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Tech Directions, 2008
Art and animation work is the most significant part of electronic game development, but is also found in television commercials, computer programs, the Internet, comic books, and in just about every visual media imaginable. It is the part of the project that makes an abstract design idea concrete and visible. Animators create the motion of life in…
Descriptors: Animation, Computer Graphics, Computer Software, Internet
Milburn, Ken – Personal Computing, 1988
Provides a general review of the field of Computer-Aided Design Software including specific reviews of "Autosketch,""Generic CADD,""Drafix 1 Plus,""FastCAD," and "Autocad Release 9." Brief articles include "Blueprint for Generation,""CAD for Every Department,""Ideas…
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Software, Computer Software Reviews
CSR, Inc., Washington, DC. – 1989
This paper contains brief synopses of recent technical progress/projects in the field of advanced learning systems. This issue contains the following 12 items: (1) "Guest Editorial" (Sylvia Charp) concerning the need to provide better learning experiences for all students; (2) "Steps in Developing an Expert Systems Model," as…
Descriptors: Computer Graphics, Computer Science, Computer Software, Computer Software Reviews
Planchard, Marie – Engineering Design Graphics Journal, 2007
At some point in their education, pre-engineering students will take physics and/or calculus. For many freshmen who aren't certain about their career paths, taking these courses is a litmus test to determine whether they have the aptitude or desire to pursue an engineering degree. Therein lies the challenge for many students in the U.S. Science,…
Descriptors: Engineering Education, Student Interests, Physics, Computer Software
Loveluck, Clive – Simulation/Games for Learning, 1989
Discusses the use of microcomputers in the construction and operation of business and management games and proposes changes in the conceptual framework within which games are designed. Topics discussed include the dynamics of business games; the use of graphical displays; simulation of competitor strategies; networking; and software integration.…
Descriptors: Business Education, Competition, Computer Assisted Instruction, Computer Graphics
Northern Illinois Univ., De Kalb. Dept. of Technology. – 1987
This computer-aided drafting (CAD) curriculum was developed to provide drafting instructors in Illinois with a useful guide for relating an important new technological advance to the vocational classroom. The competency-based learning activity guides are written to be used with any CAD system being used at the secondary and postsecondary levels.…
Descriptors: Architectural Drafting, Competence, Competency Based Education, Computer Graphics
National Collegiate Software Clearinghouse, Durham, NC. – 1989
Over 250 microcomputer software packages, intended for use on MS-DOS machines by scholars and teachers in the humanities and social sciences, are included in this catalog. The clearinghouse's first Macintosh listing is included, with many more Macintosh programs and data sets being planned and tested for future inclusion. Most programs were…
Descriptors: Anthropology, Art, Business, Cartography
Missouri Univ., Columbia. Instructional Materials Lab. – 1992
This module is the fourth of five in the Commercial Art series. The curriculum guide is designed for competency-based teaching and testing. Within this module on computer graphics are six instructional units. A cross-reference table reveals how the instructional components of the module relate to Missouri competencies. Each unit includes some or…
Descriptors: Art Education, Commercial Art, Competency Based Education, Computer Graphics
Northern Illinois Univ., De Kalb. Dept. of Technology. – 1987
This information processing curriculum was developed to provide business education instructors in Illinois with a useful guide for relating important new technological advances to the vocational classroom. The competency-based learning activity guides are written to be used with computer hardware and software available at the secondary and…
Descriptors: Business Education, Competence, Competency Based Education, Computer Assisted Instruction
Beeby, Ellen; Crummett, Jerrie – 1997
This document contains teacher and student materials for a basic course in desktop publishing. Six units of instruction cover the following: (1) introduction to desktop publishing; (2) desktop publishing systems; (3) software; (4) type selection; (5) document design; and (6) layout. The teacher edition contains some or all of the following…
Descriptors: Behavioral Objectives, Competence, Competency Based Education, Computer Graphics
2003
The purpose of this study was to develop a body of labor market information to support the development of regional information technology instructional programs by a consortium of California Community Colleges located in the San Francisco Bay Region. This collection of summaries of six occupations begins with a guide that explains the components…
Descriptors: Adult Education, Career Education, Community Colleges, Computer Assisted Design
Crummett, Dan – 1997
This document contains teacher and student materials for a course in graphic arts. Ten units of instruction cover the following topics: (1) orientation; (2) shop safety; (3) shop organization; (4) printing processes; (5) paper; (6) typography; (7) typesetting; (8) design principles; (9) paste-up principles and procedures; and (10) proof procedures…
Descriptors: Art, Behavioral Objectives, Competence, Competency Based Education