Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 5 |
Since 2006 (last 20 years) | 10 |
Descriptor
Computer Graphics | 42 |
Computer Software | 42 |
Problem Solving | 42 |
Computer Assisted Instruction | 15 |
Microcomputers | 13 |
Computer Simulation | 12 |
Programing | 12 |
Instructional Materials | 10 |
Computer Science Education | 9 |
Higher Education | 9 |
Learning Activities | 9 |
More ▼ |
Source
Author
Taitt, Henry A. | 4 |
Taitt, Kathy | 2 |
Baird, William E., Abst. | 1 |
Benford, Steve | 1 |
Bergmann, Peggy | 1 |
Bertoline, Gary R. | 1 |
Blackburn, Katie | 1 |
Bork, Alfred | 1 |
Brown, David W. | 1 |
Budajová, Kristina | 1 |
Budgett, Stephanie | 1 |
More ▼ |
Publication Type
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Elementary Education | 2 |
Elementary Secondary Education | 2 |
Secondary Education | 2 |
High Schools | 1 |
Junior High Schools | 1 |
Middle Schools | 1 |
Audience
Practitioners | 11 |
Teachers | 10 |
Students | 7 |
Researchers | 2 |
Administrators | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
Sapounidis, Theodosios; Stamovlasis, Dimitrios; Demetriadis, Stavros – IEEE Transactions on Education, 2019
Contribution: Prior studies on tangible versus graphical user interfaces have reported controversial findings concerning children's preferences. This paper shows that their preference profiles in the domain of introductory programming are associated with gender and age for both interfaces. Background: The relevant literature mainly consists of…
Descriptors: Preferences, Profiles, Robotics, Introductory Courses
Kynigos, Chronis; Grizioti, Marianthi – Informatics in Education, 2018
During the last decade, coding has come to the foreground of educational trends as a strong mean for developing students' Computational Thinking (or CT). However, there is still limited research that looks at coding and Computational Thinking activities through the lens of constructionism. In this paper, we discuss how the knowledge we already…
Descriptors: Coding, Computation, Educational Technology, Technology Uses in Education
Budgett, Stephanie; Pfannkuch, Maxine – Teaching and Learning Research Initiative, 2016
This report summarises the research activities and findings from the TLRI-funded project entitled "Visualising Chance: Learning Probability Through Modelling." This exploratory study was a 2-year collaboration among two researchers, two conceptual software developers/interactive graphics experts, three university lecturers/practitioners,…
Descriptors: Statistics, Probability, Mathematical Models, Computer Software
Glaser-Opitz, Henrich; Budajová, Kristina – Acta Didactica Napocensia, 2016
The article introduces a software application (MATH) supporting an education of Applied Mathematics, with focus on Numerical Mathematics. The MATH is an easy to use tool supporting various numerical methods calculations with graphical user interface and integrated plotting tool for graphical representation written in Qt with extensive use of Qwt…
Descriptors: Mathematics Education, Computer Software, Computer Assisted Instruction, College Mathematics
Yao, Lei – ProQuest LLC, 2013
Computational aesthetics is a newly emerging cross-disciplinary field with its core situated in traditional research areas such as image processing and computer vision. Using a computer to interpret aesthetic terms for images is very challenging. In this dissertation, I focus on solving specific problems about analyzing the composition and style…
Descriptors: Photography, Painting (Visual Arts), Aesthetics, Interdisciplinary Approach
Budinski, Natalija; Takaci, Djurdjica – International Journal for Technology in Mathematics Education, 2011
This paper proposes modelling based learning as a tool for learning and teaching mathematics. The example of modelling real world problems leading to the exponential function as the solution of differential equations is described, as well as the observations about students' activities during the process. The students were acquainted with the…
Descriptors: Foreign Countries, World Problems, Mathematics Instruction, Problem Solving
Koch, Douglas – Journal of Technology Education, 2011
The purpose of this study was to determine whether or not the use of solid modeling software increases participants' success in solving a specified technical problem and how visualization affects their ability to solve a technical problem. Specifically, the study sought to determine if (a) students' visualization skills affect their problem…
Descriptors: Engineering Technology, Spatial Ability, Visualization, Perception Tests
Manches, Andrew; O'Malley, Claire; Benford, Steve – Computers & Education, 2010
This research aims to explore the role of physical representations in young children's numerical learning then identify the benefits of using a graphical interface in order to understand the potential for developing interactive technologies in this domain. Three studies are reported that examined the effect of using physical representations…
Descriptors: Young Children, Computer Interfaces, Problem Solving, Mathematics Instruction
Daher, Wajeeh – Educational Technology & Society, 2009
This research describes preservice teachers' perceptions of the use of applets in solving mathematical problems. It examines such perceptions regarding the role and functions that applets have in the problem solving context, the difficulties they encounter when using applets in this context and the necessity or need of their use. I attempt to…
Descriptors: Preservice Teachers, Problem Solving, Content Analysis, Preservice Teacher Education
Blackburn, Katie – Centroid, 1983
In order for microcomputers to be used in an efficient and effective manner in the classroom, the computer should not be used in trivial ways, such as utilizing it as an electronic ditto sheet or as a video textbook. Educators must take advantage of the computer's unique capabilities, including its branching capacity, its graphic mode, and its…
Descriptors: Computer Graphics, Computer Literacy, Computer Software, Instructional Materials
Young Learners' Reactions to Problem Solving Contrasted by Distinctly Divergent Computer Interfaces.

Brown, David W.; Schneider, Shanon D. – Journal of Computing in Childhood Education, 1992
Investigated elementary school students' responses to two user-computer interfaces while the students solved basic arithmetic problems. Interfaces involved users' direct manipulation of images or interpretation of symbols. Data indicated that students were more comfortable and solved problems more quickly when manipulating images than when…
Descriptors: Arithmetic, Computer Graphics, Computer Software, Elementary Education
Dalbey, John; Linn, Marcia – 1984
Spider World is an interactive program designed to help individuals with no previous computer experience to learn the fundamentals of programming. The program emphasizes cognitive tasks which are central to programming and provides significant problem-solving opportunities. In Spider World, the user commands a hypothetical robot (called the…
Descriptors: Cognitive Processes, Computer Graphics, Computer Software, Independent Study
Wiburg, Karin; Carter, Bruce – Computing Teacher, 1994
Examines research on computers as cognitive enhancers, focusing on applications software that includes spreadsheets, graphing, and databases. Appropriate computer-based problem-solving environments for young children are reviewed, and implications for teachers are suggested. (Contains eight references.) (LRW)
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Graphics, Computer Software
Friesen, Chuck; And Others – 1984
Developed to assist primary school teachers who wish to implement LOGO and One-Key LOGO (OKL) in their schools, this document consists of a LOGO resource manual and 92 color-coded activity cards designed to guide a pre-reader or primary child through a series of problem solving steps. After a brief introduction, which contains computer terminology…
Descriptors: Computer Graphics, Computer Literacy, Computer Software, Cues