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Shih, Wen-Chung; Tseng, Shian-Shyong; Yang, Chao-Tung – Computers & Education, 2008
Grid computing environments with abundant resources can support innovative e-Learning applications, and are promising platforms for e-Learning. To support individualized and adaptive learning, teachers are encouraged to develop various teaching materials according to different requirements. However, traditional methodologies for designing teaching…
Descriptors: Teacher Developed Materials, Material Development, Educational Technology, Computer Software
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Nikolic, B.; Radivojevic, Z.; Djordjevic, J.; Milutinovic, V. – IEEE Transactions on Education, 2009
Courses in Computer Architecture and Organization are regularly included in Computer Engineering curricula. These courses are usually organized in such a way that students obtain not only a purely theoretical experience, but also a practical understanding of the topics lectured. This practical work is usually done in a laboratory using simulators…
Descriptors: Instructional Design, Evaluation Criteria, Science Laboratories, Computer Software
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Beishuizen, Jos – Technology, Pedagogy and Education, 2008
Although self-regulated learning is considered as a characteristic of individual students, the question may be raised as to whether a community of learners with its emphasis on inquiry learning in teams of students provides an appropriate environment to acquire and develop active and dynamic self-regulation strategies. Two cases of communities of…
Descriptors: Medical Education, Cancer, Active Learning, Inquiry
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Collins, Michael A. J. – American Biology Teacher, 1991
Some important considerations for potential courseware authors to think about before they enter the authoring process are discussed. A description of the hardware requirements, an evaluation of 11 authoring tools based on quality and cost, and the conclusions are provided. (KR)
Descriptors: Authoring Aids (Programing), Biology, College Science, Computer Assisted Instruction
Phillips, Rob – 1997
Interactive multimedia (IMM) is a technology with the potential to change the way people learn, acquire information, and entertain themselves. This technology brings together a range of fields and requires the skills of professionals from those fields. This handbook offers practical advice on issues related to developing successful interactive…
Descriptors: Case Studies, Computer Interfaces, Computer Software Development, Computer Software Evaluation
Patton, Jan – 1988
This curriculum guide is designed to provide students in grades 11-12 with advanced business computer programming background and skills that will transfer through the 2+2+2 to community colleges participating within Texas and later to four-year participating colleges and universities. Introductory pages list procedures for using the guide;…
Descriptors: Articulation (Education), Behavioral Objectives, College School Cooperation, Competency Based Education