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Johnson, Robin; Sime, Julie-Ann – Instructional Science, 1998
Examines GTE (Generic Tutoring Environment) from an authoring perspective, describes how GTE may be used to create courseware, and reviews potential difficulties that authors face when using such a tool. Summarizes two studies that investigated how authors used GTE and concludes that GTE designs are difficult for authors to test and evaluate.…
Descriptors: Authoring Aids (Programming), Computer Software Development, Courseware, Evaluation Methods

Sugar, William A. – Journal of Research on Computing in Education, 2001
Describes how novice software designers interpreted usability sessions and how the designers responded to users' reactions to their prototypes. Describes qualitative analysis of class projects, usability sessions, and interviews with graduate students and proposes recommendations on how to improve the training of educational software developers.…
Descriptors: Class Activities, Computer Software Development, Courseware, Designers
Spector, Michael J.; Whitehead, Larry K. – 1994
Researchers are developing automated instructional design systems which guide subject matter experts (SMEs) through the complexities of courseware development. Enabling SMEs to perform many of the authoring activities associated with courseware development has two distinct advantages: (1) costs are contained; and (2) SMEs can make optional use of…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Hypermedia

Liu, David; Beamer, Linda – Business Communication Quarterly, 1997
Describes the creation of a multimedia intercultural business communication program, intended as an effective instructional tool both for students and business professionals. Describes the course content and the seven steps in developing the multimedia hypertext. (SR)
Descriptors: Business Communication, Computer Software Development, Course Content, Courseware

Sejourne, Arnauld – Educational Media International, 2002
Presents research in physics education whose main aim is to design hypermedia software dedicated to science teaching on the basis of learning hypotheses related to the knowledge to be learned. Includes a theoretical framework; design principles; and an example of the application of the framework. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Hypermedia

Kynigos, Chronis – Journal of Educational Computing Research, 2002
Discusses methodological issues of mathematical microworld development integrated with generating innovation in school settings. Includes experiences in developing a component architecture for educational software based on Logo as a scripting language and discusses problems of collaboration between organizations and people of differing expertise…
Descriptors: Computer Software Development, Courseware, Educational Innovation, Foreign Countries

Collis, Betty A.; De Diana, Italo – Journal of Research on Computing in Education, 1990
Provides an example that illustrates the interrelationship of the factors that influence educational software portability. Nielsen's seven-level approach to human-computer interaction is used as the basis for a model for factors that influence portability, and five phases in the life cycle of a software product being adapted are considered. (10…
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Man Machine Systems
Lam, Anton S. Y.; Chang, C. S. – Educational Technology, 1992
Describes the design of a prototype of a computerized courseware production and presentation system that provides a user-friendly environment for the creation, maintenance, and presentation of courseware. Object-oriented material is discussed, types of operations that may act on the objects are explained, and interaction techniques are described.…
Descriptors: Authoring Aids (Programing), Computer Software Development, Courseware, Man Machine Systems

Oliveira, Osvaldo Luiz de; Baranauskas, Maria Cecilia Calani – British Journal of Educational Technology, 2000
Presents a group of semiotic principles for software design and uses them to show how they explain different educational possibilities. Discusses interface design and describes Theater in the Computer, a software environment for children, to illustrate semiotic-based principle of interface design. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer Interfaces, Computer Software Development, Computer System Design

Crosier, Joanna K.; Cobb, Sue; Wilson, John R. – Computers & Education, 2002
Discusses a three-year research project in which a virtual environment to teach radioactivity in secondary schools in the United Kingdom was developed and tested. Emphasizes the importance of involving teachers through the development process and confirms the importance of school-based evaluation studies in the development and evaluation of…
Descriptors: Computer Software Development, Computer Software Evaluation, Courseware, Foreign Countries

Golden, Diane Cordry – Journal of Special Education Technology, 2002
This status report on instructional software accessibility for individuals with disabilities notes current initiatives to further instructional technology accessibility and reports on a survey of 19 major companies producing instructional software. Only two responses reflected awareness of accessibility considerations and all the remaining…
Descriptors: Accessibility (for Disabled), Computer Software Development, Courseware, Disabilities

Uden, Lorna – Journal of Computing in Higher Education, 2002
Describes development of the Courseware Engineering Methodology (CEM), created to guide novices in designing effective courseware. Discusses CEM's four models: pedagogical (concerned with the courseware's pedagogical aspects), conceptual (dealing with software engineering), interface (relating to human-computer interaction), and hypermedia…
Descriptors: Authoring Aids (Programming), Computer Software Development, Courseware, Foreign Countries
Gros, Begona; And Others – Educational Technology, 1997
Examines the relationship between instructional design (ID) and courseware development, especially for multimedia and hypermedia systems. Discusses ID models; external and internal reasons for the neglect of models; characteristics of models suitable for multimedia and hypermedia development; and models integrating those characteristics: Guided…
Descriptors: Computer Software Development, Courseware, Hypermedia, Instructional Design
Sonwalkar, Nishikant – Syllabus, 2002
Discussion of learning technology standards focuses on acceptance and implementation, illustrated by SCORM specifications as applied to courseware development. Highlights include course structure; content hierarchy; multimedia assets; sharable content objects (SCOs); content aggregation; content packaging; categories of metadata; and content…
Descriptors: Computer Software Development, Content Analysis, Course Content, Courseware

Gray, D. E.; Black, T. R. – Computers and Education, 1994
Defines prototyping as an original version or model on which a completed software system for computer-based training is formed; examines the development process of a prototype; describes how prototyping can assist in facilitating communication between educational technology, software engineering, and project management; and discusses why…
Descriptors: Administration, Computer Assisted Instruction, Computer Software Development, Courseware