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Wheeler, Eric S. – E-Learning, 2009
Human language is a rich and complex part of human behaviour that can be studied in many ways. The author and his colleagues are developing an application that accepts simple texts as input and presents an animated display of characters acting out the text. It mimics the human visualization of texts, the so-called Theatre of the Mind. In so doing,…
Descriptors: Visualization, Language Processing, Program Descriptions, Literacy
Hurd, Steve – Curriculum Journal, 2009
This article reports the findings and draws lessons from a major twenty-year longitudinal study of computer use in economics and business studies teaching in UK secondary schools. Over the period, the level and pattern of computer use within subject lessons has changed substantially. In particular, there has been a progressive shift away from…
Descriptors: Foreign Countries, Longitudinal Studies, Computer Assisted Instruction, Business Education
Chang, Rosemary L.; Richardson, Jennifer C.; Banky, George P.; Coller, Brianno D.; Jaksa, Mark B.; Lindsay, Euan D.; Maier, Holger R. – Advances in Engineering Education, 2011
This paper reports on an investigation of student engagement with e-learning, using practitioner reflection as a lens. Five e-learning practitioners each provided a case study from their teaching, which was the focus of practitioners' reflective accounts. Each of the practitioners had used e-learning as a way of promoting both learning and…
Descriptors: Teacher Attitudes, Engineering Education, Learner Engagement, Electronic Learning
Magdas, Ioana; Bontea, Timea – Acta Didactica Napocensia, 2011
Many teachers and people in educational institutions consider it necessary to prepare children for living in a computerized society. The Internet offers an incredible number of opportunities for teachers. The Web offer of e-learning open source platforms reached an impressive configuration. In this article, we present an educational software for…
Descriptors: Competence, Computer Literacy, Grade 12, Courseware
Triantafyllakos, George; Palaigeorgiou, George; Tsoukalas, Ioannis A. – Computers & Education, 2011
In this paper, we present a framework for the development of collaborative design games that can be employed in participatory design sessions with students for the design of educational applications. The framework is inspired by idea generation theory and the design games literature, and guides the development of board games which, through the use…
Descriptors: Computer Software, Social Influences, Instructional Design, Cooperative Learning
Wong, Lung-Hsiang; Chai, Ching-Sing; Gao, Ping – Turkish Online Journal of Educational Technology - TOJET, 2011
This paper reports an exploratory study on Singapore secondary and primary school students' perceptions and behaviors on using a variety of Chinese input methods for Chinese composition writing. Significant behavioral patterns were uncovered and mapped into a cognitive process, which are potentially critical to the training of students in…
Descriptors: Foreign Countries, Writing (Composition), Student Attitudes, Second Language Learning
Omar, Che Abdul Majid Bin Che; Dahan, Hassan Basri Awang Mat – Turkish Online Journal of Educational Technology - TOJET, 2011
This is an action research to develop an E-Dictionary for the use with Maharah al-Qiraah (Reading skills) textbook at a matriculation centre. The research attempts to answer four research questions: a) What is the database model for an electronic dictionary using Microsoft Access for the use with Maharah al-Qiraah textbook? b) What are the…
Descriptors: Foreign Countries, Semitic Languages, Textbook Content, Textbooks
Measurement of "g'" by Means of the "Improper" Use of Sound Card Software: A Multipurpose Experiment
Ganci, S. – Physics Education, 2008
A well-known experiment for the measurement of the acceleration of gravity is carried out on a personal computer using standard software for a sound card in a non-canonical way, which provides an improved, more accurate, result and is a useful teaching method for a traditional classroom experiment. (Contains 3 figures and 1 footnote.)
Descriptors: Physics, Computer Software, Teaching Methods, Computer Assisted Instruction
Lopez-Real, Francis – Mathematics Teaching Incorporating Micromath, 2008
While the author was searching the web, he came across an article by Michael Keyton of IMSA (Illinois Mathematics and Science Academy) called "Theorems of mystery". The phrase is Keyton's own, and he defines such a theorem as "a result that has considerable structure with minimal hypotheses." The simplest of his 10 examples is one that many…
Descriptors: Mathematics Instruction, Mathematical Logic, Geometric Concepts, Geometry
Maurer, Hermann; Khan, Muhammad Salman – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to provide a scientometric and content analysis of the studies in the field of e-learning that were published in five Social Science Citation Index (SSCI) journals ("Journal of Computer Assisted Learning, Computers & Education, British Journal of Educational Technology, Innovations in Education and Teaching…
Descriptors: Electronic Learning, Computer Assisted Instruction, Charts, Visualization
Whalen, Christina; Moss, Debbie; Ilan, Aaron B.; Vaupel, Manya; Fielding, Paul; MacDonald, Kevin; Cernich, Shannon; Symon, Jennifer – Autism: The International Journal of Research and Practice, 2010
Computer Assisted Instruction (CAI) has shown increased popularity recently and there are many studies showing promise for this approach for children with Autism Spectrum Disorders (ASD). However, there are no between-subject studies to date assessing the efficacy of CAI with this population. In this study, 47 preschool and K-1 students in ASD…
Descriptors: Educational Technology, Autism, Computer Assisted Instruction, Computer Software
Baki, Adnan; Kosa, Temel; Guven, Bulent – British Journal of Educational Technology, 2011
The study compared the effects of dynamic geometry software and physical manipulatives on the spatial visualisation skills of first-year pre-service mathematics teachers. A pre- and post-test quasi-experimental design was used. The Purdue Spatial Visualisation Test (PSVT) was used for the pre- and post-test. There were three treatment groups. The…
Descriptors: Control Groups, Quasiexperimental Design, Computer Software, Comparative Analysis
Fraser, Virginia; Garofalo, Joe; Juersivich, Nicole – Journal of Technology and Teacher Education, 2011
In this paper, we report on (1) how preservice secondary mathematics teachers (PSMTs), who had experiences doing and practice-teaching mathematics in a technology-rich environment, subsequently used this technology when planning lessons and (2) how the use of technology affected other aspects of the PSMTs' quality of classroom life. These results…
Descriptors: Student Teaching, Student Teachers, Teacher Education Programs, Mathematics Teachers
Brown, David J.; McHugh, David; Standen, Penny; Evett, Lindsay; Shopland, Nick; Battersby, Steven – Computers & Education, 2011
The research reported here is part of a larger project which seeks to combine serious games (or games-based learning) with location-based services to help people with intellectual disabilities and additional sensory impairments to develop work based skills. Specifically this paper reports on where these approaches are combined to scaffold the…
Descriptors: Feedback (Response), Mental Retardation, Mobility, Psychoeducational Methods
Allwood, Dan A.; Dean, Julian; Bryan, Matthew T.; Baker, Alan – Physics Education, 2009
Finite element modelling software has been used to allow secondary school students to study nanoscale magnetic materials for hard drive recording applications. The students were introduced to the basic concepts of finite element modelling using a freely available internet game before modelling the magnetization reversal of single magnetic grains.…
Descriptors: Scientific Research, Physics, Secondary School Students, Secondary School Science

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