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Candace Walkington; Mitchell J. Nathan; Jonathan Hunnicutt; Julianna Washington; Kasi Holcomb-Webb – Grantee Submission, 2022
Novel forms of technology, like shared Augmented Reality (AR) holograms, can spur the discovery of new hypotheses about cognition and how it is embodied and distributed. These holograms have affordances for exploration, collaboration, and learning that have never been seen before. In the present study, we examine the multimodal ways that high…
Descriptors: Geometry, Mathematics Instruction, Schemata (Cognition), Teaching Methods
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Janice Mak; Yue Xin; Lin Yan; Kristina Kramarczuk; Francheska Figueroa; Brian Nelson; Ebony Terrell Shockley; Jeremy Bernier; Diane Jass Ketelhut – Journal of Technology and Teacher Education, 2025
Current efforts to prepare teachers for integrating computational thinking (CT) into disciplinary areas often do not ensure equitable CT experiences for students. This study examined teachers' CT integration by applying the Accessible Computational Thinking (ACT) Framework designed to align elementary science teachers' professional learning and…
Descriptors: Thinking Skills, Computer Science Education, Teaching Methods, Culturally Relevant Education
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Yu Wang; Manyu Li; Xiang-Sheng Wang; Amanda Gildersleeve; Nadia Turki – Journal of Chemical Education, 2023
This study reported the application of an interactive Open Education Resource, namely, an open virtual experiment simulator education tool (OVESET), in teaching the kinetics of atom transfer radical polymerization (ATRP) in a polymer science classroom. The OVESET ATRP kinetic simulator aims at improving students' inductive reasoning skills.…
Descriptors: Computer Simulation, Educational Technology, Open Educational Resources, Science Experiments
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Meepung, Tippawan; Pratsri, Sajeewan – International Education Studies, 2022
The objectives of this research were to (1) develop virtual commerce using the design thinking process to promote modern entrepreneurship, (2) carry out a suitability assessment of this process, and (3) evaluate digital entrepreneurship competency (DEC). The research process was therefore divided into 3 phases in accordance with these aims. The…
Descriptors: Entrepreneurship, Business Administration, Design, Thinking Skills
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Steele, Patricia; Johnston, Elizabeth; Lawlor, Andrew; Smith, Cassandra; Lamppa, Sonja – Journal of Educational Technology Systems, 2019
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to…
Descriptors: Computer Simulation, Teaching Methods, Visual Learning, Content Analysis
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Patel, Anne; Pfannkuch, Maxine – ZDM: The International Journal on Mathematics Education, 2018
Some researchers advocate a statistical modeling approach to inference that draws on students' intuitions about factors influencing phenomena and that requires students to build models. Such a modeling approach to inference became possible with the creation of "TinkerPlots" Sampler technology. However, little is known about what…
Descriptors: Thinking Skills, Mathematical Models, Statistics, Mathematics Instruction
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Khemlani, Sangeet S.; Byrne, Ruth M. J.; Johnson-Laird, Philip N. – Cognitive Science, 2018
This article presents a fundamental advance in the theory of mental models as an explanation of reasoning about facts, possibilities, and probabilities. It postulates that the meanings of compound assertions, such as conditionals ("if") and disjunctions ("or"), unlike those in logic, refer to conjunctions of epistemic…
Descriptors: Form Classes (Languages), Schemata (Cognition), Inferences, Prediction
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Jeremy Stoddard; Jais Brohinsky; Derek Behnke; David Shaffer; Codu Marquart; M. Shane Tutweiler; Jason Chen – Grantee Submission, 2022
In this paper, we describe the design for PurpleState, an internship simulation that applies the epistemic game model for informed civic learning. PurpleState places students in the role of interns at a political media firm and asks them to design a media campaign on a state level policy issue. Unlike the use of these models in STEM education,…
Descriptors: Citizenship Education, Educational Games, Teaching Methods, Persuasive Discourse
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Warrick, Andrew; Woodward, Heather – Research-publishing.net, 2021
In this preliminary research study, Japanese university students created two dimensional (2D) interactive posters and 360° Virtual Reality (VR) presentations using Thinglink software. Students can use Thinglink software to annotate images with photos, videos, and descriptions. Researchers explore the extent to which students believed that creating…
Descriptors: Visual Aids, 21st Century Skills, Critical Thinking, Thinking Skills
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Noll, Jennifer; Clement, Kit; Dolor, Jason; Kirin, Dana; Petersen, Matthew – ZDM: The International Journal on Mathematics Education, 2018
Initial research has shown that simulating data from models created with computer software may enhance students' understanding of concepts in introductory statistics; yet, there is little research investigating students' development of statistical models. The research presented here examines small groups of students as they develop a model for a…
Descriptors: Statistics, Mathematics Instruction, Mathematical Models, Computer Software
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da Silva, Ricardo Scucuglia Rodrigues – ZDM: The International Journal on Mathematics Education, 2020
This paper addresses the integrated use of the arts and digital technology in mathematics education--specifically involving aspects of preservice teachers' mathematical activity while engaging in music production, in pedagogic scenarios conceived of as aesthetic mathematical experiences (AMEs). Theoretically, the research evokes notions such as…
Descriptors: Music, Aesthetics, Mathematics Teachers, Teacher Education Programs
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Battaglia, Onofrio Rosario; Di Paola, Benedetto; Persano Adorno, Dominique; Pizzolato, Nicola; Fazio, Claudio – Research in Science Education, 2019
Two 20-h modelling-based workshops focused on the explanation of thermally activated phenomena were held at the University of Palermo, Italy, during the Academic Year 2014-2015. One of them was conducted by applying an inquiry-based approach, while the other, still based on laboratory and modelling activities, was not focused on inquiry.…
Descriptors: Workshops, Engineering Education, Chemical Engineering, Undergraduate Students
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Astuti, Tiwi Nur; Sugiyarto, Kristian Handoyo; Ikhsan, Jaslin – International Journal of Instruction, 2020
The 3D visualization program paves the way for the development of virtual reality. This study produces a 3D visualization program in virtual reality to increase high school students' critical thinking skills and scientific attitude. The Research and Development (R&D) method was based on the ADDIE model - analysis, design, develop, implement,…
Descriptors: Chemistry, Critical Thinking, Thinking Skills, Scientific Attitudes
Plummer, Eric S. – ProQuest LLC, 2018
This study examined the use of virtual emergency management systems within operational and tactical environments and explored the experiences of officials using these virtual systems regarding communication of information, coordination of resources, and strategic thinking throughout a critical incident at 4-year public institutions of higher…
Descriptors: Phenomenology, Critical Incidents Method, Computer Simulation, Management Systems
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Martínez-Sáez, Antonio; Corral-Esteban, Avelino; Vinagre-Laranjeira, Margarita – Research-publishing.net, 2018
With the integration of new technologies in the foreign language classroom, the practice of collaborative writing has gained renewed attention, although some questions still remain unanswered regarding the extent to which these tools help learners in their writing when compared to more traditional learning contexts (Elola & Oskoz, 2010). In…
Descriptors: Collaborative Writing, Undergraduate Students, English (Second Language), Second Language Learning
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