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Azimi, Esmaeil; Jafari, Leila; Mahdavinasab, Yousef – Education and Information Technologies, 2023
This study employed the design-based research (DBR) methodology to explore how to design instructional prompts integrated into a computer-based cognitive tool, GeoGebra, for gifted mathematics education. This study was divided into two iterative research phases lasting for 3 semesters, in which differentiating the instructional prompts for gifted…
Descriptors: Design, Computer Assisted Instruction, Prompting, Educational Technology
Siegle, Del – Gifted Child Today, 2023
COVID-19 caused widespread changes in how people worked. The education community was dramatically impacted. Teachers were forced to quickly pivot from teaching students in person on-campus to virtually online. Among the challenges educators faced were the inequity of technology access and unreliable internet options. The move to virtual…
Descriptors: COVID-19, Pandemics, Educational Technology, Technology Uses in Education
Kumar, Bimal Aklesh; Goundar, Munil Shiva – Education and Information Technologies, 2023
Mobile language learning (MLL) is an emerging field of research, and many MLL applications have been developed over the years. In this paper, a systematic literature review (SLR) was conducted to establish a body of knowledge on the development of MLL applications. The SLR analyzed forty seven papers from seven different digital libraries…
Descriptors: Second Language Learning, Second Language Instruction, Telecommunications, Handheld Devices
Ioannis Rizos; Nikolaos Gkrekas – European Journal of Science and Mathematics Education, 2023
Proof, as a central and integral part of mathematics, is an essential component of mathematical education and is considered as the basic procedure for revealing the truth of mathematical propositions and for teaching productive reasoning as part of human civilization. Is there therefore room for conjectures in mathematics? In this paper after…
Descriptors: Geometry, Mathematics Instruction, Elementary School Students, Validity
Song, Changsoo; Helikar, Resa; Smith, Wendy M.; Helikar, Tomáš – CBE - Life Sciences Education, 2023
Acquiring computational modeling and simulation skills has become ever more critical for students in life sciences courses at the secondary and tertiary levels. Many modeling and simulation tools have been created to help instructors nurture those skills in their classrooms. Understanding the factors that may motivate instructors to use such tools…
Descriptors: Science Teachers, Cytology, Influences, Computer Uses in Education
Chen, Wenli; Tan, Jesmine S. H.; Zhang, Si; Pi, Zhongling; Lyu, Qianru – Educational Technology Research and Development, 2023
Nurturing twenty-first-century competency is one important agenda in this era, especially in developing collaborative learning and critical thinking skills. Yet, facilitating such a computer-supported collaborative learning (CSCL) environment is challenging. Although several technological platforms from past research studies were developed to…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Learning Analytics, Educational Technology
Dimen Martelli Isikwe – ProQuest LLC, 2023
This exploratory sequential mixed methods case study investigates how K-3 teachers utilize educational technology to enhance literacy instruction integration. Through a combination of semi-structured interviews, classroom observations, surveys, and artifact reviews, the study thoroughly examines the factors influencing technology selection and its…
Descriptors: Elementary School Teachers, Early Childhood Education, Educational Technology, Technology Uses in Education
Peer reviewedPriti Oli; Rabin Banjade; Jeevan Chapagain; Vasile Rus – Grantee Submission, 2023
This paper systematically explores how Large Language Models (LLMs) generate explanations of code examples of the type used in intro-to-programming courses. As we show, the nature of code explanations generated by LLMs varies considerably based on the wording of the prompt, the target code examples being explained, the programming language, the…
Descriptors: Computational Linguistics, Programming, Computer Science Education, Programming Languages
Zeng, Mini; Zhu, Feng – Journal of Cybersecurity Education, Research and Practice, 2021
Software vulnerabilities have become a severe cybersecurity issue. There are numerous resources of industry best practices available, but it is still challenging to effectively teach secure coding practices. The resources are not designed for classroom usage because the amount of information is overwhelming for students. There are efforts in…
Descriptors: Computer Software, Coding, Computer Security, Computer Science Education
Abbasnasab Sardareh, Sedigheh; Brown, Gavin T. L.; Denny, Paul – Teaching Statistics: An International Journal for Teachers, 2021
Research students in social science disciplines frequently struggle to master statistical analysis. A contributing factor may be the statistical software that is used, as the design of such software may not address the needs of non-statisticians or non-computer programming students. Hence, decisions about which statistical software tools are most…
Descriptors: Comparative Analysis, Computer Software, Statistics, Introductory Courses
Lima, Adriano Luiz de Souza; Benitti, Fabiane Barreto Vavassori – Informatics in Education, 2021
Interfaces with good usability help their users complete more tasks in less time and with less effort, which gives them greater satisfaction. Given the vast array of options available to users today, usability is an important interface feature that may lead to the commercial success or failure of a software system. Despite its importance, few…
Descriptors: Usability, Computer Interfaces, Computer Software, Undergraduate Students
Yi-chen Chen – Computer Assisted Language Learning, 2024
Public speaking is considered the most anxiety-provoking speaking activity for English as a foreign language (EFL) learner. While traditional lecture-based classrooms hinder EFL learners' constant practice and frequent interaction due to large class sizes and limited time, recent developments in technology, including Artificial Intelligence (AI),…
Descriptors: Computer Assisted Instruction, Teaching Methods, Oral Language, Second Language Learning
Mark F. Thouin; William E. Hefley – Journal of Information Systems Education, 2024
The product owner role is one of three key roles in the Scrum software development process. Industry demand for product owners is growing exponentially, and educators need effective techniques for teaching students the knowledge, skills, and competencies required to be effective product owners. To address this need, this Teaching Tip describes how…
Descriptors: Computer Software, Experiential Learning, Computer Simulation, Graduate Students
Jacqueline Zammit – Technology in Language Teaching & Learning, 2024
The Chat Generative Pretrained Transformer (ChatGPT) is a state-of-the-art artificial intelligence (AI) language model developed by OpenAI. It employs advanced deep-learning algorithms to generate text that mimics human language. ChatGPT, launched on November 30, 2022, has rapidly gained widespread recognition. Its influence on the future of…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Second Language Learning
Anne C. Pivonka; Laura Makary; Colin M. Gray – International Journal of Technology and Design Education, 2024
Design students must develop competence in a wide range of areas in order to be successful in their future practice. Increasingly, knowledge of design methods is used to frame both a designer's repertoire and their overall facility as a designer. However, there is little research on how students build cognitive schema in relation to design methods…
Descriptors: Design, Figurative Language, Schemata (Cognition), Teaching Methods

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