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Geissler, Jason; Knott, Patrick J.; Vazquez, Matthew R.; Wright, John R., Jr. – Technology Teacher, 2004
Robots make a wonderful context for teaching students about many concepts important to technological literacy. They can provide an authentic context and produce high levels of motivation. According to Standards for Technological Literacy: Content for the Study of Technology (STL) (ITEA, 2000, 2002), there are six core concepts that should be…
Descriptors: Robotics, Computer Simulation, Computer Software, Technological Literacy
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Seth, Abhishek; Smith, Shana S.-F. – Journal of Technology Studies, 2004
Virtual reality (VR), as an emerging visualization technology, has introduced an unprecedented communication method for collaborative design. VR refers to an immersive, interactive, multisensory, viewer-centered, 3D computer-generated environment and the combination of technologies required to build such an environment. This article introduces the…
Descriptors: Computer Simulation, Computer Assisted Design, Computers, Cooperation
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Meara, Paul – International Journal of English Studies, 2007
This paper describes a set of simulations which explore the way different features of lexical organisation affect the probability of finding a pair of associated words in a set of five randomly selected words. The simulation is equivalent to giving Ss a set of five words and asking if they can identify a pair of associated words among them. The…
Descriptors: Second Language Learning, Associative Learning, Vocabulary Development, Simulation
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Castle, Karen J. – Journal of Chemical Education, 2007
In this undergraduate physical chemistry laboratory experiment, students acquire a high-resolution infrared absorption spectrum of carbon dioxide and use their data to show that the rotational-vibrational state populations follow a Boltzmann distribution. Data are acquired with a mid-infrared laser source and infrared detector. Appropriate…
Descriptors: Chemistry, Laboratory Experiments, Spectroscopy, Science Instruction
Morgil, Inci; Gungor Seyhan, Hatice; Ural Alsan, Evrim; Temel, Senar – Online Submission, 2008
Students perform intensive web-based applications during their education. One of these is project-based application. In this study, the effect of web based project applications on students' attitudes towards chemistry has been investigated. 42 students attending Hacettepe University, Faculty of Education, and Department of Chemistry Education have…
Descriptors: Student Attitudes, Chemistry, Computer Software, Measures (Individuals)
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Tatar, Deborah; Roschelle, Jeremy; Knudsen, Jennifer; Shechtman, Nicole; Kaput, Jim; Hopkins, Bill – Journal of the Learning Sciences, 2008
We report on the initial attempts at evaluating "at scale" a particular technological/curricular innovation that enables more students to develop deeper knowledge. The methods, issues, and findings of the current pilot experiment speak not only to the success of SimCalc MathWorlds, the focus of our research program, but also to the…
Descriptors: Constructivism (Learning), Computer Assisted Instruction, Measures (Individuals), Mathematics Teachers
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Powell, James; Wright, Theo; Newland, Paul; Creed, Chris; Logan, Brian – British Journal of Educational Technology, 2008
Is it possible to educate a fire officer to deal intelligently with the command and control of a major fire event he will never have experienced? The authors of this paper believe there is, and present here just one solution to this training challenge. It involves the development of an intelligent simulation based upon computer managed interactive…
Descriptors: Fire Protection, Fire Science Education, Artificial Intelligence, Case Studies
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Canada, Dan; Goering, Dave – Mathematics Teacher, 2008
Played in university classes for preservice teachers as well as in middle and high schools, the River Crossing Game depends on the sum of tosses of two fair dice. This paper describes the game as well as some lines of thinking about winning strategies, which are not obvious even with an understanding of the overall distribution for the sum of two…
Descriptors: Preservice Teachers, Secondary School Mathematics, Preservice Teacher Education, Middle School Students
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Liao, Ching-Jung; Chou, Chien-Chih; Yang, Jin-Tan David – International Journal of Distance Education Technologies, 2009
The purpose of this study is to incorporate adaptive ontology into ubiquitous learning grid to achieve seamless learning environment. Ubiquitous learning grid uses ubiquitous computing environment to infer and determine the most adaptive learning contents and procedures in anytime, any place and with any device. To achieve the goal, an…
Descriptors: Individualized Instruction, Simulation, Educational Environment, College Freshmen
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Li, Yi-Hsung; Dow, Chyi-Ren; Lin, Cheng-Min; Chen, Sheng-Chang; Hsu, Fu-Wei – International Journal of Distance Education Technologies, 2009
Innovations in network and information technology have transformed traditional classroom lectures into new approaches that have given universities the opportunity to create a virtual laboratory. However, there is no systematic framework in existing approaches for the development of virtual laboratories. Further, developing a virtual laboratory…
Descriptors: Laboratories, Program Development, Program Implementation, College Instruction
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Murray, Melissa; Tenenbaum, Gerson – Journal of Educational Computing Research, 2010
Physical activity participation rates in the United States have been in steady decline for the last 25 years, so much so that 60% of youth ages 9-13 years get no physical activity outside of school. This state of inactivity indicates that promoting participation in physical activity at a young age is of importance. For the present study, a…
Descriptors: Control Groups, Self Efficacy, Epistemology, Physical Fitness
Muraki, Eiji – 1992
RESGEN is a computer program designed to generate simulated latent trait distributions and then dichotomous or polytomous item responses based on item response models. The latent trait distributions can be univariate or multivariate normal, log-normal, uniform, or gamma. The item response models utilized in this program may have characteristics…
Descriptors: Computer Software, Computer Software Development, Item Response Theory, Models
Halford, Graeme S.; And Others – 1991
This paper describes a computer model that simulates the way children develop the reasoning skills of transitive inference and the construction of ordered sets. The computer model begins from general operations, such as setting and removing goals, storing and retrieving information, comparing elements to find matches, reading premises, and giving…
Descriptors: Children, Cognitive Development, Computer Simulation, Computer Software
Batley, Rose-Marie; Boss, Marvin W. – 1989
The purpose of this study was to assess the effects of correlated dimensions and differential ability on one dimension on parameter estimation when using a two-dimensional item response theory model. Multidimensional analysis of simulated two-dimensional item response data fitting the M2PL model of M. D. Reckase (1985, 1986) was conducted using…
Descriptors: Aptitude Tests, Computer Simulation, Computer Software, Estimation (Mathematics)
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Yen, Wendy M. – Psychometrika, 1987
Comparisons are made between BILOG version 2.2 and LOGIST 5.0 version 2.5 in estimating the item parameters, traits, item characteristic functions, and test characteristic functions for the three-parameter logistic model. Speed and accuracy are reported for a number of 10, 20, and 40-item tests. (Author/GDC)
Descriptors: Comparative Analysis, Computer Simulation, Computer Software, Item Analysis
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