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Amrani, Anat Kliger; Golumbic, Elana Zion – Journal of Speech, Language, and Hearing Research, 2022
Purpose: Humans have a near-automatic tendency to entrain their motor actions to rhythms in the environment. Entrainment has been hypothesized to play an important role in processing naturalistic stimuli, such as speech and music, which have intrinsically rhythmic properties. Here, we studied two facets of entraining one's rhythmic motor actions…
Descriptors: Psychomotor Skills, Auditory Perception, Cognitive Processes, Auditory Stimuli
Donnelly, Shawn; Parmar, Rene – Journal of Computers in Mathematics and Science Teaching, 2022
The purpose of this study is to evaluate the effectiveness of IXL Math online software for homework in raising the achievement of middle-school students on the New York State Math exam, with special focus on effects by student ethnicity. The study includes an analysis of the relationship between exam scale scores and time spent using the IXL…
Descriptors: Mathematics Instruction, Middle School Students, Racial Differences, Ethnicity
Clarke, Peter; Neffa-Creech, Deborah; Evans, Susan H. – Health Education Journal, 2022
Objective: Health apps for smartphones have largely overlooked one means of expanding effectiveness--namely, inviting access by secondary app users who can contribute positively to primary users' lives. We report on outcomes from field testing a cooking app where dissemination included both mothers who were household cooks (primary users) and…
Descriptors: Cooking Instruction, Food, Nutrition, Dietetics
Giordano, Jennifer – ProQuest LLC, 2022
LimLimited research exists about the experiences and perceptions of school superintendents and their professional use of social media. I aimed to examine the use and perceptions of New Jersey school superintendents and social media. Both are essential to understand their use to transform the education landscape and how people communicate. I…
Descriptors: Administrator Attitudes, Social Media, Superintendents, Computer Software
Langenhagen, Julian – International Educational Data Mining Society, 2022
Although badges are among the most-used game elements in gamified education, studies about their optimal features to motivate learning are scarce. How should a badge be designed to represent an incentive for a specific goal like optimal exam preparation? This study examines usage data of a higher education learning app to determine whether the…
Descriptors: Data Analysis, Goal Orientation, Computer Software, Game Based Learning
Vanichvasin, Patchara – International Education Studies, 2022
There are many ways to learn how to be entrepreneurs and one of the powerful ways is to learn from successful entrepreneurs. However, it is difficult to reach and interview those entrepreneurs about their best practices in doing business in real lives. Chatbot technology can come into play in mimicking conversation of successful entrepreneurs and…
Descriptors: Entrepreneurship, Teaching Methods, Graduate Students, Best Practices
Kowalik, Eric – Journal of Teaching and Learning with Technology, 2022
Leveraging the campus learning management system and rapid e-learning development software such as Articulate Storyline allows educators to develop and deploy interactive tutorials for performance assessment of students' knowledge. This quick hit chronicles the development, deployment, and assessment of a suite of tutorials for information…
Descriptors: Learning Management Systems, Tutorial Programs, Web Based Instruction, Academic Libraries
Tian, Jing; Wang, Yiheng; Ren, Chang; Lei, Yingzhe – Scholarship and Practice of Undergraduate Research, 2022
Undergraduate research experience is the process where undergraduates contribute to the development of a subject field through their inquiry-based learning (IBL). IBL is a student-centered learning strategy. Students work as professional scientists do, through inquiry. This article presents approaches to IBL and practices of an instructor from…
Descriptors: Foreign Countries, Undergraduate Students, Student Research, Inquiry
Kim How, Richeal Phil Thien; Zulnaidi, Hutkemri; Abdul Rahim, Suzieleez Syrene – Contemporary Educational Technology, 2022
The purpose of this study is to identify the teaching styles and problems that are faced by teachers in cultivating digital literacy skills for the topic of quadratic equations. This study helps to overcome and refine all shortcomings that occur in the process of instilling digital literacy skills into the topic of quadratic equations. This study…
Descriptors: Digital Literacy, Equations (Mathematics), Teaching Styles, Foreign Countries
Goldfarb Cohen, Shai – Journal of Jewish Education, 2022
We know little currently about how new digital tools have effected changes in Jewish studies learning environments and processes -- although technologies play a central role in contemporary discussions of learning. This study aims to understand how learners collaboratively interpret Jewish sacred texts using informal online collaborative learning…
Descriptors: Judaism, Religious Education, Educational Change, Teaching Methods
John, Smitha; Renumol, V. G. – International Journal of Learning Technology, 2022
With the recent advances in learning technologies, researchers are exploring the benefits of touch-based applications to reinforce handwriting skills in children with writing difficulties. One of the reasons for writing difficulties is the lack of fine motor skills. Hence, an Android application was developed for children with writing difficulties…
Descriptors: Handwriting, Writing Skills, Psychomotor Skills, Educational Technology
Lockwood, Elise – Cognition and Instruction, 2022
In this paper, I discuss undergraduate students' engagement in basic Python programming while solving combinatorial problems. Students solved tasks that were designed to involve programming, and they were encouraged to engage in activities of prediction and reflection. I provide data from two paired teaching experiments, and I outline how the task…
Descriptors: Undergraduate Students, Thinking Skills, Prediction, Teaching Methods
Seebut, Supot; Wongsason, Patcharee; Kim, Dojin; Putjuso, Thanin; Boonpok, Chawalit – EURASIA Journal of Mathematics, Science and Technology Education, 2022
Simulation modeling is an effective tool for solving problems that cannot be explained analytically or when data cannot be collected. This is done by simulating the observed behavior of a problem under study using a computer program. In math education, this can develop knowledge and fundamental competencies of simulation modeling at a higher level…
Descriptors: Programming Languages, Mathematics Instruction, Grade 12, Secondary School Students
Shokeen, Ekta; Katirci, Nihal; Williams-Pierce, Caro; Bonsignore, Elizabeth – Information and Learning Sciences, 2022
Purpose: This study aims to understand children's sketching behavior while they engage in interest-driven design activities. Particularly, the authors examine their information sharing practices and the learning opportunities that may occur when they engage in a sketching activity. Design/methodology/approach: The data collection is based on a…
Descriptors: Freehand Drawing, Learning Processes, Student Behavior, Design
Hedger, Joseph – National Association of State Boards of Education, 2022
By accelerating schools' adoption of technology for virtual learning, the pandemic spotlighted longstanding inequities in digital access, especially for Black, Hispanic, and low-income K-12 students. By spearheading efforts to collect data, collaborate with partners, buy digital devices and infrastructure, and reimagine effective technology use,…
Descriptors: Technology Uses in Education, State Boards of Education, Electronic Learning, Educational Technology

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