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Ma, Qingxiong; Faja, Silvana – Journal of Instructional Pedagogies, 2021
The COVID-19 pandemic has affected every aspect of our lives, including instruction in the higher education system. In this sudden and stressful change, faculty had to explore different opportunities and technologies to continue to deliver quality instruction to their students. Instructional design has always been an important topic for education…
Descriptors: COVID-19, Pandemics, Higher Education, Instructional Design
Pierrot, Laëtitia; Michel, Christine; Broisin, Julien; Guin, Nathalie; Lefevre, Marie; Venant, Rémi – International Association for Development of the Information Society, 2021
Implementing remote and blended higher education courses motivated the design for new support services for autonomous learning. Thus, combining a competence-based approach and self-regulation, the COMPER project offers a service to be used in addition to the courses. It consists of a graphical presentation of the learners' competency profile…
Descriptors: Metacognition, Learning Strategies, Blended Learning, Distance Education
Nicklin, Christopher; Vitta, Joseph P. – Language Testing, 2022
Instrument measurement conducted with Rasch analysis is a common process in language assessment research. A recent systematic review of 215 studies involving Rasch analysis in language testing and applied linguistics research reported that 23 different software packages had been utilized. However, none of the analyses were conducted with one of…
Descriptors: Programming Languages, Vocabulary Development, Language Tests, Computer Software
Marimuthu, Mudaray; Kumar, Deepak; Chhagan, Mishaan – African Journal of Research in Mathematics, Science and Technology Education, 2020
Software is a vital resource for modern life. For software to be successful, programming skills are of the utmost importance. These skills are used both by programmers and also by systems analysts and designers during the phases of software development. Therefore, both technical and non-technical stakeholders within the software development…
Descriptors: Computer Science Education, Business Administration Education, Computer Software, Programming
Vieira, Camilo; Magana, Alejandra J.; Roy, Anindya; Falk, Michael L. – Cognition and Instruction, 2019
Creating explanations is an important process for students, not only to make connections between novel information and background knowledge, but also to be able to communicate their understanding of any given topic. This article explores students' explanations in the context of computational science and engineering, an important interdisciplinary…
Descriptors: Student Attitudes, Comprehension, Computation, Programming
Hodaie, Zardosht; Taheri, Sajjad; Brügge, Bernd – International Association for Development of the Information Society, 2019
MIRELE is an interactive tabletop for situated domain learning that helps students learn names of the physical objects and their relationships by projecting the names, relationships, and additional information onto the real objects. It is built based on a camera-projector system and offers a domain-independent fast authoring system. Using the…
Descriptors: Situated Learning, Vocabulary Development, Interactive Video, Usability
Papasalouros, Andreas; Tsolomitis, Antonis – Journal of Science Education for Students with Disabilities, 2017
The TeX/LaTeX typesetting system is the most wide-spread system for creating documents in Mathematics and Science. However, no reliable tool exists to this day for automatically transcribing documents from the above formats into Braille/Nemeth code. Thus, visually impaired students of related fields do not have access to the bulk of study material…
Descriptors: Blindness, Visual Impairments, Braille, Tactile Adaptation
Arrabal-Campos, Francisco M.; Cortés-Villena, Alejandro; Fernández, Ignacio – Journal of Chemical Education, 2017
This paper presents a programming project named NMRviewer that allows students to visualize transformed and processed 1 H NMR data in an accessible, interactive format while allowing instructors to incorporate programming content into the chemistry curricula. Using the MATLAB graphical user interface development environment (GUIDE), students can…
Descriptors: Coding, Programming, Undergraduate Study, Undergraduate Students
Linden, Tanya – Journal of Information Systems Education, 2018
Academics teaching software development courses are experimenting with teaching methods aiming to improve students' learning experience and learning outcomes. Since Agile software development is gaining popularity in industry due to positive effects on managing projects, academics implement similar Agile approaches in student-centered learning…
Descriptors: Computer Software, Teaching Methods, Program Administration, Student Centered Learning
Burgueño, Loli; Vallecillo, Antonio; Gogolla, Martin – Computer Science Education, 2018
Models are expanding their use for many different purposes in the field of software engineering and, due to their importance, universities have started incorporating modeling courses into their programs. Being a relatively new discipline, teaching modeling concepts brings in new challenges. Our contribution in this paper is threefold. First, we…
Descriptors: Engineering Education, Programming, Computer Software, Teaching Methods
Israel, Maya; Wherfel, Quentin M.; Pearson, Jamie; Shehab, Saadeddine; Tapia, Tanya – TEACHING Exceptional Children, 2015
This article's focus is on including computing and computational thinking in K-12 instruction within science, technology, engineering, and mathematics (STEM) education, and to provide that instruction in ways that promote access for students traditionally underrepresented in the STEM fields, such as students with disabilities. Providing computing…
Descriptors: Elementary Secondary Education, Disabilities, Student Empowerment, Computer Science Education
Udvaros, József; Gubán, Miklós – Acta Didactica Napocensia, 2016
The world all around us is rapidly developing. We are witnessing the rapid evolution of technology and communication. This means new challenges and responsibilities to future strategies and attitudes. Today's operating systems and development environments apply the principle of OOP; therefore today's developments are inconceivable without the…
Descriptors: Programming, Computer Science Education, Programming Languages, Computer Software
Julia, J.; Iswara, Prana Dwija; Gunara, Sandie; Yildiz, Yildiz Mutlu; Agustian, Egi – Elementary School Forum (Mimbar Sekolah Dasar), 2020
The development of technology and information demands elementary school teachers to be able to make and teach technology-based musical instruments so that the development of technology and information can be used in the learning process. Elementary school teachers also have problems teaching musical composition using ensemble musical instruments.…
Descriptors: Elementary School Teachers, Teacher Competencies, Pedagogical Content Knowledge, Technological Literacy
Pereira, Filipe D.; Oliveira, Elaine H. T.; Oliveira, David B. F.; Cristea, Alexandra I.; Carvalho, Leandro S. G.; Fonseca, Samuel C.; Toda, Armando; Isotani, Seiji – British Journal of Educational Technology, 2020
Tools for automatic grading programming assignments, also known as Online Judges, have been widely used to support computer science (CS) courses. Nevertheless, few studies have used these tools to acquire and analyse interaction data to better understand the students' performance and behaviours, often due to data availability or inadequate…
Descriptors: Introductory Courses, Programming, Outcomes of Education, Student Behavior
Kanika; Chakraverty, Shampa; Chakraborty, Pinaki – Journal of Educational Technology Systems, 2020
Courses on computer programming are included in the curricula of almost all engineering disciplines. We surveyed the research literature and identified the techniques that are commonly used by instructors for teaching these courses. We observed that visual programming and game-based learning can enhance computational thinking and problem-solving…
Descriptors: Teaching Methods, Programming, Computer Science Education, Robotics

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