NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 7 results Save | Export
Peer reviewed Peer reviewed
Conkright, Thomas D.; Joliat, Judy – Journal of Interactive Instruction Development, 1996
Discusses the challenges, solutions, and compromises involved in creating computer-delivered training courseware for Apollo Travel Services, a company whose 50,000 agents must access a mainframe from many different computing configurations. Initial difficulties came in trying to manage random access memory and quicken response time, but the future…
Descriptors: Computer Software Development, Courseware, Industrial Training, Problems
Peer reviewed Peer reviewed
Golas, Katherine C.; Montag, Bruce C. – Journal of Interactive Instruction Development, 1996
Describes the evolution and emergence of three-dimensional media (3D) as interactive courseware. Topics of discussion include how the new media is developed; what training applications it can offer; systems requirements in hardware and architecture; specific tasks and phases in the development process; costs; and advantages and limitations. (BEW)
Descriptors: Computer Software Development, Costs, Courseware, Educational Media
Peer reviewed Peer reviewed
Hamilton, Gregory C. – Journal of Interactive Instruction Development, 1997
Discussion of the Instructional Systems Development (ISD) model for developing instructional materials focuses on a computer program that integrates the tasks of course mapping, flowcharting, storyboarding, screen layout, and testing for courseware development. Authoring is practically eliminated, resulting in a significant time savings.…
Descriptors: Computer Software, Computer Software Development, Courseware, Evaluation Methods
Peer reviewed Peer reviewed
Majchrzak, Tina L. – Journal of Interactive Instruction Development, 1996
Describes and compares two methods for developing multimedia courseware for use on the Internet: an authoring tool called Shockwave, and an object-oriented language called Java. Topics include vector graphics, browsers, interaction with network protocols, data security, multithreading, and computer languages versus development environments. (LRW)
Descriptors: Authoring Aids (Programming), Comparative Analysis, Computer Graphics, Computer Software Development
Peer reviewed Peer reviewed
Ramsey, Bonnie Becker; Murphy, Pat – Journal of Interactive Instruction Development, 1996
This article uses the example of a single training course to show how to incorporate human factors into the interactive multimedia courseware development process. Three types of testing to identify human factors issues in courseware are discussed: usability testing, pilot testing, and field testing. (Author/LRW)
Descriptors: Computer Software Development, Course Content, Courseware, Field Tests
Peer reviewed Peer reviewed
Metcalf, Karen K.; Barlow, Amy; Hudson, Lisa; Jones, Elizabeth; Lyons, Dennis; Piersall, James; Munfus, Laureen – Journal of Interactive Instruction Development, 1998
Provides guidelines on how to adapt common games such as checkers, tic tac toe, obstacle courses, and memory joggers into interactive games in multimedia courseware. Emphasizes creating generic games that can be recycled and used for multiple topics to save development time and keep costs low. Discusses topic themes, game structure, and…
Descriptors: Computer Games, Computer Software Development, Computer Uses in Education, Cost Effectiveness
Peer reviewed Peer reviewed
Cavanagh, Thomas; Dickenson, Sabrina; Brandt, Suzanne – Journal of Interactive Instruction Development, 1999
Describes the CTP (Cooperation, Technology, and Performance) model and explains how it is used by the Department of Veterans Affairs-Veteran's Benefit Administration (VBA) for training. Discusses task analysis; computer-based training; cooperative-based learning environments; technology-based learning; performance-assessment methods; courseware…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Software Development, Cooperative Learning