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Showing 1 to 15 of 54 results Save | Export
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Ali Al Ghaithi; Behnam Behforouz – Journal of Educators Online, 2024
The current study attempted to measure the impact of using an interactive WhatsApp bot designed using Python language programming in grammar learning. To this end, sixty Omani pre-intermediate English proficiency learners were the sample population of this study to act as a control and experimental group, with an equal number of students in each…
Descriptors: Grammar, Programming Languages, English (Second Language), Second Language Learning
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Ali Al Ghaithi; Behnam Behforouz; Hassan Isyaku – Turkish Online Journal of Distance Education, 2024
This study tried to design a WhatsApp bot to be implemented in English language vocabulary learning context in Oman. 150 Omani English as a Foreign Language (EFL) students from three different proficiency levels were selected based on random sampling. To measure the effectiveness of the treatment, pretests, posttests, and delayed posttests were…
Descriptors: Computer Software, Teaching Methods, Computer Assisted Instruction, Student Attitudes
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Hemphill, Christy; Hemphill, Aaron – International Journal of Technology in Education, 2021
Minority language communities lack access to educational technology that facilitates literacy skill building. The approach currently taken by most educational game app developers privileges widely spoken languages and often requires intensive resource investment. In response, a new game app was designed to provide easily localized, pedagogically…
Descriptors: Language Minorities, Computer Software, Computer Games, Teaching Methods
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Stevens, Vance; Verschoor, Jennifer – TESL-EJ, 2017
According to Dudeney, Hockly, and Pegrum (2013) coding is a deeper skill subsumed under the four main digital literacies of language, connections, information, and (re)design. Coders or programmers are people who write the programmes behind everything we see and do on a computer. Most students spend several hours playing online games, but few know…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Critical Thinking
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Pelánek, Radek; Effenberger, Tomáš; Kukucka, Adam – Journal of Educational Data Mining, 2022
We study the automatic identification of educational items worthy of content authors' attention. Based on the results of such analysis, content authors can revise and improve the content of learning environments. We provide an overview of item properties relevant to this task, including difficulty and complexity measures, item discrimination, and…
Descriptors: Item Analysis, Identification, Difficulty Level, Case Studies
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Alm, Antonie – Research-publishing.net, 2019
The expansion of the "Netflix" TV-network around the globe has made foreign language films and TV-series accessible for formal and informal language learning experiences. As students in educational settings are starting to engage in informal second language (L2) "Netflix" viewing, it is time that new pedagogical approaches…
Descriptors: Second Language Learning, Second Language Instruction, Television, Programming
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Peñarroja, Manuel Rodríguez – International Journal of Instruction, 2021
The teaching and acquisition of foreign language pragmatics as a part of the communicative competence paradigm has been reported as essential since the deviation from the Chomskian competence-based model to a more performative one in the '80s. Despite this change, only a few course books include or are designed on a teaching pragmatics basis. As…
Descriptors: Pragmatics, Computational Linguistics, Second Language Learning, Second Language Instruction
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Krüger, Ralph – Interpreter and Translator Trainer, 2022
This paper intends to illustrate the didactic potential of Python-based Jupyter notebooks in teaching translation technology, machine translation in particular, to translation students. It discusses the basic makeup of Jupyter notebooks and shows how these notebooks can be set up for students who have had little to no prior exposure to the Python…
Descriptors: Translation, Second Language Learning, Second Language Instruction, Natural Language Processing
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Nicklin, Christopher; Vitta, Joseph P. – Language Testing, 2022
Instrument measurement conducted with Rasch analysis is a common process in language assessment research. A recent systematic review of 215 studies involving Rasch analysis in language testing and applied linguistics research reported that 23 different software packages had been utilized. However, none of the analyses were conducted with one of…
Descriptors: Programming Languages, Vocabulary Development, Language Tests, Computer Software
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Hodaie, Zardosht; Taheri, Sajjad; Brügge, Bernd – International Association for Development of the Information Society, 2019
MIRELE is an interactive tabletop for situated domain learning that helps students learn names of the physical objects and their relationships by projecting the names, relationships, and additional information onto the real objects. It is built based on a camera-projector system and offers a domain-independent fast authoring system. Using the…
Descriptors: Situated Learning, Vocabulary Development, Interactive Video, Usability
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Abdi, Samaneh; Makiabadi, Hossein – Teaching English with Technology, 2019
Knowing another language other than the first language is stereotypically regarded as a prestigious feature, distinguishing an individual from the rest of the community while providing him/her with more job opportunities. Nowadays, language classes are easily available through the expansion of recent technologies such as MALL (Mobile-Assisted…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Software
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Guo, Siao-Cing; Lan, Yu-Ju – Language Learning & Technology, 2023
This study aims to investigate the influence of story creation on young EFL learners' reading performance. Action research was adopted to examine the effects of two different story reading projects in a library setting in Taiwan. Each project comprised a group of 19 young EFL learner from Grades 4 to 6 (aged 10-12). The first group's activities…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Simulation
Svare, Ragnar – ProQuest LLC, 2018
This dissertation sheds light on how learners of German, NSs of German, and Americans unfamiliar with German reach decisions about the nature of speech acts that they witness NSs of German perform in three authentic video clips. It also aims to gain a better understanding of what sources members of the three groups bring to bear when they attempt…
Descriptors: Pragmatics, German, Speech Acts, Cues
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Martínez-Sáez, Antonio; Sevilla-Pavón, Ana; Gimeno-Sanz, Ana – Research-publishing.net, 2018
Instructors have to make important decisions regarding the type of assessment that will finally be implemented when producing online learning materials, since this has a noticeable effect in terms of the methodology, the approach, and the attitude of all the actors involved (Goertler, 2011). This study investigates students' perception of tutor…
Descriptors: Student Attitudes, Online Courses, English (Second Language), Second Language Learning
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Gimeno-Sanz, Ana – Computer Assisted Language Learning, 2016
This paper reflects upon the evolution of technology-enhanced language learning throughout the past two decades based on the author's own experience and how Information and Communications Technologies have played a prominent role on how language teaching pedagogies have evolved alongside the technologies themselves. Reference is made to the…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Information Technology
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