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Fletcher, Richard K., Jr. – 1986
This paper discusses some of the ways one can study graphics on the Apple II microcomputer. Much attention is given to specialized use of software packages used in dumping graphics, and the saving or storing of binary files of graphic images. Knowledge of BASIC at more than a cursory level is required, but a step-by-step procedural outline is…
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Microcomputers
Peer reviewed Peer reviewed
Estes, Yvonne – Journal of Computers in Mathematics and Science Teaching, 1984
Discusses the nature and uses of LOGO programing language with primary children. Sample program listings and the results obtained by primary children are included. (JN)
Descriptors: Computer Science Education, Computer Software, Primary Education, Programing
Peer reviewed Peer reviewed
Thompson, H. Bradford – Journal of Computers in Mathematics and Science Teaching, 1985
Presents a collection of short items, including: (1) a routine to watch while computer processing occurs; (2) a MSBASIC-to-WORDSTAR translator; (3) an easy by-column printout; and (4) a selection of one-line functions, such as automatic string centering. (JN)
Descriptors: Computer Science, Computer Science Education, Computer Software, Higher Education
Peer reviewed Peer reviewed
Estes, Yvonne, Ed. – Journal of Computers in Mathematics and Science Teaching, 1985
Iteration is the process of doing something repeatedly in a computer program. In LOGO, the most elementary form of iteration is provided by the REPEAT command. This paper explores how programers can use LOGO's extensibility to create more powerful iterative forms than those offered by the REPEAT command. (JN)
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Mathematics Education
Moulton, Peter – 1986
Designed for use by computer programming teachers, this booklet presents the concepts of structured programming and provides examples of how to implement this methodology, which provides a systematic way of organizing programs so that even large and complex programs are easier to understand and modify than unstructured programs. After a brief…
Descriptors: Computer Science Education, Computer Software, Microcomputers, Programers
Bonar, Jeffrey; Soloway, Elliot – 1985
A process model to explain bugs produced by novices early in a programming course are presented. (The term "bug" refers to an error in a person's behavior, particularly an error in a computer program they have written.) The model is motivated by interviews of novice programmers solving simple programming problems. The key idea is that…
Descriptors: Computer Science Education, Computer Software, Educational Research, Higher Education
Peer reviewed Peer reviewed
Piddock, Peter – Educational Review, 1987
Discussess the state of the art in computer science education for elementary and secondary students. Includes (1) teacher preparation, (2) hardware, and (3) software. (CH)
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Foreign Countries
Huber, Leonard N. – Classroom Computer Learning, 1985
Discusses Piaget's pre-operational, concrete operational, and formal operational stages and shows how this information sheds light on how children approach computers and computing, particularly with the LOGO programming language. (JN)
Descriptors: Cognitive Development, Computer Science Education, Computer Software, Developmental Stages
Neu, Pat – Classroom Computer Learning, 1985
Eight computer-oriented teaching activities are presented. Although all require some computer expertise, they can be easily adapted for students in any grade. Included are various programs using LOGO (drawing insects, fruits, and stars), a LOGO speller, a computer club activities, and others. (JN)
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Learning Activities
Classroom Computer Learning, 1986
Presents seven computer-oriented activities. Although some of the activities assume a certain level of computer expertise, all of them can be easily adapted for students in any grade. Activity topics include electronic geoboard, codes/coding, probing problems, looping, metrics, Logo databases, and writing Cinquain poetry. Program listings are…
Descriptors: Computer Science Education, Computer Software, Databases, Elementary Secondary Education
Peer reviewed Peer reviewed
Goldberg, Adele – Computers and Education, 1979
Proposes a programing design curriculum based on three conceptual areas: process, symbolic representation, and methods of interpretation; and describes computer games and simulations in which design skills of simple and conditional sequencing, rule or constraint specification, hypothesis testing, and modeling are employed. (Author/CMV)
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Computer Software
Mattas, Linda L. – 1985
This report provides 1-page reviews of 113 highly-rated computer software programs, identified from the evaluation reports of the following 16 evaluation services and educational technology magazines: Province of Alberta (Alberta Education), Baltimore County (Maryland) Public Schools, Province of British Columbia Ministry of Education, California…
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Evaluation Criteria
Classroom Computer Learning, 1984
Offers suggestions for five computer-oriented classroom activities. They include uniting a writing class by having them collectively write a book using a word processor, examining FOR/NEXT loops, using a compound interest computer program, and developing a list of facts about computers. Includes four short programs which erase monitor screens. (JN)
Descriptors: Class Activities, Computer Science Education, Computer Software, High Schools
Sleeman, D.; Gong, Brian – 1985
In order to determine the knowledge and skills needed by novice programmers to successfully learn computer programming, four studies were conducted using a clinical interview technique. The first study determined that many systematic errors in programming were due to programmers' high-level misconceptions of the nature of the computer and of the…
Descriptors: Computer Science Education, Computer Software, Computers, Error Patterns
New York City Board of Education, Brooklyn, NY. – 1987
This curriculum guide presents lessons for computer literacy instruction in the elementary grades. The first section of the guide includes 22 lessons on hardware, covering such topics as how computers work, keyboarding, word processing, and computer peripherals. The 13 lessons in the second section cover social topics related to the computer,…
Descriptors: Computer Graphics, Computer Literacy, Computer Science Education, Computer Software
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