommunications
Ramdoss, Sathiyaprakash; Mulloy, Austin; Lang, Russell; O'Reilly, Mark; Sigafoos, Jeff; Lancioni, Giulio; Didden, Robert; El Zein, Farah – Research in Autism Spectrum Disorders, 2011
The purpose of this review is to provide a systematic analysis of studies investigating computer-based interventions (CBI) to improve literacy skills (e.g., reading, writing, and vocabulary) in students with autism spectrum disorders (ASD). This review synthesizes intervention outcomes, appraises the certainty of evidence, and describes software…
Descriptors: Autism, Computer Software, Effect Size, Literacy
Nelson, Jennifer; Braafladt, Keith – ALA Editions, 2012
Technology may not be a magic wand, but innovative technology programming can genuinely help children become adept at navigating our increasingly wired world while also helping them develop deductive reasoning, math, and other vital literacy skills. One of the simplest and most powerful tools for technology-based public library programming is…
Descriptors: Programming Languages, Time Management, Computer Uses in Education, Public Libraries
Meyer, Elizabeth; Abrami, Philip C.; Wade, C. Anne; Aslan, Ofra; Deault, Louise – Computers & Education, 2010
Can an electronic portfolio that is both a multimedia container for student work and a tool to support key learning processes have a positive impact on the literacy practices and self-regulated learning skills of students? This article presents the findings of a yearlong study conducted in three Canadian provinces during the 2007-2008 school year…
Descriptors: Portfolios (Background Materials), Achievement Tests, Metacognition, Learning Processes
Cheung, Alan C. K.; Slavin, Robert E. – Center for Research and Reform in Education, 2011
The present review examines research on the effects of technology use on reading achievement in K-12 classrooms. Unlike previous reviews, this review applies consistent inclusion standards to focus on studies that met high methodological standards. In addition, methodological and substantive features of the studies are investigated to examine the…
Descriptors: Foreign Countries, Evidence, Elementary Secondary Education, Reading Achievement
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills

Brunelle, Michael D.; Bruce, Bertram C. – Journal of Adolescent & Adult Literacy, 2002
Notes that understanding what "free software" means and its implications for access and use of new technologies is an important component of the new literacies. Concludes that if free speech and free press are essential to the development of a general literacy, then free software can promote the development of computer literacy. (SG)
Descriptors: Computer Literacy, Computer Software, Computer Software Evaluation, Computer Uses in Education
Brooks, G.; Miles, J. N. V.; Torgerson, C. J.; Torgerson, D. J. – Educational Studies, 2006
Background: Computer software is widely used to support literacy learning. There are few randomised trials to support its effectiveness. Therefore, there is an urgent need to rigorously evaluate computer software that supports literacy learning. Methods: We undertook a pragmatic randomised controlled trial among pupils aged 11-12 within a single…
Descriptors: Computer Software, Literacy Education, Computer Uses in Education, Instructional Effectiveness

Symington, Lois; Stanger, Carol – TEACHING Exceptional Children, 2000
This article describes how the East Tennessee Technology Access Center is coordinating the use of new computer math programs designed for elementary children with and without disabilities. The use of the computer software to develop math skills, improve literacy, and increase the independence of students with disabilities is discussed. (Contains…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Disabilities

Anderson-Inman, Lynne; Horney, Mark – Journal of Adolescent & Adult Literacy, 1997
Shares details about two prewriting strategies (brainstorming and synthesizing information), and discusses some practical issues related to the use of computer-based concept mapping in the classroom. (SR)
Descriptors: Brainstorming, Computer Software, Computer Uses in Education, Computers

Bangert-Drowns, Robert L.; Pyke, Curtis – Journal of Educational Computing Research, 2001
Examines instances of "high" literacy, literate thinking, among elementary school students working with common computer software during their normal school day. Seven forms of engagement emerged to categorize students' work, and these were arranged in order of complexity: disengagement, unsystematic engagement, frustrated engagement,…
Descriptors: Computer Software, Computer Uses in Education, Critical Thinking, Educational Technology

Castellani, John; Jeffs, Tara – TEACHING Exceptional Children, 2001
This article discusses teaching strategies for reading and writing using computer software and Internet-based electronic materials for students with disabilities. Different types of educational software are described, along with prereading strategies, reading activities, and postreading activities. A list of literacy links on the World Wide Web is…
Descriptors: Computer Assisted Instruction, Computer Software, Computer Uses in Education, Disabilities
Balajthy, Ernest – 1995
Recent developments in computer and multimedia technologies bring about the need to reconsider the education of today's teachers and future teachers and to update the technology-related content of literacy education coursework. "Application" software receives the most attention from researchers and theorists in literacy education. Use of…
Descriptors: Computer Software, Computer Uses in Education, Elementary Secondary Education, Higher Education
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