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Shebane, Treasure Lindokuhle; Dehinbo, Johnson – Journal of Computers in Mathematics and Science Teaching, 2020
Virtual Reality (VR) is an artificial environment that is created with software and presented to the user in such a way that the user suspends belief and accepts it as a real environment. Users interact with VR applications through on-screen toggles or with optional additional devices such as controllers, keyboard and mouse. However, when it comes…
Descriptors: Computer Simulation, Mathematics Instruction, Technology Integration, Academic Failure
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Chance, Joseph E.; Brazier, Pearl W. – Mathematics Teacher, 1986
Presented are two problems that can be solved using a computer simulation by students who have completed Algebra II. The distance and bisector formulas and the various forms of the equations of a circle and straight line are the topics. Computer program listings are included. (MNS)
Descriptors: Computer Simulation, Computer Software, Geometric Concepts, Mathematical Formulas
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Fleet, Tony – Mathematics in School, 1989
Considers definitions of quantiles. Describes median and quartiles. Compares the usefulness of 3 different definitions of quartile using a computer program to simulate 500 quantiles on a sample of a fixed size. Five references are listed. (YP)
Descriptors: College Mathematics, Computer Simulation, Computer Software, Definitions
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Nemirovsky, Ricardo; Tinker, Robert – Journal of Computers in Mathematics and Science Teaching, 1993
Describes software, hardware, and devices that were designed to provide students with an environment to experiment with basic ideas of mechanics, including nonlinear dynamics. Examines the behavior of a Lorenzian water wheel by comparing experimental data with theoretical results obtained from computer-based sensors. (MDH)
Descriptors: Chaos Theory, Computer Assisted Instruction, Computer Simulation, Computer Software