NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 3,046 to 3,060 of 24,772 results Save | Export
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Budoya, Christian Misobi; Kissaka, Mussa M.; Mtebe, Joel S. – International Journal of Education and Development using Information and Communication Technology, 2019
Software developers nowadays are adopting agile methods to overcome challenges faced by traditional methods in developing software. However, agile methods lack instructional design to take care of learning needs required in designing software for supporting teaching and learning. This study aimed at designing an integrated model using Feature…
Descriptors: Instructional Design, Computer Software, Computer Uses in Education, Educational Needs
Peer reviewed Peer reviewed
Direct linkDirect link
Rodenbough, Philip P.; Manyilizu, Majuto Clement – Journal of Chemical Education, 2019
Meeting the challenge of modern global chemistry education requires collaborations from many different actors. Here, we report the development of culturally relevant computer-based lessons on VSEPR and unit cells designed specifically for implementation in the unique environment of East African high schools. The lesson plans use software more…
Descriptors: Chemistry, Science Instruction, Culturally Relevant Education, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Mandak, Kelsey; Light, Janice; McNaughton, David – Journal of Autism and Developmental Disorders, 2019
Despite the importance of literacy in today's educational curriculum, learning to read is a challenge for many children with autism spectrum disorder (ASD). One of the foundational skills of early literacy learning is the ability to recognize sight words. This study used a single-subject, multiple-probe, across-participants design, to investigate…
Descriptors: Autism, Pervasive Developmental Disorders, Literacy Education, Preschool Children
Peer reviewed Peer reviewed
Direct linkDirect link
Johnson, William F.; Stellmack, Mark A.; Barthel, Abigail L. – Teaching of Psychology, 2019
Electronic feedback given via word-processing software (e.g., track changes in Microsoft Word) allows for a simple way to provide feedback to students during the drafting process. Research has mostly focused on student attitudes toward electronic feedback, with little investigation of how feedback format might affect the quality of instructor…
Descriptors: Feedback (Response), Writing Evaluation, Writing Assignments, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Yeomans, Lucy; Zschaler, Steffen; Coate, Kelly – ACM Transactions on Computing Education, 2019
Programming skills are an increasingly desirable asset across disciplines; however, learning to program continues to be difficult for many students. To improve pedagogy, we need to better understand the concepts that students find difficult and which have the biggest impact on their learning. Threshold-concept theory provides a potential lens on…
Descriptors: Programming, Student Attitudes, Attitudes, Concept Formation
Peer reviewed Peer reviewed
Direct linkDirect link
Appleton, Luke; Mackie, Joshua – American Biology Teacher, 2019
We review software for exploring biological evolution from a fun and educational perspective. Our goal is to provide a background explanation of the methods used, terminology, and user experience, and learning outcomes of desktop and mobile evolutionary simulators. Freeware and commercial programs are detailed, with a discussion of how certain…
Descriptors: Evolution, Genetics, Science Instruction, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Smeets, Roger; Broaekman, Francette; Bouwers, Eric – International Educational Data Mining Society, 2019
Research on automated affect detection in educational software using play log data has shown promising results. Yet most studies use classroom-based software designed for adolescents or adults. In this paper, we aim to detect affection in an online educational platform primarily aimed at home use by young children. This presents two challenges: we…
Descriptors: Computer Software, Young Children, Evaluation Methods, Psychological Patterns
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Daniel J. Anderson – Analytic Teaching and Philosophical Praxis, 2019
Getting individuals to invest in reason is often an uphill battle for Community of Philosophical Inquiry (CPI) practitioners, especially when the CPI experience does not straightforwardly model decision-making outside the classroom. Intermittently using roleplaying games (RPG's) to conduct CPI's may help in this regard, as it provides individuals…
Descriptors: Philosophy, Communities of Practice, Thinking Skills, Role Playing
Peer reviewed Peer reviewed
Direct linkDirect link
Benotti, Luciana; Martinez, Maria Cecilia; Schapachnik, Fernando – IEEE Transactions on Learning Technologies, 2018
In this paper we present a software platform called Chatbot designed to introduce high school students to Computer Science (CS) concepts in an innovative way: by programming chatbots. A chatbot is a bot that can be programmed to have a conversation with a human or robotic partner in some natural language such as English or Spanish. While…
Descriptors: Formative Evaluation, Introductory Courses, Computer Science, High School Students
Peer reviewed Peer reviewed
Direct linkDirect link
Ragonis, Noa; Hazzan, Orit; Har-Shai, Gadi – Journal of Information Technology Education: Innovations in Practice, 2020
Aim/Purpose: This paper presents a study about changes in computer science and software engineering students' perceptions of their soft skills during their progress through the Computer Science Soft Skills course. Background: Soft skills are often associated with a person's social, emotional and cognitive capabilities. Soft skills are increasingly…
Descriptors: Soft Skills, Teamwork, Student Attitudes, Assignments
Peer reviewed Peer reviewed
Direct linkDirect link
Fluck, Andrew E.; Ranmuthugala, Dev; Chin, C. K. H.; Penesis, Irene; Chong, Jacky; Yang, Yang; Ghous, Asim – Education and Information Technologies, 2020
The Calculus for Kids project was deliberately designed to use computers in the transformation of curriculum. The intervention used multi-media learning materials to assist teachers and Year 6 (aged 11-12 years) students understand the principles of integral calculus. They used Maple mathematics software to solve real-world problems using these…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 6, Calculus
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Mansoor, Jamshaid – Journal of Education and Learning, 2020
Skills and development: The way undergraduate dental students have been taught and their methods of learning have evolved over decades. Education methods and needs: Perhaps the most rapid and exponential changes have been in the last two decades with the introduction and utilisation of digital media platforms and social media capabilities.…
Descriptors: Educational Change, Dental Schools, Patients, Undergraduate Students
Peer reviewed Peer reviewed
Direct linkDirect link
Mekota, Tomáš; Marada, Miroslav – Education and Information Technologies, 2020
Digital technologies are essential for almost all human activities, so children should learn to work with them at schools. Some studies of the effect of using computers, tablets or cell phones at schools have been carried out, but in Czechia, where the research was conducted, the number of such studies is very low. We wanted to examine how tablets…
Descriptors: High School Students, Teaching Methods, Computer Uses in Education, Handheld Devices
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yildiz, Serife Nur; Ates-Cobanoglu, Alev; Kisla, Tarik – International Journal of Computer Science Education in Schools, 2020
This paper reports the development process of a scale for Information and Communication Technology (ICT) teachers' acceptance and use of Scratch for teaching programming. For early beginners of programming, Scratch is the most popular block-based software for facilitating programming teaching (Zhang and Nouri, 2019) worldwide. Also, in Turkey,…
Descriptors: Programming Languages, Computer Software, Computer Science Education, Technology Integration
Peer reviewed Peer reviewed
Direct linkDirect link
Porter, C. D.; Smith, J. R. H.; Stagar, E. M.; Simmons, A.; Nieberding, M.; Orban, C. M.; Brown, J.; Ayers, A. – Physical Review Physics Education Research, 2020
Recent years have seen a resurgence of interest in using virtual reality (VR) technology to benefit instruction, especially in physics and related subjects. As VR devices improve and become more widely available, there remains a number of unanswered questions regarding the impact of VR on student learning and how best to use this technology in the…
Descriptors: Physics, Science Instruction, Video Games, Computer Simulation
Pages: 1  |  ...  |  200  |  201  |  202  |  203  |  204  |  205  |  206  |  207  |  208  |  ...  |  1652