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Xing Hu; Wen Gong – Education and Information Technologies, 2025
Amid the growing interest in generative AI technologies like ChatGPT for educational purposes, this research seeks to better understand Chinese EFL learners' acceptance and usage of them for L2 writing purposes. This study conducts an investigation by establishing a structural equation model that incorporates the Technology Acceptance Model (TAM)…
Descriptors: Foreign Countries, Artificial Intelligence, Computer Software, Technology Integration
Morales-Garcia, Lizzet; Sandoval, Catalina Navarro; González, María del Socorro García – EURASIA Journal of Mathematics, Science and Technology Education, 2022
The aim of this research is to propose indicators of epistemic and mediational suitability to assess tasks designed in a mobile learning context, using theoretical and methodological elements of the onto-semiotic approach (OSA) and the SAMR model (substitution, augmentation, modification, and redefinition). With these indicators, 110 tasks…
Descriptors: Task Analysis, Mathematics Instruction, Number Concepts, Telecommunications
Giordano, Jennifer – ProQuest LLC, 2022
LimLimited research exists about the experiences and perceptions of school superintendents and their professional use of social media. I aimed to examine the use and perceptions of New Jersey school superintendents and social media. Both are essential to understand their use to transform the education landscape and how people communicate. I…
Descriptors: Administrator Attitudes, Social Media, Superintendents, Computer Software
Langenhagen, Julian – International Educational Data Mining Society, 2022
Although badges are among the most-used game elements in gamified education, studies about their optimal features to motivate learning are scarce. How should a badge be designed to represent an incentive for a specific goal like optimal exam preparation? This study examines usage data of a higher education learning app to determine whether the…
Descriptors: Data Analysis, Goal Orientation, Computer Software, Game Based Learning
Vanichvasin, Patchara – International Education Studies, 2022
There are many ways to learn how to be entrepreneurs and one of the powerful ways is to learn from successful entrepreneurs. However, it is difficult to reach and interview those entrepreneurs about their best practices in doing business in real lives. Chatbot technology can come into play in mimicking conversation of successful entrepreneurs and…
Descriptors: Entrepreneurship, Teaching Methods, Graduate Students, Best Practices
Kim How, Richeal Phil Thien; Zulnaidi, Hutkemri; Abdul Rahim, Suzieleez Syrene – Contemporary Educational Technology, 2022
The purpose of this study is to identify the teaching styles and problems that are faced by teachers in cultivating digital literacy skills for the topic of quadratic equations. This study helps to overcome and refine all shortcomings that occur in the process of instilling digital literacy skills into the topic of quadratic equations. This study…
Descriptors: Digital Literacy, Equations (Mathematics), Teaching Styles, Foreign Countries
Goldfarb Cohen, Shai – Journal of Jewish Education, 2022
We know little currently about how new digital tools have effected changes in Jewish studies learning environments and processes -- although technologies play a central role in contemporary discussions of learning. This study aims to understand how learners collaboratively interpret Jewish sacred texts using informal online collaborative learning…
Descriptors: Judaism, Religious Education, Educational Change, Teaching Methods
John, Smitha; Renumol, V. G. – International Journal of Learning Technology, 2022
With the recent advances in learning technologies, researchers are exploring the benefits of touch-based applications to reinforce handwriting skills in children with writing difficulties. One of the reasons for writing difficulties is the lack of fine motor skills. Hence, an Android application was developed for children with writing difficulties…
Descriptors: Handwriting, Writing Skills, Psychomotor Skills, Educational Technology
Lockwood, Elise – Cognition and Instruction, 2022
In this paper, I discuss undergraduate students' engagement in basic Python programming while solving combinatorial problems. Students solved tasks that were designed to involve programming, and they were encouraged to engage in activities of prediction and reflection. I provide data from two paired teaching experiments, and I outline how the task…
Descriptors: Undergraduate Students, Thinking Skills, Prediction, Teaching Methods
Mahuda, Isnaini; Nasrullah, Anton; Mubarika, Melinda Putri; Meilisa, Ranny; Fajari, Laksmi Evasufi Widi – Online Submission, 2022
This study aimed; (1) to investigate student responses toward the use of android-based media assisted by Smart Apps Creator for mathematics learning; (2) to investigate student self-regulated learning level; (3) to find out whether there was an effect using Android-based mathematics learning media assisted by Smart Apps Creator on student…
Descriptors: Mathematics Instruction, Teaching Methods, Computer Assisted Instruction, Telecommunications
Karen Charlton Barbee – ProQuest LLC, 2022
Many faculty were forced to teach online with inadequate training or resources, affecting student academic performance because of COVID-19. The purpose of this qualitative, descriptive, embedded, single-site case study is to describe teaching online and the use of Microsoft Teams as a student engagement tool as perceived by the faculty in a rural…
Descriptors: Learner Engagement, COVID-19, Middle School Teachers, Technology Uses in Education
Miras, Adolfo; Cota, Agustín; Martín, Domingo – Education Sciences, 2022
This paper describes a digital application designed for learning Space Groups of Symmetry (SGS). It teaches how to recognize the operations performed by the symmetry elements, both point (or 2D) operators (proper and improper rotations, including mirroring, inversion, and other rotoinversions), and space (or 3D) operators (screw axes and glide…
Descriptors: Educational Technology, Geometric Concepts, Computer Software, Science Instruction
Kumar, Bimal Aklesh; Sharma, Bibhya; Nakagawa, Elisa Yumi – Education and Information Technologies, 2022
Context-aware mobile learning applications provide learning materials to suit the needs of individual learners. Despite several applications developed, there is a lack of architectural support for developing these applications. This has resulted in a number of challenges; lack of standardization, poor quality of developed applications, and…
Descriptors: Computer Software, Telecommunications, Handheld Devices, Standards
Cole, Ki; Paek, Insu – Measurement: Interdisciplinary Research and Perspectives, 2022
Statistical Analysis Software (SAS) is a widely used tool for data management analysis across a variety of fields. The procedure for item response theory (PROC IRT) is one to perform unidimensional and multidimensional item response theory (IRT) analysis for dichotomous and polytomous data. This review provides a summary of the features of PROC…
Descriptors: Item Response Theory, Computer Software, Item Analysis, Statistical Analysis
Walker-Schmidt, Wendi; Kaul, Corina; Papadakis, Lacy Crocker – Impacting Education: Journal on Transforming Professional Practice, 2022
Employee turnover is costly to businesses; replacing one employee costs 90-200% of the employee's annual salary (Allen, 2008; Cascio, 2006). Business leaders know that ineffective onboarding may be a component of the problem. This quasi-experimental study compares results from three annual cohorts of Associate Software Engineers who participated…
Descriptors: Labor Turnover, Information Technology, Orientation, Program Effectiveness

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