Descriptor
Computer Software Development | 6 |
Courseware | 6 |
Student Projects | 6 |
Educational Technology | 5 |
Hypermedia | 4 |
Computer Networks | 3 |
Cooperative Learning | 3 |
Computer Assisted Instruction | 2 |
Computer Mediated… | 2 |
Computer Uses in Education | 2 |
Elementary Secondary Education | 2 |
More ▼ |
Source
Meridian | 1 |
Author
O'Neill, D. Kevin | 2 |
Edelson, Daniel | 1 |
Gomez, Louis M. | 1 |
Ingham, Donella, Ed. | 1 |
Krawchuk, Cheryl | 1 |
Love, Mary S. | 1 |
Luke, Nancy | 1 |
Means, H. Willis | 1 |
Rieber, Lloyd P. | 1 |
Smith, Jan | 1 |
Publication Type
Reports - Descriptive | 4 |
Speeches/Meeting Papers | 4 |
Collected Works - Proceedings | 1 |
Journal Articles | 1 |
Reports - Research | 1 |
Education Level
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Edelson, Daniel; O'Neill, D. Kevin – 1994
The Collaboratory Notebook is a networked hypermedia database that allows students to collaborate on scientific inquiries across boundaries of time and space. Developed as part of the Learning Through Collaborative Visualization (CoVis) networking testbed, sponsored by the National Science Foundation, this software expands on the idea of…
Descriptors: Computer Mediated Communication, Computer Networks, Computer Software Development, Courseware
O'Neill, D. Kevin; Gomez, Louis M. – 1994
The Collaboratory Notebook, developed as part of the Learning Through Collaborative Visualization Project (CoVis), is a networked, multimedia knowledge-building environment which has been designed to help students, teachers and scientists share inquiry over the boundaries of time and space. CoVis is an attempt to change the way that science is…
Descriptors: Computer Mediated Communication, Computer Networks, Computer Software Development, Cooperative Learning

Rieber, Lloyd P.; Luke, Nancy; Smith, Jan – Meridian, 1998
Describes KID DESIGNER, a project that emphasizes play as a lifelong learning process by teaching elementary school students how to design their own educational computer games that embed content from subjects studied in the classroom. Topics include constructivism; cooperative learning; project-based activities; prior learning; group dynamics; and…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software Development, Constructivism (Learning)
Means, H. Willis; Love, Mary S. – 1999
Pre-service elementary education teachers who were enrolled in an educational technology course participated in a semester-long collaboration with technology. The course provided them with the opportunity to apply previously learned theory and to assess, design, develop, and implement solutions to educational problems. The course culminated in…
Descriptors: Computer Software Development, Computer Uses in Education, Cooperative Learning, Course Evaluation
Ingham, Donella, Ed. – 1994
These conference proceedings address the capabilities of technology in education. Papers and summaries of presentations are provided on topics such as: grants for educational technologies; telecomputing and electronic mail projects; instructional software and hypermedia design projects; curriculum integration; local control of the Internet;…
Descriptors: Computer Networks, Computer Simulation, Computer Software Development, Computer Uses in Education
Krawchuk, Cheryl – 1998
This paper discusses the ongoing prototype of the Software Collaboration Model designed to meet the needs of both public and higher education. The model is based on instructional design principles and proposes that both public and higher education institutions can benefit through the collaboration of senior software design students and inservice…
Descriptors: College School Cooperation, College Seniors, Communication (Thought Transfer), Computer Assisted Instruction