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Yau, Jane Y.-K.; Joy, Mike; Dickert, Stephan – Educational Technology & Society, 2010
We report the results of a diary study to determine whether a diary approach could be used as a successful way of retrieving a) the user's learning contexts, b) which learning contexts are significant for consideration within an m-learning application, and c) which learning materials are appropriate for which learning situation. Analyses of data…
Descriptors: Foreign Countries, Educational Technology, Data Analysis, Student Characteristics
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Shih, Wen-Chung; Tseng, Shian-Shyong; Yang, Chao-Tung – Computers & Education, 2008
Grid computing environments with abundant resources can support innovative e-Learning applications, and are promising platforms for e-Learning. To support individualized and adaptive learning, teachers are encouraged to develop various teaching materials according to different requirements. However, traditional methodologies for designing teaching…
Descriptors: Teacher Developed Materials, Material Development, Educational Technology, Computer Software
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Harcourt, Ed – Computer Science Education, 2007
SystemC is a system-level design and simulation language based on C++. We've been using SystemC for computer organization and design projects for the past several years. Because SystemC is embedded in C++ it contains the powerful abstraction mechanisms of C++ not found in traditional hardware description languages, such as support for…
Descriptors: Computer Science Education, Programming Languages, Computer Software, Computer System Design
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Veletsianos, George; Miller, Charles; Doering, Aaron – Journal of Educational Computing Research, 2009
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To…
Descriptors: Electronic Learning, Interaction, Conflict, Guidelines
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Liang, Hai-Ning; Sedig, Kamran – Interactive Learning Environments, 2009
Interactive learning environments (ILEs) are increasingly used to support and enhance instruction and learning experiences. ILEs maintain and display information, allowing learners to interact with this information. One important method of interacting with information is navigation. Often, learners are required to navigate through the information…
Descriptors: Computer Interfaces, Hypermedia, Models, Evaluation Methods
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Shaaf, Mohamad – American Journal of Business Education, 2008
Using Excel, an interactive program is designed to simulate the Solow and endogenous growth models to facilitate the understanding of these models for students of growth theory and macroeconomics.
Descriptors: Economic Change, Models, Computer Simulation, Computer Software
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Westera, W.; Nadolski, R. J.; Hummel, H. G. K.; Wopereis, I. G. J. H. – Journal of Computer Assisted Learning, 2008
Serious games open up many new opportunities for complex skills learning in higher education. The inherent complexity of such games, though, requires large efforts for their development. This paper presents a framework for serious game design, which aims to reduce the design complexity at conceptual, technical and practical levels. The approach…
Descriptors: Feedback (Response), Higher Education, Computer System Design, Educational Technology
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Chatzigeorgiou, Alexander; Tsantalis, Nikolaos; Deligiannis, Ignatios – Computers & Education, 2008
Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This paper presents an observational study on students' ability to understand and apply design patterns. Within the context of a postgraduate software engineering course,…
Descriptors: Computer Software, Computer Science, Engineering, Observation
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Nikolic, B.; Radivojevic, Z.; Djordjevic, J.; Milutinovic, V. – IEEE Transactions on Education, 2009
Courses in Computer Architecture and Organization are regularly included in Computer Engineering curricula. These courses are usually organized in such a way that students obtain not only a purely theoretical experience, but also a practical understanding of the topics lectured. This practical work is usually done in a laboratory using simulators…
Descriptors: Instructional Design, Evaluation Criteria, Science Laboratories, Computer Software
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Ozpolat, Ebru; Akar, Gozde B. – Computers & Education, 2009
A desirable characteristic for an e-learning system is to provide the learner the most appropriate information based on his requirements and preferences. This can be achieved by capturing and utilizing the learner model. Learner models can be extracted based on personality factors like learning styles, behavioral factors like user's browsing…
Descriptors: Cognitive Style, Classification, Measures (Individuals), Measurement Techniques
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Rienzo, Thomas; Han, Bernard – Journal of Information Systems Education, 2009
While Web 2.0 has no universal definition, it always refers to online interactions in which user groups both provide and receive content with the aim of collective intelligence. Since 2005, online software has provided Web 2.0 collaboration technologies, for little or no charge, that were formerly available only to wealthy organizations. Academic…
Descriptors: Introductory Courses, College Instruction, Cooperation, Course Content
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Jeremic, Zoran; Jovanovic, Jelena; Gasevic, Dragan – Educational Technology & Society, 2009
The evaluation of intelligent tutoring systems (ITSs) is an important though often neglected stage of ITS development. There are many evaluation methods available but literature does not provide clear guidelines for the selection of evaluation method(s) to be used in a particular context. This paper describes the evaluation study of DEPTHS, an…
Descriptors: Evaluation Methods, Instructional Effectiveness, Guidelines, Student Attitudes
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Li, Liang-Yi; Chen, Gwo-Dong – Educational Technology & Society, 2009
Students can practice skills and acquire knowledge by doing coursework. However, in conventional coursework activities, each student is assigned the same exercises, without considering learners' diversity. Moreover, students typically have difficulty in receiving assistance for completing their exercises after class. Therefore, some students…
Descriptors: Foreign Countries, Undergraduate Study, Computer Science Education, Intelligent Tutoring Systems
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Gradel, Kathleen; Edson, Alden J. – Journal of Educational Technology Systems, 2011
This article is based on the premise that face-to-face training can be augmented with cloud-based technology tools, to potentially extend viable training supports as higher education staff and faculty implement new content/skills in their jobs and classrooms. There are significant benefits to harnessing cloud-based tools that can facilitate both…
Descriptors: Educational Technology, Faculty Development, Staff Development, Workshops
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Wei, Chun-Wang; Hung, I-Chun; Lee, Ling; Chen, Nian-Shing – Turkish Online Journal of Educational Technology - TOJET, 2011
This research demonstrates the design of a Joyful Classroom Learning System (JCLS) with flexible, mobile and joyful features. The theoretical foundations of this research include the experiential learning theory, constructivist learning theory and joyful learning. The developed JCLS consists of the robot learning companion (RLC), sensing input…
Descriptors: Foreign Countries, Educational Strategies, Constructivism (Learning), Experiential Learning
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