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Peer reviewed Peer reviewed
Bauza, Guillem Bou; Gelabert, Miquel Essomba – Educational Media International, 1995
A computer game was created to increase student awareness of major philosophical and ethical questions, and to teach them to analyze the history of humanity from a multicultural perspective. Discussion includes objectives, strategy, design, how pedagogical requirements are met, and initiating changes in attitudes. (AEF)
Descriptors: Attitude Change, Computer Games, Computer Software Development, Courseware
Peer reviewed Peer reviewed
Weller, Herman G.; And Others – Computers in the Schools, 1994
Discussion of hypermedia-based instruction (HBI) focuses on the effects of cognitive style on student achievement. The development of interactive software for eighth-grade students studying computer ethics is described; gender differences are examined; problems are identified; and information-accessing frequency is discussed. (LRW)
Descriptors: Academic Achievement, Cognitive Style, Computer Assisted Instruction, Computer Literacy
Weller, Herman G.; And Others – Computing Teacher, 1992
Discussion of establishing students' values concerning the ethics of computer use highlights the design and development of a hypermedia program for eighth grade students that addresses computer ethics issues. Results of initial use of the program focus on the effect of cognitive style on students' learning. (eight references) (LRW)
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Literacy, Computer Software Development