Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 8 |
Descriptor
Source
Computers in the Schools | 12 |
Author
Barbour, Michael K. | 1 |
Baron, Josh | 1 |
Bishop, M. J. | 1 |
Bitter, Gary G. | 1 |
Chen, Jie | 1 |
Christie, James F. | 1 |
Clark, Kevin | 1 |
Gibson, David | 1 |
Hughes, Sharon V. | 1 |
Johnson, James E. | 1 |
Khalili, Neda | 1 |
More ▼ |
Publication Type
Journal Articles | 12 |
Reports - Descriptive | 7 |
Reports - Evaluative | 3 |
Information Analyses | 1 |
Reports - Research | 1 |
Education Level
Higher Education | 3 |
Early Childhood Education | 2 |
Elementary Secondary Education | 2 |
High Schools | 2 |
Elementary Education | 1 |
Postsecondary Education | 1 |
Preschool Education | 1 |
Secondary Education | 1 |
Audience
Parents | 1 |
Practitioners | 1 |
Researchers | 1 |
Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Chen, Jie; Perie, Marianne – Computers in the Schools, 2018
Due to increased use of computer-based assessments, comparability studies are moving beyond paper-and-pencil versus computer-based assessments to analyze variances with computers. It is therefore practically important to determine whether screen size and definition of the device affect students' performance. Using data from a large school district…
Descriptors: Computer Assisted Testing, Laptop Computers, Computer System Design, Probability
Khalili, Neda; Sheridan, Kimberly; Williams, Asia; Clark, Kevin; Stegman, Melanie – Computers in the Schools, 2011
Exposing American K-12 students to science, technology, engineering, and math (STEM) content is a national initiative. Game Design Through Mentoring and Collaboration targets students from underserved communities and uses their interest in video games as a way to introduce science, technology, engineering, and math topics. This article describes a…
Descriptors: Mentors, Summer Programs, Video Games, STEM Education
Kurt, Serhat – Computers in the Schools, 2012
A WebQuest is an inquiry-based online learning technique. This technique has been widely adopted in K-16 education. Therefore, it is important that conditions of effective WebQuest design are defined. Through this article the author presents techniques for improving WebQuest design based on current research. More specifically, the author analyzes…
Descriptors: Literature Reviews, Performance Factors, Online Courses, Electronic Learning
Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Johnson, James E.; Christie, James F. – Computers in the Schools, 2009
This article examines how play is affected by computers and digital toys. Research indicates that when computer software targeted at children is problem-solving oriented and open-ended, children tend to engage in creative play and interact with peers in a positive manner. On the other hand, drill-and-practice programs can be quite boring and limit…
Descriptors: Play, Early Childhood Education, Toys, Educational Technology
Santoro, Lana Edwards; Bishop, M. J. – Computers in the Schools, 2010
It seems appropriate, if not necessary, to use empirically supported criteria to evaluate reading software applications. This study's purpose was to develop a research-based evaluation framework and review selected beginning reading software that might be used with struggling beginning readers. Thirty-one products were reviewed according to…
Descriptors: Beginning Reading, Emergent Literacy, Computer Software Evaluation, Computer Software Selection
Baron, Josh; Willis, Jerry; Lee, Reba-Anna – Computers in the Schools, 2010
A number of contemporary factors have combined to create a situation that encourages and supports international collaboration among institutions of higher education. Factors such as the globalization of the economy, the increasingly international nature of higher education, and the development of an inexpensive and virtually worldwide system of…
Descriptors: Higher Education, Global Approach, Information Technology, Educational Technology
Gibson, David – Computers in the Schools, 2007
Elements of network-based assessment systems are envisioned based on recent advances in knowledge and practice in learning theory, assessment design and delivery, and semantic web interoperability. The architecture takes advantage of the meditating role of technology as well as recent models of assessment systems. This overview of the elements…
Descriptors: Learning Theories, Educational Technology, Test Construction, Internet

Maddux, Cleborne D. – Computers in the Schools, 1999
Reviews problems with the World Wide Web that can be attributed to human error or ineptitude, and provides suggestions for improvement. Discusses poor Web design, poor use of search engines, and poor quality control by search engines and directories. (AEF)
Descriptors: Computer System Design, Information Retrieval, Information Seeking, Internet
Vrasidas, Charalambos – Computers in the Schools, 2003
The purpose of this paper is to present the Large Unit District Association virtual high school (LUDA-VHS) project and discuss its design, development, and implementation. A model developed at the Center for the Application of Information Technologies for designing online classes will be presented and discussed. The focus of the paper will be to…
Descriptors: Educational Strategies, Online Courses, Information Technology, Distance Education

Bitter, Gary G. – Computers in the Schools, 1987
Discussion of need for improved mathematics education of preservice teachers focuses on a model program, the Mathematics Fitness Project, that includes a computer-generated testing system, management system, and remediation system. Use of the system to improve mathematics skills and attitudes of college students and post high school adults is…
Descriptors: College Mathematics, Computer Assisted Instruction, Computer Assisted Testing, Computer System Design

Peck, Jacqueline K.; Hughes, Sharon V. – Computers in the Schools, 1997
Describes a project in which an inquiry approach to learning and teaching in an urban first-grade classroom resulted in a student-created database. Illustrates how computer integration in reading/language arts instruction caused students to participate more in group inquiry, using their individual abilities to contribute to group projects; it also…
Descriptors: Class Activities, Computer System Design, Computer Uses in Education, Cooperative Learning