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Zewei Tian; Lief Esbenshade; Alex Liu; Shawon Sarkar; Zachary Zhang; Kevin He; Min Sun – Grantee Submission, 2025
The Colleague AI platform introduces a groundbreaking Rubric Generation function designed to streamline how educators create and use rubrics for instructional and assessment purposes. This feature uses artificial intelligence (AI) to produce standards-based rubrics tailored to course content for formative and summative evaluations. By automating…
Descriptors: Scoring Rubrics, Artificial Intelligence, Futures (of Society), Teaching Methods
Burak Olur; Gürbüz Ocak – Malaysian Online Journal of Educational Sciences, 2025
The rapid technological advancements greatly influence the interests and needs of both individuals and societies. Given today's students' keen interest in technology, the use of various technological tools and applications in educational environments has become inevitable. In this context, this research aims to examine students' values through…
Descriptors: Social Studies, Foreign Countries, Student Interests, Values
Maryuningsih, Yuyun; Hidayat, Topik; Riand, R.; Rustaman, Nuryani Y. – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
Genetics is a subject that is quite difficult according to students. Various strategies and methods are used to understand genetics in learning to have genetic literacy. One way of increasing genetic literacy in students is to apply genetic problems based on an online discussion in genetics lectures. The research was conducted to determine the…
Descriptors: Genetics, Scientific Literacy, Problem Based Learning, Teaching Methods
AlAdwani, Amel; AlFadley, Anam – Journal of Education and Learning, 2022
COVID-19 pandemic made a sudden shift of all ages to online learning and distance learning instructions. However, there is a paucity of research to address the possible impacts of the pedagogical shift integrated into new online platforms on learning, interaction, and assessment, especially in higher education settings from the vantage point of…
Descriptors: Videoconferencing, Second Language Learning, Second Language Instruction, English (Second Language)
McMonagle, Sarah – International Journal of Bilingual Education and Bilingualism, 2022
This paper provides insights into online language practices among bilingual teenagers who speak and learn a lesser-used language. Regarding language diversity, the internet is seen to pose both challenges to and opportunities for smaller languages. Focusing on German-Upper Sorbian adolescents, this study enquires to what extent new media and…
Descriptors: Language Maintenance, Language Usage, Computer Mediated Communication, German
Alhadi, Moosa A. A.; Zhang, Dake; Wang, Ting; Maher, Carolyn A. – North American Chapter of the International Group for the Psychology of Mathematics Education, 2022
This research synthesizes studies that used a Digitalized Interactive Component (DIC) to assess K-12 student mathematics performance during Computer-based-Assessments (CBAs) in mathematics. A systematic search identified ten studies that categorized existing DICs according to the tools that provided language assistance to students and tools that…
Descriptors: Computer Assisted Testing, Mathematics Tests, English Language Learners, Geometry
Yüksel, H. Gülru; Mercanoglu, H. Güldem; Yilmaz, M. Betül – Computer Assisted Language Learning, 2022
Growing research suggests that digital flashcards may facilitate students' technical vocabulary learning efforts. The primary purpose of this quasi-experimental study was to compare the effect of digital flashcards (DFs) and wordlists on learning technical vocabulary as well as to explore students' perceptions regarding the use of DFs. Using…
Descriptors: Educational Technology, Language Tests, Vocabulary Development, Comparative Analysis
Bradley, Linda; Al-Sabbagh, Khaled Walid – Australian Journal of Applied Linguistics, 2022
The mobile phone has become an indispensable device for communication and managing everyday life among newly arrived migrants. Learning a new language is a crucial aspect of integration and professionalization in a foreign country, and the phone is a tool that is also used by migrants also for language learning. The purpose of this study is to…
Descriptors: Immigrants, Telecommunications, Handheld Devices, Computer Assisted Instruction
Hughes-Berheim, Sarah S.; Cheimariou, Spyridoula; Shelley-Tremblay, John F.; Doheny, Margaret M.; Morett, Laura M. – Discourse Processes: A Multidisciplinary Journal, 2022
Taken together, the Coherence Principle of Multimedia Learning Theory and the Integrated Systems Hypothesis propose that co-occurring and semantically congruent verbal and visual information should be integrated into one mental representation that enhances memory. The purpose of this paper was to examine how learning pseudowords with matching…
Descriptors: Nonverbal Communication, Vocabulary Development, Systems Approach, Reading Processes
Zhang, Ruofei; Zou, Di; Xie, Haoran – Computer Assisted Language Learning, 2022
Spaced repetition has been widely implemented and examined in mobile-assisted word learning as an important learning strategy. However, the nature of spaced repetition by commercial word-learning apps and the factors leading to the favoured mobile-assisted spaced repetition have yet to be investigated in authentic contexts. In this study, we coded…
Descriptors: Computer Assisted Instruction, Teaching Methods, English (Second Language), Second Language Learning
Tsai, Shu-Chiao – Computer Assisted Language Learning, 2022
This study investigates the effectiveness of using Google Translate as a translingual CALL tool in English as a Foreign Language (EFL) writing, keyed to the perceptions of both more highly proficient Chinese English major university students and less-proficient non-English majors. After watching a 5-minute passage from a movie, each cohort of…
Descriptors: Computer Assisted Instruction, Translation, Second Language Learning, Second Language Instruction
Bers, Marina Umaschi – MIT Press, 2022
Today, schools are introducing STEM education and robotics to children in ever-lower grades. In "Beyond Coding," Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children…
Descriptors: Programming, Computer Science Education, Teaching Methods, Moral Values
Jeremy Stoddard; Jais Brohinsky; Derek Behnke; David Shaffer; Codu Marquart; M. Shane Tutweiler; Jason Chen – Grantee Submission, 2022
In this paper, we describe the design for PurpleState, an internship simulation that applies the epistemic game model for informed civic learning. PurpleState places students in the role of interns at a political media firm and asks them to design a media campaign on a state level policy issue. Unlike the use of these models in STEM education,…
Descriptors: Citizenship Education, Educational Games, Teaching Methods, Persuasive Discourse
Dandan Yang – ProQuest LLC, 2022
With authentic English input and multimedia features, English storybook apps have the potential to be used as an effective learning tool for parent-child shared reading practice in families in English as a second or foreign language settings. This cost-effective educational technology may be particularly beneficial for those children from low…
Descriptors: Bilingual Instructional Materials, Computer Software, Computer Assisted Instruction, Story Reading
Karrie A. Shogren; Valerie L. Mazzotti; Tyler A. Hicks; Sheida K. Raley; Daria Gerasimova; Jesse R. Pace; Stephen M. Kwiatek; Darcy Fredrick; Jared H. Stewart-Ginsburg; Richard Chapman; Danielle C. Wysenski – Grantee Submission, 2022
Promoting self-determination is essential to effective transition services and supports. The Goal Setting Challenge App (GSC App) was developed to deliver self-determination instruction via technology, building on the evidence-based Self-Determined Learning Model of Instruction (SDLMI). This paper presents data on goal attainment outcomes for…
Descriptors: Goal Orientation, COVID-19, Pandemics, Computer Software

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