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Draper, Stephen W.; Norman, Donald A. – 1984
The discipline of software engineering can be extended in a natural way to deal with the issues raised by a systematic approach to the design of human-machine interfaces. The user should be treated as part of the system being designed and projects should be organized to take into account the current lack of a priori knowledge of user interface…
Descriptors: Computer Software, Computers, Design Requirements, Guidelines
Harrell, Thomas H. – 1987
This discussion of the design of computerized psychological assessment or testing instruments stresses the importance of the well-designed computer-user interface. The principles underlying the three main functional elements of computer-user dialogue--data entry, data display, and sequential control--are discussed, and basic guidelines derived…
Descriptors: Computer Software, Data Processing, Design Requirements, Human Factors Engineering
Yeaman, Andrew R. J. – 1985
Recent improvements in the human factors elements incorporated in the design of personal computer interfaces are illustrated by detailed analyses of two microcomputers and their word processors (Osborne 1/WordStar and Apple's Macintosh/MacWrite). The vital steps in operation are described through analyses of the behavioral requirements involved in…
Descriptors: Comparative Analysis, Computer Software, Design Requirements, Human Factors Engineering
Clancey, William J. – 1983
This paper argues that an important design principle for building expert systems is to represent all control knowledge abstractly and separately from the domain knowledge upon which it operates. Abstract control knowledge is defined as the specifications of when and how a program is to carry out its operations, such as pursuing a goal, focusing,…
Descriptors: Artificial Intelligence, Clinical Diagnosis, Communicable Diseases, Computer Software

Yankelovich, Nicole; And Others – Learning Tomorrow: Journal of the Apple Education Advisory Council, 1986
Intermedia, a hypermedia system developed at Brown University's Institute for Research (Rhode Island) in Information and Scholarship, is first described, and then used as a case study to explore a number of key issues that software designers must consider in the development of hypermedia document systems. A hypermedia document system is defined as…
Descriptors: Case Studies, Computer Graphics, Computer Software, Computer System Design
Williams, Fred D. – 1984
An adventure game is a role-playing game that usually, but not always, has some fantasy aspect. The role-playing aspect is the key element because players become personally involved when they assume a role, and defeat becomes personal and less acceptable than in other types of games. Computer-based role-playing games are extremely popular because…
Descriptors: Computer Assisted Instruction, Computer Software, Design Requirements, Educational Games
Campbell, John; And Others – 1992
This report describes the work of the Onscreen Documentation Subgroup in revising screens for GALIN, the University of Georgia (UGA) Libraries new online system. The responsibilities of the Subgroup were to revise screens from the previous online catalog and to create basic help screens, primarily for the command searching mode. Responsibilities…
Descriptors: College Libraries, Computer Software, Design Requirements, Higher Education
Reilly, Susan S.; Roach, John W. – Educational Technology, 1986
Compares the five classic graphic design principles used to construct visual messages--proportion, sequence, emphasis, unity, and balance--with relevant human factors research findings. Compiled by Williges and Williges (1981) these findings focus on the structuring of information for visual displays in interactive environments. (MBR)
Descriptors: Comparative Analysis, Computer Software, Design Requirements, Graphic Arts

Jonassen, David H. – Computers in Human Behavior, 1989
Defines the functions of windows that are used as visual display techniques in computer software systems, reviews research on the effectiveness of window environments, discusses knowledge structures, and presents principles for designing windowed environments based on research findings and individual differences and screen design research. (10…
Descriptors: Computer Assisted Instruction, Computer Software, Design Requirements, Individual Differences

Goldes, Harold – British Journal of Educational Technology, 1984
Describes the mechanics of information exchange between the computer and the user of, e.g., a word processing editor. The importance of user orientation, how it is affected by different types of interfaces, and space aids for orienting users in menu-driven or branching programs that present output in page format are discussed. (MBR)
Descriptors: Computer Software, Design Requirements, Futures (of Society), Illustrations

Vickery, Brian; Vickery, Alina – Journal of Documentation, 1993
Discusses the design of interfaces for online systems and suggests requirements that must be met to offer maximum aid to inexperienced users. Highlights include the online search process, user data, query processing, database descriptors, semantic links, multilingual processing, search strategies, and distributed systems. A 20-page bibliography…
Descriptors: Computer Software, Databases, Design Requirements, Man Machine Systems
Hasling, Diane Warner; And Others – 1983
This paper examines the problem of automatic explanation of reasoning, or the ability of a program to discuss what it is doing in some understandable way, particularly as part of an expert system. An introduction presents a general framework in which to view explanation and reviews some of the research in this area. This is followed by a…
Descriptors: Artificial Intelligence, Clinical Diagnosis, Communicable Diseases, Computer Assisted Instruction
California Univ., San Diego, La Jolla. Inst. for Cognitive Science. – 1984
This report is a collection of 11 recent papers by the Human-Machine Interaction Group at the University of California, San Diego. The following papers are included: (1) "Stages and Levels in Human-Machine Interaction," Donald A. Norman; (2) "The Nature of Expertise in UNIX," Stephen W. Draper; (3) "Users in the Real…
Descriptors: Artificial Intelligence, Computer Oriented Programs, Computer Software, Computers
Hofstetter, Fred T. – Journal of Computer-Based Instruction, 1985
This analysis of trends in computer-based instruction (CBI) during the past decade briefly describes evaluation criteria from 1974 and discusses changes in attitudes toward CBI (costs, instructional effectiveness); system selection criteria (graphics, input devices, quantity and quality of software); the CBI marketplace (including transportability…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Design Requirements
Erisman, Albert M.; Neves, Kenneth W. – Scientific American, 1987
Discusses ways that supercomputers are being used in the manufacturing industry, including the design and production of airplanes and automobiles. Describes problems that need to be solved in the next few years for supercomputers to assume a major role in industry. (TW)
Descriptors: Aerospace Industry, Aviation Technology, Computer Graphics, Computer Oriented Programs
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