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Hoyek, Nady; Collet, Christian; Di Rienzo, Franck; De Almeida, Mickael; Guillot, Aymeric – Anatomical Sciences Education, 2014
Three-dimensional (3D) digital animations were used to teach the human musculoskeletal system to first year kinesiology students. The purpose of this study was to assess the effectiveness of this method by comparing two groups from two different academic years during two of their official required anatomy examinations (trunk and upper limb…
Descriptors: Anatomy, Visual Aids, Animation, Technology Uses in Education
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Wall, Kate; Burns, Helen; Llewellyn, Anna – Journal of Early Childhood Research, 2017
Mind the Gap is a family learning project aiming to facilitate intergenerational engagement with learning in schools through the vehicle of a stop-motion animation project. Implicit in the animation process is reflective and strategic thinking that helps to make the process of learning explicit (Learning to Learn: Wall et al.). The animation…
Descriptors: Metacognition, Family Programs, Animation, Program Descriptions
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Paige, Kathryn; Bentley, Brendan; Dobson, Stephen – Australian Journal of Teacher Education, 2016
Slowmation is a twenty-first century digital literacy educational tool. This teaching and learning tool has been incorporated as an assessment strategy in the curriculum area of science and mathematics with pre-service teachers (PSTs). This paper explores two themes: developing twenty-first century digital literacy skills and modelling best…
Descriptors: Teaching Methods, Mathematics Instruction, Science Instruction, Preservice Teachers
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D'Amico, Antonella – International Journal of Emotional Education, 2018
"Developing Emotional Intelligence" is an Italian language multimedia tool created for children between 8 and 12 years of age. The software is based on the four 'branches' of model of emotional intelligence proposed by Mayer and Salovey and aims to evaluate and improve abilities in perception of emotions; using emotion to facilitate…
Descriptors: Emotional Intelligence, Educational Technology, Technology Uses in Education, Multimedia Instruction
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Shoufan, Abdulhadi; Lu, Zheng; Huss, Sorin A. – IEEE Transactions on Learning Technologies, 2015
This paper presents a web-based education platform for the visualization and animation of the digital logic design process. This includes the design of combinatorial circuits using logic gates, multiplexers, decoders, and look-up-tables as well as the design of finite state machines. Various configurations of finite state machines can be selected…
Descriptors: Visualization, Animation, Computer Simulation, Computer Science Education
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de Araujo, Zandra; Amador, Julie; Estapa, Anne; Weston, Tracy; Aming-Attai, Rachael; Kosko, Karl W. – Mathematics Teacher Education and Development, 2015
The incorporation of animation in mathematics teacher education courses is one method for transforming practices and promoting practice-based education. Animation can be used as an approximation of practice that engages preservice teachers (PSTs) in creating classroom scenes in which they select characters, regulate movement, and construct…
Descriptors: Preservice Teacher Education, Mathematics Teachers, Mathematics Instruction, Teaching Methods
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Zanin, Mary K. B. – American Biology Teacher, 2015
Over the years, many of my students have reported that they enjoy lectures that include short, simple animations. To keep students engaged, I have developed a small set of teaching animations using PowerPoint and Camtasia Studio software packages. A survey of students who learned four difficult topics with traditional written lessons and with…
Descriptors: Science Instruction, Biology, Cytology, Animation
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Martin, Nichole A.; Martin, Ross – Journal of Library & Information Services In Distance Learning, 2015
Video tutorials are a common form of library instruction used with distance learners. This paper combines professional experience and literature reviews from multiple disciplines to provide a contextual overview of recommendations and findings for effective and engaging videos. The tools for tutorials appear in five main categories: screencasts,…
Descriptors: Tutorial Programs, Video Technology, Distance Education, Teaching Methods
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Cetin, Ibrahim – Computer Science Education, 2013
The purpose of this study was twofold: to investigate students' concept images about class, object, and their relationship and to help them enhance their learning of these notions with a visualization tool. Fifty-six second-year university students participated in the study. To investigate his/her concept images, the researcher developed a survey…
Descriptors: Computer Science Education, Programming, Visualization, Animation
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Ralph, Rachel – AERA Online Paper Repository, 2017
This empirical study investigated the manifestation of prosocial sharing behaviours and how this interplayed with preschool-aged children's Theory of Mind (ToM), described in cognitive science as one's ability to ascribe mental states to others and how the ascribed states are used to explain and predict the actions f others, when using media and…
Descriptors: Classroom Environment, Theory of Mind, Prosocial Behavior, Preschool Children
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Gurvitch, Rachel; Lund, Jackie – Journal of Physical Education, Recreation & Dance, 2014
The teaching and learning processes have undergone a variety of changes and modifications in recent years. The overall academic goal is to produce engaged, lifelong learners who are capable of solving complex problems in diverse settings. These desired skills cannot be achieved via the traditional teaching and learning model that requires students…
Descriptors: Animation, Video Technology, Technology Uses in Education, Teaching Methods
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Izmirli, Serkan; Kurt, Adile Askim – Journal of Educational Computing Research, 2016
The purpose of the study was to examine the effects of instruction given with different multimedia modalities (written text + animation or narration + animation) on the academic achievement, cognitive load, and positive affect in different paces (learner-paced or system-paced); 97 freshmen university students divided into four groups taught in…
Descriptors: Cognitive Processes, Difficulty Level, Academic Achievement, Educational Environment
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Akaygun, Sevil – Chemistry Education Research and Practice, 2016
Visualizing the chemical structure and dynamics of particles has been challenging for many students; therefore, various visualizations and tools have been used in chemistry education. For science educators, it has been important to understand how students visualize and represent particular phenomena--i.e., their mental models-- to design more…
Descriptors: High School Students, Secondary School Science, Grade 10, Grade 11
Stern, Jennifer; Valenza, Joyce Kasman – School Library Journal, 2011
Thanks to a slew of new, easy-to-use animation tools, one doesn't have to work at Pixar or DreamWorks to create a summer blockbuster. In fact, it's now a snap for young storytellers to learn the ABC's of animation. And that's bound to make learning a lot more interesting--and much more creative. At Springfield Township High School, in Erdenheim,…
Descriptors: Computer Software, Programming, Animation, Cartoons
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Mohd Yusof, Anuar; Daniel, Esther Gnanamalar Sarojini; Low, Wah Yun; Ab. Aziz, Kamarulzaman – International Journal of Inclusive Education, 2014
Study of Malaysian adoption of mobile learning (m-learning) is still in the early stages. However, there are numerous researchers in the country exploring the potential and application of m-learning in the Malaysian education system, including special education. A key question is whether teachers are prepared to incorporate mobile technology as…
Descriptors: Foreign Countries, Telecommunications, Educational Technology, Technology Uses in Education
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