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Klaudia Krenca; Emily Taylor; S. Hélène Deacon – Journal of Research in Reading, 2024
Background: This study examined how children's ability to understand what they read on screens is impacted by two specific digital features: hovering hyperlinks and scrolling. Methods: The participants were 75 English-speaking children (M = 9.90 years, SD = 0.90 years) in Grades 3 to 5 who participated in an online research study. Using a…
Descriptors: Hypermedia, Reading Comprehension, Digital Literacy, Children
Bullock, Emma P.; Roxburgh, Allison L.; Moyer-Packenham, Patricia S.; Bektas, Elif; Webster, Joseph S.; Bullock, Kathleen A. – Journal of Computer Assisted Learning, 2021
This study focused on an examination of how type, quality and children's awareness of design features in digital math games, along with an awareness of the mathematics goals of the game, were related to learning outcomes. We conducted a parallel conversion mixed methods study with 45 students in Grades 3 and 4 (ages 9-10). Students participated in…
Descriptors: Mathematics Instruction, Game Based Learning, Video Games, Outcomes of Education
Fan, Min; Antle, Alissa N.; Warren, Jillian L. – Journal of Educational Computing Research, 2020
In this article, we present a systematic review of literature on augmented reality (AR) supported for early language learning. We analyzed a total of 53 papers from 2010 to 2019 using qualitative analysis with complementary descriptive quantitative analysis. Our findings revealed three main AR learning activities: word spelling games, word…
Descriptors: Computer Simulation, Language Acquisition, Educational Research, Spelling
Office of Educational Technology, US Department of Education, 2017
Seminole County School District is the 12th largest district in Florida and is located northeast of Orlando. The district serves students in grades Prekindergarten through 12. As of 2015-16, the student population was 53% White, 24% Hispanic, and 15% Black. Approximately 47% of students qualify for free or reduced-price lunch, and 4% are…
Descriptors: County School Districts, Preschool Education, Elementary Secondary Education, Superintendents
Schleig, Elisa – Exchange: The Early Childhood Leaders' Magazine Since 1978, 2012
Early childhood educators are aware of the great importance of having parents involved and engaged in their children's education. Although personal contact is still the best, it is not possible to rely on only one method of communication with current and prospective families. A variety of strategies need to be considered to keep the communication…
Descriptors: Internet, Web Sites, Computer System Design, Computer Mediated Communication
Muñoz González, Juan Manuel; Rubio García, Sebastián; Cruz Pichardo, Ivanovna M. – Digital Education Review, 2015
At the present time, the use of video games goes beyond mere amusement or entertainment due to its potential for developing capacities, dexterity and skills. Thus, video games have extended to environments like that of education, serving as didactic resources within dynamics that respond to the interests and necessities of the 21st century…
Descriptors: Video Games, Classroom Environment, Classroom Techniques, Cooperative Learning
Egan, Mike; Hengst, Randy – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
In collaboration with preservice elementary teachers and in-service kindergarten teachers, the authors engaged in small-scale, demand-side production of educational software focused on numeracy skills. That is, the authors built applications designed to address children's specific learning needs as they surfaced in the classroom and were…
Descriptors: Teaching Methods, Numeracy, Computer Software, Preservice Teachers
Sirinides, Philip; Fink, Ryan – Regional Educational Laboratory Mid-Atlantic, 2014
Faced with rising demand for information about early childhood programs, states need to find tools and strategies to monitor the progress of and to identify high-quality early childhood programs. In response, REL Mid-Atlantic convened a regional workgroup for state personnel who work with the systems containing early childhood data. The workgroup…
Descriptors: Early Childhood Education, Educational Strategies, Educational Practices, Effective Schools Research
Johnson, James E.; Christie, James F. – Computers in the Schools, 2009
This article examines how play is affected by computers and digital toys. Research indicates that when computer software targeted at children is problem-solving oriented and open-ended, children tend to engage in creative play and interact with peers in a positive manner. On the other hand, drill-and-practice programs can be quite boring and limit…
Descriptors: Play, Early Childhood Education, Toys, Educational Technology
Santoro, Lana Edwards; Bishop, M. J. – Computers in the Schools, 2010
It seems appropriate, if not necessary, to use empirically supported criteria to evaluate reading software applications. This study's purpose was to develop a research-based evaluation framework and review selected beginning reading software that might be used with struggling beginning readers. Thirty-one products were reviewed according to…
Descriptors: Beginning Reading, Emergent Literacy, Computer Software Evaluation, Computer Software Selection
Tsong, Chau Kien; Chong, Toh Seong; Samsudin, Zarina – Turkish Online Journal of Educational Technology - TOJET, 2012
Multimedia augmented with tangible objects is an area that has not been explored. Current multimedia systems lack the natural elements that allow young children to learn tangibly and intuitively. In view of this, we propose a research to merge tangible objects with multimedia for preschoolers, and propose to term it as "tangible…
Descriptors: Foreign Countries, Multimedia Instruction, Case Studies, Observation
Lauwers, Tom – ProQuest LLC, 2010
This thesis is about a design process for creating "educationally relevant" tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes…
Descriptors: Computer Science Education, Alignment (Education), Educational Technology, Instructional Design
Roskos, Kathleen; Brueck, Jeremy; Widman, Sarah – Journal of Interactive Online Learning, 2009
Toward the goal of better e-book design to support early literacy learning, this study investigates analytic tools for examining design qualities of e-books for young children. Three research-based analytic tools related to e-book design were applied to a mixed genre collection of 50 e-books from popular online sites. Tool performance varied…
Descriptors: Emergent Literacy, Internet, Evaluation Methods, Reading Materials
Alonzo, Julie; Tindal, Gerald – Behavioral Research and Teaching, 2009
In this technical report, we describe the development and piloting of a series of mathematics progress monitoring measures intended for use with students in kindergarten. These measures, available as part of easyCBM[TM], an online progress monitoring assessment system, were developed in 2008 and administered to approximately 2800 students from…
Descriptors: Kindergarten, General Education, Response to Intervention, Access to Education