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Loo, Michelle – ProQuest LLC, 2023
Based on the Technology Acceptance Model (TAM) (Davis et al., 1989), this research examines the variables of perceived usefulness and perceived ease of use as predictors of video creation usage after software training. To gain a comprehensive understanding of the technology adoption process, the study also employed the Learning Adoption Trajectory…
Descriptors: Value Judgment, Usability, Predictor Variables, Computer Software
Ju Wen; Lan Yi – RELC Journal: A Journal of Language Teaching and Research, 2024
The rapid advancement in video technologies in recent years has made the creating and editing of subtitles for a video increasingly feasible. For a long time, however, the pedagogical potentials of subtitling in language teaching and learning have been neglected. To fill this gap, this technology review introduces "VisualSubSync," a free…
Descriptors: Listening Skills, Teaching Methods, English (Second Language), Second Language Learning
Tao Fu – Asia Pacific Journal of Education, 2024
Adopting Oxfam's key elements of education for global citizenship, this case study investigates how digital storytelling, a participatory media practice, is used for citizenship education among Chinese college students. A thematic analysis of in-depth interviews suggests digital storytelling can be used as an effective pedagogical tool as students…
Descriptors: Educational Technology, Story Telling, Citizenship Education, Global Approach
Henry, Alastair – ELT Journal, 2022
In many contexts of contemporary ELT, the L2 can be widely encountered beyond the classroom. In these settings, teachers need to maximize opportunities for meaningful participation. Digital video production (DVP) provides one such opportunity. Little, however, is known about the types of DVP common in particular contexts of ELT, the extent to…
Descriptors: Learner Engagement, Handheld Devices, Computer Software, Video Technology
Kim, Hyounghun – ProQuest LLC, 2022
Since most worldly phenomena can be expressed via language, language is a crucial medium for transferring information and integrating multiple information sources. For example, humans can describe what they see, hear and feel, and also explain how they move with words. Conversely, humans can imagine scenes, sounds, and feelings, and move their…
Descriptors: Video Technology, Task Analysis, Language Role, Artificial Intelligence
Castillo, Stephanie; Calvitti, Karisa; Shoup, Jeffery; Rice, Madison; Lubbock, Helen; Oliver, Kendra H. – CBE - Life Sciences Education, 2021
Asynchronous video-based educational resources allow for increased course material engagement. In today's climate, educators are encouraged to create videos for online instruction but are typically given limited production guidance. Few formal resources exist to guide educators for high-quality video production in a non-studio setting. This…
Descriptors: Film Production, Instructional Films, Video Technology, Teacher Developed Materials
White, Jeremy – Research-publishing.net, 2019
With smartphone saturation at 100% among Japanese university students, educators are developing new and innovative ways to bring them to the forefront of learning, ensuring students are as engaged with their technology in their formal learning as they are with their informal learning. Smartphones of today are small, portable, have high spec…
Descriptors: Telecommunications, Handheld Devices, Study Abroad, Foreign Countries
Ju Seong Lee, Editor; Di Zou, Editor; Michelle Mingyue Gu, Editor – New Language Learning and Teaching Environments, 2024
This edited book explores the integration of technology into English language education, with a particular focus on extracurricular and extramural contexts. The editors and an international team of scholars discuss how English teachers can critically and systematically design and implement language activities inside and outside the classroom to…
Descriptors: Guides, English (Second Language), Second Language Instruction, Second Language Learning
Martinez-Alba, Gilda – TESOL Journal, 2014
Using digital stories to have students tell about themselves, share their culture with the class, and learn from each other can help with establishing rapport, shows respect for different cultures, and can be motivating for students and their language teachers. However, what happens after that? After making their first video, students have some…
Descriptors: Documentaries, Video Technology, Computer Software, Teaching Methods
Becker, Rick – Online Submission, 2012
The opening sentence in an article posted on edutechteacher.org titled "Video in the Classroom" states "In addition to being fun and motivating, video projects teach students to plan, organize, write, communicate, collaborate, and analyze (2012)." The author goes on to say "With the proliferation of webcams, phone cameras, flip cams, digital…
Descriptors: Video Technology, Production Techniques, Editing, Teaching Methods
Thompson, Douglas E. – General Music Today, 2011
Video connects sight and sound, creating a composite experience greater than either alone. More than any other single technology, video is the most powerful way to communicate with others--and an ideal medium for sharing with others the vital learning occurring in music classrooms. In this article, the author leads readers through the process of…
Descriptors: Computer Uses in Education, Computer Software, Educational Technology, Video Technology
Brine, John; Kaneko, Emiko; Heo, Younghyon; Vazhenin, Alexander; Bateson, Gordon – Research-publishing.net, 2015
In 2014, the University of Aizu was accepted for participation in Japan's national TOP Global University (TGU) initiative. In this paper, we describe our use of video interviewing to prepare Japanese students for our Global Experience Gateway study abroad TGU project. Our university specializes in computer science education at undergraduate and…
Descriptors: Video Technology, Interviews, English (Second Language), Second Language Learning
Buggey, Tom; Ogle, Lindsey – Psychology in the Schools, 2012
Video self-modeling (VSM) first appeared on the psychology and education stage in the early 1970s. The practical applications of VSM were limited by lack of access to tools for editing video, which is necessary for almost all self-modeling videos. Thus, VSM remained in the research domain until the advent of camcorders and VCR/DVD players and,…
Descriptors: Video Technology, Modeling (Psychology), Distance Education, Computer Software
Tomei, Lawrence A. – International Journal of Information and Communication Technology Education, 2013
Faculties at all levels of education continue to ask, "How does technology fit into my teaching?" How can I teach my students to become technologically literate?" For some, the answers seem quite simple. Technology should be integrated into as many levels of the curriculum as possible. If we aspire to prepare students for the…
Descriptors: Technology Uses in Education, Visual Aids, Educational Equipment, Educational Technology
Gibson, Robert; Miller, Ann – EDUCAUSE Quarterly, 2011
Lecture/presentation capture is a gradually emerging technology at many colleges and universities and will likely increase in use because students prefer courses that offer online lectures over traditional classes that do not. Many capture products also allow faculty to segment and edit lectures, add/exchange notations, view lectures on mobile…
Descriptors: Video Technology, Feedback (Response), Human Services, Confidentiality
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