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Ernst Bekkering – Information Systems Education Journal, 2025
Undergraduate research can stimulate students' interest, especially in STEM disciplines. This research can be formally offered in different formats such as Undergraduate Research Experiences (UREs). One of these is Course-based Undergraduate Research Experiences (CUREs), which are offered as an integral part of scheduled courses. CUREs have been…
Descriptors: Undergraduate Students, Research Training, Computer Science Education, Student Interests
Kim, Charles; Jackson, Deborah; Keiller, Peter – American Journal of Engineering Education, 2016
A new, interdisciplinary, team-taught course has been designed to educate students in Electrical and Computer Engineering (ECE) so that they can respond to global and urgent issues concerning computer control systems in nuclear power plants. This paper discusses our experience and assessment of the interdisciplinary computer and nuclear energy…
Descriptors: Team Teaching, Teaching Methods, Facilities, Nuclear Energy
Lee, V. C. S.; Yu, Y. T.; Tang, C. M.; Wong, T. L.; Poon, C. K. – Journal of Computer Assisted Learning, 2018
Many students need assistance in debugging to achieve progress when they learn to write computer programs. Face-to-face interactions with individual students to give feedback on their programs, although definitely effective in facilitating their learning, are becoming difficult to achieve with ever-growing class sizes. This paper proposes a novel…
Descriptors: Computer Science Education, Programming, Computer Software, Feedback (Response)
Woods, David M. – Information Systems Education Journal, 2018
Cloud computing is a rapidly emerging topic, but should it be included in an introductory IT course? The magnitude of cloud computing use, especially cloud infrastructure, along with students' limited knowledge of the topic support adding cloud content to the IT curriculum. There are several arguments that support including cloud computing in an…
Descriptors: Introductory Courses, Internet, Computer Science Education, Computer Software
Tan, Wee Lum; Venema, Sven; Gonzalez, Ruben – International Association for Development of the Information Society, 2017
Transitioning to university is recognised as a challenging endeavour for commencing students. For commencing Computer Science students specifically, evidence suggests a link between poor performance in introductory technical courses, such as programming, and high attrition rates. Building resilience in students, particularly at the start of their…
Descriptors: College Freshmen, Computer Science Education, Programming, Introductory Courses
Rodríguez, Guillermo; Soria, Álvaro; Campo, Marcelo – IEEE Transactions on Education, 2016
Nowadays, considerable attention is paid to agile methods as a means to improve management of software development processes. The widespread use of such methods in professional contexts has encouraged their integration into software engineering training and undergraduate courses. Although several research efforts have focused on teaching Scrum…
Descriptors: Coaching (Performance), Undergraduate Students, Computer Science Education, Computer Software
Lang, Guido – Information Systems Education Journal, 2017
This paper introduces agile learning, a novel pedagogical approach that applies the processes and principles of agile software development to the context of learning. Agile learning is characterized by short project cycles, called sprints, in which a usable deliverable is fully planned, designed, built, tested, reviewed, and launched. An…
Descriptors: Teaching Methods, Computer Software, Student Projects, Undergraduate Students
Cazorla, Miguel; Viejo, Diego – Journal of Technology and Science Education, 2015
Machine vision is an important subject in computer science and engineering degrees. For laboratory experimentation, it is desirable to have a complete and easy-to-use tool. In this work we present a Java library, oriented to teaching computer vision. We have designed and built the library from the scratch with emphasis on readability and…
Descriptors: Open Source Technology, Computer Software, Computer Science Education, Vision
Dongo, Tendai; Reed, April H.; O'Hara, Margaret – Journal of Information Technology Education: Innovations in Practice, 2016
Pair programming is a collaborative programming practice that places participants in dyads, working in tandem at one computer to complete programming assignments. Pair programming studies with Computer Science (CS) and Software Engineering (SE) majors have identified benefits such as technical productivity, program/design quality, academic…
Descriptors: Management Information Systems, Majors (Students), Computer Software, Programming
Bowring, James; Burke, Quinn – Journal of Interactive Learning Research, 2016
This paper documents four years of a novel approach to teaching a two-course sequence in software engineering as part of the ABET-accredited computer science curriculum at the College of Charleston. This approach is team-based and centers on learning software engineering in the context of open source software projects. In the first course, teams…
Descriptors: Teaching Methods, Computer Software, Computer Science Education, Open Source Technology
Chatzigeorgiou, Alexander; Theodorou, Tryfon L.; Violettas, George E.; Xinogalos, Stelios – Education and Information Technologies, 2016
The tremendous popularity of mobile computing and Android in particular has attracted millions of developers who see opportunities for building their own start-ups. As a consequence Computer Science students express an increasing interest into the related technology of Java development for Android applications. Android projects are complex by…
Descriptors: Handheld Devices, Telecommunications, Computer Software, Computer Science Education
Peslak, Alan R.; Lewis, Griffith R.; Aebli, Fred – Information Systems Education Journal, 2014
Teaching computer information systems via distance education is a challenge for both student and faculty. Much research work has been performed on methods of teaching via distance education. Today we are faced with a variety of options for course delivery. Asynchronous delivery via online or lesson instruction still remains most common. But…
Descriptors: Computer Science Education, Distance Education, Teaching Methods, Synchronous Communication
Shoufan, Abdulhadi; Lu, Zheng; Huss, Sorin A. – IEEE Transactions on Learning Technologies, 2015
This paper presents a web-based education platform for the visualization and animation of the digital logic design process. This includes the design of combinatorial circuits using logic gates, multiplexers, decoders, and look-up-tables as well as the design of finite state machines. Various configurations of finite state machines can be selected…
Descriptors: Visualization, Animation, Computer Simulation, Computer Science Education
Cetin, Ibrahim – Computer Science Education, 2013
The purpose of this study was twofold: to investigate students' concept images about class, object, and their relationship and to help them enhance their learning of these notions with a visualization tool. Fifty-six second-year university students participated in the study. To investigate his/her concept images, the researcher developed a survey…
Descriptors: Computer Science Education, Programming, Visualization, Animation
Stanisavljevic, Zarko; Stanisavljevic, Jelena; Vuletic, Pavle; Jovanovic, Zoran – IEEE Transactions on Learning Technologies, 2014
Educational software systems have an increasingly significant presence in engineering sciences. They aim to improve students' attitudes and knowledge acquisition typically through visual representation and simulation of complex algorithms and mechanisms or hardware systems that are often not available to the educational institutions. This paper…
Descriptors: Technology, Mathematics, Visual Aids, Computer Software