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Peer reviewedTowne, Douglas M.; And Others – Interactive Learning Environments, 1990
Explains the Intelligent Maintenance Training System that allows a nonprogramming subject matter expert to produce an interactive graphical model of a complex device for computer simulation. Previous simulation-based training systems are reviewed; simulation algorithms are described; and the student interface is discussed. (Contains 24…
Descriptors: Algorithms, Artificial Intelligence, Authoring Aids (Programming), Computer Assisted Instruction
Peer reviewedGerson, Charles W. – Journal of Educational Technology Systems, 1995
Examines simulator classification and design in light of new technology, current research, and a changing focus for using flight simulators in the military, and proposes a selective task trainer that addresses the expert's performance needs. Highlights include motor skill physiology; retention; automaticity skills; the novice to expert…
Descriptors: Computer Simulation, Computer Software, Flight Training, Literature Reviews
Peer reviewedSchruben, Lee W. – Journal of Computing in Higher Education, 1992
SIGMA (Simulation Graphical Modeling and Analysis) is a computer graphics environment for building, testing, and experimenting with discrete event simulation models on personal computers. It uses symbolic representations (computer animation) to depict the logic of large, complex discrete event systems for easier understanding and has proven itself…
Descriptors: Classroom Techniques, Comprehension, Computer Graphics, Computer Science Education
Peer reviewedXu, Li D.; Li, Ling X. – Information Processing and Management, 1992
Provides a conceptual framework for information systems (IS) that can be used in AIDS intervention and prevention (AIP). System components are analyzed, including a database, decision support systems (DSS), expert systems, and software; potential applications of ISAIP are suggested; and an example of a system implemented at Wright State University…
Descriptors: Acquired Immune Deficiency Syndrome, Computer Simulation, Computer Software, Computer System Design
Noble, Tracy; Nemirovsky, Ricardo; Dimattia, Cara; Wright, Tracey – International Journal of Computers for Mathematical Learning, 2004
In this article, we will describe the results of a study of 6th grade students learning about the mathematics of change. The students in this study worked with software environments for the computer and the graphing calculator that included a simulation of a moving elevator, linked to a graph of its velocity vs. time. We will describe how the…
Descriptors: Grade 6, Computers, Motion, Learning Processes
Segawa, Eisuke – Journal of Educational and Behavioral Statistics, 2005
Multi-indicator growth models were formulated as special three-level hierarchical generalized linear models to analyze growth of a trait latent variable measured by ordinal items. Items are nested within a time-point, and time-points are nested within subject. These models are special because they include factor analytic structure. This model can…
Descriptors: Bayesian Statistics, Mathematical Models, Factor Analysis, Computer Simulation
Hetzroni, Orit E.; Tannous, Juman – Journal of Autism and Developmental Disorders, 2004
This study investigated the use of computer-based intervention for enhancing communication functions of children with autism. The software program was developed based on daily life activities in the areas of play, food, and hygiene. The following variables were investigated: delayed echolalia, immediate echolalia, irrelevant speech, relevant…
Descriptors: Autism, Children, Computer Software, Play
Smith, Rachel S., Ed. – New Media Consortium, 2008
The conference proceedings include the following papers: (1) Digital Storytelling: An Alternative Instructional Approach (Ruben R. Puentedura); (2) Digital Storytelling: Old Ways, New Tools (Laurie Burruss); (3) The Adding Machine: Remote Digital Storytelling and Performance (George Brown and James Ferolo); (4) Building and Supporting a…
Descriptors: Conferences (Gatherings), Creativity, Educational Innovation, Story Telling
Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Oner, Diler – International Journal of Computer-Supported Collaborative Learning, 2008
In this paper, I review both mathematics education and CSCL literature and discuss how we can better take advantage of CSCL tools for developing mathematical proof skills. I introduce a model of proof in school mathematics that incorporates both empirical and deductive ways of knowing. I argue that two major forces have given rise to this…
Descriptors: Mathematics Education, Computer Software, Mathematical Logic, Geometry
Romeu, Jorge Luis – Journal of Educational Technology Systems, 2008
This article discusses our teaching approach in graduate level Engineering Statistics. It is based on the use of modern technology, learning groups, contextual projects, simulation models, and statistical and simulation software to entice student motivation. The use of technology to facilitate group projects and presentations, and to generate,…
Descriptors: Classroom Techniques, Computer Software, Engineering Education, Educational Technology
Highsmith, Joni Bitman – 1997
Car Builder is a scientific CD-ROM-based simulation program that lets students design, construct, modify, test, and compare their own cars. Students can design sedans, four-wheel-drive vehicles, vans, sport cars, and hot rods. They may select for aerodynamics, power, and racing ability, or economic and fuel efficiency. It is a program that teaches…
Descriptors: Computer Software, Design, Educational Technology, Elementary Secondary Education
Renk, Jeffrey M.; And Others – 1993
This paper examines how visual information strategies may be used to facilitate the development of mental models. Topics covered include: definition of mental models; mental models and visual information; mental modeling concepts; power of modeling, including examples related to physical science, mathematics, writing, and depth of processing;…
Descriptors: Cognitive Processes, Computer Simulation, Computer Software, Information Transfer
Kramer, Karen L., Comp.; Combs, Carl B., Comp. – 1991
This catalog contains entries on new and important issues in support of entrepreneurial education in the United States. The bibliography contains five categories of entries: (1) articles; (2) books and reports; (3) curricula and textbooks; (4) videotapes and films; and (5) computer simulations and software. The information is presented in…
Descriptors: Books, Business Administration Education, Clearinghouses, Computer Simulation
Beins, Bernard C. – 1985
The use of computers in the classroom has been touted as an important innovation in education. This article features some recently developed software for use in teaching psychology and different approaches to classroom computer use. Uses of software packages for psychological research designs are included as are applications and limitations of…
Descriptors: Computer Literacy, Computer Oriented Programs, Computer Simulation, Computer Software

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