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Garcia-Roselló, Emilio; González-Dacosta, Jacinto; Lado, Maria J.; Méndez, Arturo J.; Garcia Pérez-Schofield, Baltasar; Ferrer, Fátima – Informatics in Education, 2011
Artificial Neural Networks (ANN's) are nowadays a common subject in different curricula of graduate and postgraduate studies. Due to the complex algorithms involved and the dynamic nature of ANN's, simulation software has been commonly used to teach this subject. This software has usually been developed specifically for learning purposes, because…
Descriptors: Simulation, Computer Software, Cost Effectiveness, Artificial Intelligence
Ramdoss, Sathiyaprakash; Lang, Russell; Mulloy, Austin; Franco, Jessica; O'Reilly, Mark; Didden, Robert; Lancioni, Giulio – Journal of Behavioral Education, 2011
The purpose of this review is to provide a systematic analysis of studies involving the use of computer-based interventions (CBI) to teach communication skills to children with autism spectrum disorders (ASD). This review evaluates intervention outcomes, appraises the certainty of evidence, and describes software and system requirements for each…
Descriptors: Autism, Pervasive Developmental Disorders, Computer Assisted Instruction, Communication Skills
Tatar, Enver; Akkaya, Adnan; Kagizmanli, Türkan Berrin – International Journal of Mathematical Education in Science and Technology, 2014
This study was carried out to examine the effects of computer-assisted instruction (CAI) using dynamic software on the achievement of students in mathematics in the topic of reflection symmetry. The study also aimed to ascertain the pre-service mathematics teachers' opinions on the use of CAI in mathematics lessons. In the study, a mixed research…
Descriptors: Computer Software, Educational Technology, Mathematics Instruction, Computer Assisted Instruction
Hakkinen, Paivi; Hamalainen, Raija – Internet and Higher Education, 2012
The development of new tools for collaboration, such as social software, plays a crucial role in leisure time and work activities. The aim of this article is to summarize the research in the field of computer-supported collaborative learning (CSCL). This is done particularly from the perspective of the blurred line between individual (personal)…
Descriptors: Computer Assisted Instruction, Educational Practices, Cooperative Learning, Educational Research
Miyazaki, Mikio; Kimiho, Chino; Katoh, Ryuhei; Arai, Hitoshi; Ogihara, Fumihiro; Oguchi, Yuichi; Morozumi, Tatsuo; Kon, Mayuko; Komatsu, Kotaro – International Journal for Technology in Mathematics Education, 2012
Three-dimensional dynamic geometry software has the power to enhance students' learning of spatial geometry. The purpose of this research is to clarify what potential using three-dimensional dynamic geometry software can offer us in terms of how to develop the spatial geometry curriculum in lower secondary schools. By focusing on the impacts the…
Descriptors: Foreign Countries, Computer Software, Computer Simulation, Animation
Hou, Bin; Ogata, Hiroaki; Kunita, Toma; Li, Mengmeng; Uosaki, Noriko – International Journal of Distance Education Technologies, 2013
The authors' research defines a ubiquitous learning log (ULLO) as a digital record of what a learner has learned in the daily life using ubiquitous technologies. In their previous works, the authors proposed a model named LORE (Log--Organize--Recall--Evaluate) to describe the learning process of ULLO and developed a system named SCROLL to…
Descriptors: Learning Processes, Recall (Psychology), Second Language Learning, Second Language Instruction
Alario-Hoyos, Carlos; Bote-Lorenzo, Miguel L.; Gomez-Sanchez, Eduardo; Asensio-Perez, Juan I.; Vega-Gorgojo, Guillermo; Ruiz-Calleja, Adolfo – Computers & Education, 2013
The integration of external tools in Virtual Learning Environments (VLEs) aims at enriching the learning activities that educational practitioners may design and enact. This paper presents GLUE!, an architecture that enables the lightweight integration of multiple existing external tools in multiple existing VLEs. GLUE! fosters this integration by…
Descriptors: Computer Software Evaluation, Cooperative Learning, Instructional Materials, Material Development
Kenney, Susan – ProQuest LLC, 2013
A single subject study with multiple baselines across participants was used to explore the effect of giving access to picture-to-text software for writing to young students, with moderate autism, and documented difficulties with written language. For this intervention study, three participants, who had strengths in visual processing and who were…
Descriptors: Assistive Technology, Autism, Writing Instruction, Writing (Composition)
Rahman, Mohd. Jasmy Abd; Ismail, Mohd. Arif. Hj.; Nasir, Muhammad – International Education Studies, 2014
This study aims to design and develop an interactive software for teaching and learning physics about motion and vectors analysis. This study also assesses its effectiveness in classroom and assesses the learning motivation of SMA Pekanbaru's students. The software is developed using ADDIE Model design and Life Cycle Model and built using the…
Descriptors: Computer Assisted Instruction, Physics, Computer Software, Teaching Methods
What Works Clearinghouse, 2011
"Accelerated Math"[TM], published by Renaissance Learning, is a software tool used to customize assignments and monitor progress in math for students in grades 1-12. The "Accelerated Math"[TM] software creates individualized assignments aligned with state standards and national guidelines, scores student work, and generates…
Descriptors: Mathematics Instruction, Computer Assisted Instruction, Computer Software, Instructional Effectiveness
Kilickaya, Ferit, Ed. – Online Submission, 2011
Glossing words is done via special software called multimedia editors. Foreign Language Annotator (FLAn), created by Thibeault (2011), is one of these multimedia editors. FLAn (Foreign Language Annotator), a free hypermedia editor that works on both Macs and PCs, allows instructors to turn static texts into dynamic learning units by attaching…
Descriptors: Second Language Learning, Computer Software, Hypermedia, Multimedia Materials
Pirnay-Dummer, Pablo; Ifenthaler, Dirk – Instructional Science: An International Journal of the Learning Sciences, 2011
Our study integrates automated natural language-oriented assessment and analysis methodologies into feasible reading comprehension tasks. With the newly developed T-MITOCAR toolset, prose text can be automatically converted into an association net which has similarities to a concept map. The "text to graph" feature of the software is based on…
Descriptors: Concept Mapping, Reading Comprehension, Graphs, Natural Language Processing
Fincher, Sally; Utting, Ian – ACM Transactions on Computing Education, 2010
In this article we set a context for three Initial Learning Environments Alice, Greenfoot, and Scratch. We consider historical antecedents, technical comparators and design approaches. (Contains 2 footnotes.)
Descriptors: Computer Science Education, Programming, Educational History, Computer Assisted Instruction
Cooper, Stephen – ACM Transactions on Computing Education, 2010
This article explores the major design characteristics (both pedagogic as well as technical) that helped to shape Alice 2. It identifies several strengths of Alice as well as several weaknesses. An example problem is solved in Alice, covering many of the design characteristics. Finally, the effects and impacts of Alice instruction are presented,…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Science Education, Programming
Carver, Lin; Todd, Carol – Higher Learning Research Communications, 2013
Examination of student comments and end of course surveys from previous courses revealed two content design themes: request for additional graphics and visuals to support content and improved quality and opportunities to master content. Researchers wanted to investigate if incorporating SoftChalk, an e-authoring tool, would effectively address…
Descriptors: Student Attitudes, Mixed Methods Research, Likert Scales, Learner Engagement

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