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Showing 1 to 15 of 18 results Save | Export
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Appleton, Luke; Mackie, Joshua – American Biology Teacher, 2019
We review software for exploring biological evolution from a fun and educational perspective. Our goal is to provide a background explanation of the methods used, terminology, and user experience, and learning outcomes of desktop and mobile evolutionary simulators. Freeware and commercial programs are detailed, with a discussion of how certain…
Descriptors: Evolution, Genetics, Science Instruction, Teaching Methods
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Wirjawan, Johannes V. D.; Pratama, Daniel; Pratidhina, Elisabeth; Wijaya, Anthony; Untung, Budijanto; Herwinarso – International Journal of Instruction, 2020
One popular advanced technology nowadays is smartphone. Smartphones allow various functions beyond the traditional function of mobile phones as communication devices. The technology in smartphones has potential applications in many areas including education. In this study, we report our research which aims to: (1) produce a smartphone app as media…
Descriptors: Telecommunications, Handheld Devices, High School Students, Instructional Effectiveness
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Ellis, Jennifer T. – Journal of Chemical Education, 2013
This study was designed to evaluate the effects of a proprietary software program on students' conceptual and visual understanding of dimensional analysis. The participants in the study were high school general chemistry students enrolled in two public schools with different demographics (School A and School B) in the Chattanooga, Tennessee,…
Descriptors: Science Instruction, Secondary School Science, High Schools, Chemistry
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Wu, Yun; Sankar, Chetan S. – Decision Sciences Journal of Innovative Education, 2013
Although students in Introductory Information Systems courses are taught new technology concepts, the complexity and constantly changing nature of these technologies makes it challenging to deliver the concepts effectively. Aiming to improve students' learning experiences, this research utilized the five phases of design science methodology to…
Descriptors: Management Information Systems, Introductory Courses, Experiential Learning, Student Research
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Ting, Choo-Yee; Sam, Yok-Cheng; Wong, Chee-Onn – Computers & Education, 2013
Constructing a computational model of conceptual change for a computer-based scientific inquiry learning environment is difficult due to two challenges: (i) externalizing the variables of conceptual change and its related variables is difficult. In addition, defining the causal dependencies among the variables is also not trivial. Such difficulty…
Descriptors: Concept Formation, Bayesian Statistics, Inquiry, Science Instruction
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Gogus, Aytac – Educational Technology Research and Development, 2013
Cognitive scientists investigate mental models (how humans organize and structure knowledge in their minds) so as to understand human understanding of and interactions with the world. Cognitive and mental model research is concerned with internal conceptual systems that are not easily or directly observable. The goal of this research was to…
Descriptors: Computer Assisted Testing, Computer Software Evaluation, College Students, Comparative Analysis
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Kinchin, Ian M.; Chadha, Deesha; Kokotailo, Patricia – Journal of Further and Higher Education, 2008
As university lecturers select and sequence materials for their teaching, a linear structure emerges by default. Such a structure is made explicit within PowerPoint presentations and may even be amplified as PowerPoint invites the lecturer to reduce content to a bulleted format. Such linear sequences have been related to passive, surface…
Descriptors: Concept Formation, Concept Mapping, Multimedia Instruction, Computer Software Evaluation
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Kim, Julia M.; Hill, Randall W., Jr.; Durlach, Paula J.; Lane, H. Chad; Forbell, Eric; Core, Mark; Marsella, Stacy; Pynadath, David; Hart, John – International Journal of Artificial Intelligence in Education, 2009
Negotiation skills are essential in everyday life, whether in a professional or personal context. Negotiation enables two parties to address misunderstandings and avoid conflicts through an exchange that depends as much on the interpersonal skills of the negotiators as the tactics employed. Acquiring these skills requires not only sound conceptual…
Descriptors: Foreign Countries, Concept Formation, Cultural Context, Intelligent Tutoring Systems
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MacKinnon, Gregory; Saklofske, Jon – Journal of Educational Multimedia and Hypermedia, 2011
A virtual world was created in an effort to supplement the study of the novel "The Natural Daughter". The educational impact of the virtual world experience on college students of English Literature was assessed using concept mapping as a measure of conceptual change. While conceptual change was evident, the origin of the growth was…
Descriptors: Foreign Countries, Computer Assisted Instruction, Internet, Computer Simulation
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Yeh, Kuan-Hue; She, Hsiao-Ching – Computers & Education, 2010
The purpose of this study is to examine the difference in effectiveness between two on-line scientific learning programs--one with an argumentation component and one without an argumentation component--on students' scientific argumentation ability and conceptual change. A quasi-experimental design was used in this study. Two classes of 8th grade…
Descriptors: Experimental Groups, Control Groups, Persuasive Discourse, Chemistry
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Carlson, Suzanne L; White, Steven H. – Journal of Computing in Childhood Education, 1998
Assessed 32 kindergartners' prior knowledge of left and right, then exposed experimental group to software program "Jellybean Hunt" from Edmark Corporation's "Trudy's Time and Place House." Found that students exposed to the software significantly increased their scores on the posttest measure of their understanding of the…
Descriptors: Computer Software, Computer Software Evaluation, Computer Uses in Education, Concept Formation
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Biddlecomb, Barry D.; Whitmire, Bill D. – Mathematics Educator, 1992
Presents the computer microworlds developed by the Children's Construction of Rational Numbers of Arithmetic (Fractions) Project. Provides an overview of three microworlds: Toys; Sticks; and Candybars. Discusses how children are expected to use the microworlds to construct an understanding of rational numbers. (MDH)
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Software Development, Computer Software Evaluation
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Buttles, Sunny – American Biology Teacher, 1992
Describes the effects of one computer program used in a nonmajors biology course to provide a model for implementing and validating the use of software programs that incorporate tutorials with laboratory simulations. (Contains 27 references.) (MDH)
Descriptors: Biology, College Science, Computer Assisted Instruction, Computer Simulation
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Lambeir, Bert; Ramaekers, Stefan – E-Learning, 2006
This article focuses on the changing concepts of the university student and teacher, of learning and teaching, and of the university as such because of the use and integration of electronic learning environments. This mode of digital learning implies important changes in established practices in which students and teachers inevitably take part.…
Descriptors: Electronic Learning, Online Courses, Educational Environment, Educational Practices
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Hativa, Nira; Meidav, Meir – Journal of Computers in Mathematics and Science Teaching, 1991
Described is the use of computer software, with and without guiding text, for a simulation that presents processes related to electric charges and electric forces underlying the electric-pendulum phenomenon. Included are methods for integrating this simulation with actual middle-school science class demonstration. (JJK)
Descriptors: Classroom Techniques, Computer Assisted Instruction, Computer Simulation, Computer Software Evaluation
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