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Showing 91 to 105 of 211 results Save | Export
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Westera, Wim; Prada, Rui; Mascarenhas, Samuel; Santos, Pedro A.; Dias, João; Guimarães, Manuel; Georgiadis, Konstantinos; Nyamsuren, Enkhbold; Bahreini, Kiavash; Yumak, Zerrin; Christyowidiasmoro, Chris; Dascalu, Mihai; Gutu-Robu, Gabriel; Ruseti, Stefan – Education and Information Technologies, 2020
This article provides a comprehensive overview of artificial intelligence (AI) for serious games. Reporting about the work of a European flagship project on serious game technologies, it presents a set of advanced game AI components that enable pedagogical affordances and that can be easily reused across a wide diversity of game engines and game…
Descriptors: Artificial Intelligence, Educational Games, Educational Technology, Computer Software
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Qiao Wang; Ralph L. Rose; Ayaka Sugawara; Naho Orita – Vocabulary Learning and Instruction, 2025
VocQGen is an automated tool designed to generate multiple-choice cloze (MCC) questions for vocabulary assessment in second language learning contexts. It leverages several natural language processing (NLP) tools and OpenAI's GPT-4 model to produce MCC items quickly from user-specified word lists. To evaluate its effectiveness, we used the first…
Descriptors: Vocabulary Skills, Artificial Intelligence, Computer Software, Multiple Choice Tests
Nicula, Bogdan; Dascalu, Mihai; Newton, Natalie N.; Orcutt, Ellen; McNamara, Danielle S. – Grantee Submission, 2021
Learning to paraphrase supports both writing ability and reading comprehension, particularly for less skilled learners. As such, educational tools that integrate automated evaluations of paraphrases can be used to provide timely feedback to enhance learner paraphrasing skills more efficiently and effectively. Paraphrase identification is a popular…
Descriptors: Computational Linguistics, Feedback (Response), Classification, Learning Processes
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Merz, G. Russell; Ward, Jamie; Qrunfleh, Sufian; Gibson, Bud – Higher Education, Skills and Work-based Learning, 2022
Purpose: The purpose of this paper is to describe the role and characteristics of the summer internship program (Digital Summer Clinic) delivered by Eastern Michigan University. The authors report the results of an exploratory study of interns participating in the Digital Summer Clinic over a five-year time period. The study captures and analyzes…
Descriptors: Marketing, Internship Programs, Natural Language Processing, Computer Software
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Mao, Ye; Shi, Yang; Marwan, Samiha; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2021
As students learn how to program, both their programming code and their understanding of it evolves over time. In this work, we present a general data-driven approach, named "Temporal-ASTNN" for modeling student learning progression in open-ended programming domains. Temporal-ASTNN combines a novel neural network model based on abstract…
Descriptors: Programming, Computer Science Education, Learning Processes, Learning Analytics
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Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
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Keezhatta, Muhammed Salim – Arab World English Journal, 2019
Natural Language Processing (NLP) platforms have recently reported a higher adoption rate of Artificial Intelligence (AI) applications. The purpose of this research is to examine the relationship between NLP and AI in the application of linguistic tasks related to morphology, parsing, and semantics. To achieve this objective, a theoretical…
Descriptors: Models, Correlation, Natural Language Processing, Artificial Intelligence
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Zhongdi Wu; Eric Larson; Makoto Sano; Doris Baker; Nathan Gage; Akihito Kamata – Grantee Submission, 2023
In this investigation we propose new machine learning methods for automated scoring models that predict the vocabulary acquisition in science and social studies of second grade English language learners, based upon free-form spoken responses. We evaluate performance on an existing dataset and use transfer learning from a large pre-trained language…
Descriptors: Prediction, Vocabulary Development, English (Second Language), Second Language Learning
Cai, Zhiqiang; Siebert-Evenstone, Amanda; Eagan, Brendan; Shaffer, David Williamson; Hu, Xiangen; Graesser, Arthur C. – Grantee Submission, 2019
Coding is a process of assigning meaning to a given piece of evidence. Evidence may be found in a variety of data types, including documents, research interviews, posts from social media, conversations from learning platforms, or any source of data that may provide insights for the questions under qualitative study. In this study, we focus on text…
Descriptors: Semantics, Computational Linguistics, Evidence, Coding
Dipto Das – ProQuest LLC, 2024
Through colonialism, external forces can alter and shift social structures and practices. It causes trans-generational, often normalized, invisible, and profound marginalization of the collective identities of local and indigenous populations. Decolonization is the resisting and undoing of colonial impacts. It's the process of reforming a…
Descriptors: Colonialism, Social Structure, Disadvantaged, Self Concept
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Kim, Byungsoo; Yu, Hangyeol; Shin, Dongmin; Choi, Youngduck – International Educational Data Mining Society, 2021
The needs for precisely estimating a student's academic performance have been emphasized with an increasing amount of attention paid to Intelligent Tutoring System (ITS). However, since labels for academic performance, such as test scores, are collected from outside of ITS, obtaining the labels is costly, leading to label-scarcity problem which…
Descriptors: Academic Achievement, Intelligent Tutoring Systems, Prediction, Scores
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Haapanen, Lauri; Leppänen, Leo – AILA Review, 2020
The amount of available digital data is increasing at a tremendous rate. These data, however, are of limited use unless converted into a user-friendly form. We took on this task and built a natural language generation (NLG) driven system that generates journalistic news stories about elections without human intervention. In this paper, after…
Descriptors: News Reporting, Journalism, Elections, Computational Linguistics
Kaltman, Eric – ProQuest LLC, 2017
Computer games are now a significant cultural phenomenon, and a significant artistic output of humanity. However, little effort and attention have been paid to how the medium of games and interactive software developed, and even less to the historical storage of software development documentation. This thesis borrows methodologies and practices…
Descriptors: Computer Games, Computer Software, Interaction, Cultural Influences
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Chukharev-Hudilainen, Evgeny; Ockey, Gary J. – ETS Research Report Series, 2021
This paper describes the development and evaluation of Interaction Competence Elicitor (ICE), a spoken dialog system (SDS) for the delivery of a paired oral discussion task in the context of language assessment. The purpose of ICE is to sustain a topic-specific conversation with a test taker in order to elicit discourse that can be later judged to…
Descriptors: Intercultural Communication, Oral Language, Communicative Competence (Languages), Error Analysis (Language)
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Sengupta, Souvik; Dasgupta, Ranjan – Education and Information Technologies, 2017
This paper proposes a new methodology for checking conformance of the software architectural design of Learning Management System (LMS) to Learning Technology System Architecture (LTSA). In our approach, the architectural designing of LMS follows the formal modeling style of Acme. An ontology is built to represent the LTSA rules and the software…
Descriptors: Integrated Learning Systems, Educational Technology, Computer Software, Architecture
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