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Patricia M. Barbetta – Preventing School Failure, 2024
As students enter middle school, they face increased writing expectations. Middle school teachers expect students to write lengthier compositions across genres that are more technically correct and thoughtfully written than those required in elementary school. Some students will meet the increased expectations, while others will not. Most students…
Descriptors: Middle School Students, Students with Disabilities, Learning Disabilities, Inclusion
Yoshihiro Okada; Kanami Oki – International Association for Development of the Information Society, 2023
This paper introduces web viewers for educational VR contents. Recently, many types of VR goggles have been released as commercial products and many entertainment applications for them have been created. However, educational VR contents have been created so far are not so many because the creation of VR contents is time consuming task. We need to…
Descriptors: Computer Simulation, Technology Uses in Education, Web 2.0 Technologies, Educational Technology
Andrew Pilsch – Learning, Media and Technology, 2024
This article considers what 'minimal' might mean in the context of using minimal computing tools in the humanities classroom. Specifically, it recounts experiences teaching students to make websites using Jekyll, a popular minimal website generation tool, using different understandings of 'minimal.' In one, students were encouraged to use a Web…
Descriptors: Educational Technology, Technology Uses in Education, Humanities Instruction, Web Sites
Shusen Chen; Jared Rossberg; Jeremiah Brown; Gabriel Reed; Nathan Todd; Allyson Yu; Steven A. Fleming; Daniel H. Ess – Journal of Chemical Education, 2023
Organic reaction trajectories show atomic motion and molecular reorganization of reactants during a single product-forming collision. iORA is a free (available from the Apple App Store), easy to use, highly interactive iPhone application that provides on-the-fly 3Drendering of organic reaction trajectories calculated with density functional theory…
Descriptors: Science Education, Scientific Concepts, Organic Chemistry, Web Sites
Cengiz Zopluoglu; Gerald Tindal – Behavioral Research and Teaching, 2023
WriteRightNow (https://writerightnow.com) is an innovative digital platform meticulously crafted to enhance writing instruction across various curricula. Central to its design is the customization of instructional content, allowing for a multi-faceted approach that caters to diverse student needs, including those with special educational…
Descriptors: Automation, Grading, Educational Technology, Technology Uses in Education
Samantha R. Goldman; Adam Carreon; Sean J. Smith – Journal of Special Education Technology, 2024
Editing and revising is a necessary, yet complex, stage of the writing process that is challenging for students with and without disabilities. One solution to improve overall writing outcomes is with strategy instruction, such as the Strategic Instruction Model for writing. More specifically, strategies such as the Error Monitoring Strategy, that…
Descriptors: Editing, Revision (Written Composition), Writing Strategies, Alignment (Education)
Hugo Curiel; Emily S. L. Curiel; Santos Villanueva; Carlos Eduardo Garza Ayala; Alexander S. Cadigan – Journal of Applied Behavior Analysis, 2024
This study demonstrates the use of two web-based programs, one to identify video preferences and the other to assess their reinforcing effects. We used the Multiple-Stimulus-Without-Replacement Preference Assessment Tool (MSWO PAT) to identify the video preference hierarchies of seven participants, ages 4-11 years old. We then used a customized…
Descriptors: Web Sites, Computer Software, Video Technology, Visual Aids
Jami Cotler; Eszter Kiss; Dmitry Burshteyn; Megan Hale; Amani Walker; John Slyer – Information Systems Education Journal, 2025
Developing empathy skills is crucial for software developers to create user-centric solutions and design exceptional user experiences addressing the diverse needs of customers. This paper presents the findings of a quasi-experimental study that aimed to enhance empathy among computer science students through the exposure of two interventions…
Descriptors: Computer Software, Empathy, Inclusion, Skill Development
K. Bret Staudt Willet; Hunhui Na – Online Learning, 2024
The emergence of generative artificial intelligence (GenAI) has ignited debates regarding its potential benefits and detriments for education. Despite widespread discussions, insights into GenAI's impact on education have been limited because early studies have often been narrow in scope and focused on specific contexts. Therefore, the purpose of…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Web Sites
Lisa Dieker; James Basham – Journal of Special Education Leadership, 2024
To compose "Case in Point" for this issue of "Journal of Special Education and Leadership," a prompt was given to the artificial intelligence (AI) tool "Co-Pilot." "Co-Pilot" was asked to write a commentary using each article's executive summary that was inputted into "Co-Pilot's" authored…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Software, Web Sites
Kristen Foley; Heather L. Petcovic; Steven Semken – Journal of Geoscience Education, 2024
Virtual field experiences (VFEs) are augments to traditional fieldwork in the geosciences that are seeing increasing use in college courses. However, VFEs that are not easily located and implemented in courses by geoscience instructors have little to no value. This qualitative, descriptive study engaged five focus groups of U.S. college geoscience…
Descriptors: College Science, Geology, Science Teachers, Field Experience Programs
Kumi-Yeboah, Alex; Kim, Yanghyun; Sallar, Anthony Mawuli; Kiramba, Lydiah Kananu – Online Learning, 2020
This qualitative study explored digital technologies that promote educational experiences and achievements of culturally diverse learners via interviews with 46 culturally and linguistically diverse students across different academic programs. A qualitative research design using semi-structured interviews was used to collect the data for the…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Online Courses
Luo, Zhanni; Brown, Cheryl; O'Steen, Billy – Education and Information Technologies, 2021
Gamified learning tools refer to the websites, software or mobile applications that use game design elements for educational purposes. Though theoretically promising in engaging leaners, gamified learning tools were not widely accepted in practice. This paper seeks to better understand what encourages and constrains teachers' use of gamified…
Descriptors: Intention, Teacher Attitudes, Secondary School Teachers, Game Based Learning
Sunil Dehipawala; Kelvin Yao; Todd Holden; Tak Cheung – International Society for Technology, Education, and Science, 2024
The damped harmonic oscillator physics problem is a standard oscillation problem in calculus physics for pre-engineering students in a community college. The use of alternative linear algebra eigenvalue stability method is consistent with the upper engineering courses using control theory. The external force and friction damping would become the…
Descriptors: Physics, Science Instruction, Teaching Methods, Web Sites
Carmen Durham; Loren Jones – Educational Technology & Society, 2024
Technology continually changes day-to-day interactions, and emergent bilingual learners often multitask, using several digital tools, at times simultaneously, to communicate and learn. Students may text, post on social media, and listen to music as they complete their work. Studies have examined the affordances of technology for language learning,…
Descriptors: Bilingual Students, Time Management, Executive Function, Cooperative Learning