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Wilson Libardo Pantoja Yépez; Julio Ariel Hurtado Alegría; Ajay Bandi; Arvind W. Kiwelekar – Education and Information Technologies, 2024
The ability to define, evaluate, and implement software architectures is a fundamental skill for software engineers. However, teaching software architecture can be challenging as it requires students to be involved in real-context projects with high degrees of complexity. This involves making trade-off decisions among several quality attributes.…
Descriptors: Computer Software, Training, Computer Science Education, Teaching Methods
Christiana Karousiou – Educational Media International, 2025
This research study explores the challenges and barriers in school digital transformation based on the perspectives and experiences of school leaders within the Republic of Cyprus. This study employs a qualitative research approach, using interviews to collect insights from 11 purposively selected primary and secondary school leaders. The…
Descriptors: Administrators, Elementary Secondary Education, Foreign Countries, Information Technology
Caldarola, Enrico G.; Modoni, Gianfranco E.; Sacco, Marco – International Association for Development of the Information Society, 2018
The Teaching Factory is an emerging paradigm aiming to enforce skills and competencies of engineers and operators working in the field of manufacturing, through an alignment of the teaching and training activities to the needs of modern factories. In this research work, the Teaching Factory principles are applied to envision ManuLearning, a new…
Descriptors: Job Training, Manufacturing Industry, Alignment (Education), Small Businesses
Simeunovic, Vlado; Milic, Sanja – Asian Journal of Education and Training, 2018
The basic idea of the research was to take advantage of IT and establish a direct contact between businesses (employers) and universities in order to exchange relevant data on the knowledge, skills and competencies of students who got their first job in the economy. We used the best practices from previous papers that dealt with designing web…
Descriptors: Questionnaires, Courseware, Competency Based Education, Best Practices
Noxon, Rose – Performance Improvement, 2011
Online Capella University wanted to sponsor an International Society for Performance Improvement (ISPI) chapter. Using social networking platforms, a new type of chapter was designed. The virtual chapter breaks new ground on more than the chapter's platform; it is also the first university-sponsored chapter and has a unique approach to…
Descriptors: Performance Technology, Professional Associations, Social Networks, Computer Mediated Communication
Bejar, Isaac I. – Assessment in Education: Principles, Policy & Practice, 2011
Automated scoring of constructed responses is already operational in several testing programmes. However, as the methodology matures and the demand for the utilisation of constructed responses increases, the volume of automated scoring is likely to increase at a fast pace. Quality assurance and control of the scoring process will likely be more…
Descriptors: Evidence, Quality Control, Scoring, Quality Assurance
Siko, Jason P.; Barbour, Michael K. – Computers in the Schools, 2012
While researchers are examining the role of playing games to learn, others are looking at using game design as an instructional tool. However, game-design software may require additional time to train both teachers and students. In this article, the authors discuss the use of Microsoft PowerPoint as a tool for game-design instruction and the…
Descriptors: Games, Pedagogical Content Knowledge, Educational Games, Computer Uses in Education
Lauwers, Tom – ProQuest LLC, 2010
This thesis is about a design process for creating "educationally relevant" tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes…
Descriptors: Computer Science Education, Alignment (Education), Educational Technology, Instructional Design
Koster, Alexis – American Journal of Business Education, 2010
According to the Bureau of Labor Statistics, close to 1.8 million people, or 77% of all computer professionals, were working in the design, development, deployment, maintenance, and management of software in 2006. The ACM [Association for Computing Machinery] model curriculum for the BS in computer science proposes that about 42% of the core body…
Descriptors: Computer Science Education, Programming, Engineering Education, Engineering Technology
Pardo, X. C.; Martin, M. J.; Sanjurjo, J.; Regueiro, C. V. – IEEE Transactions on Education, 2009
This paper describes a practical experience of adapting the teaching of a course in Computer Technology (CT) to the new demands of the European Higher Education Area (EHEA). CT is a core course taught in the first year of the degree program Technical Engineering in Management Computing in the Faculty of Computer Science at the University of A…
Descriptors: Educational Practices, Foreign Countries, Computer Science Education, Computer System Design
Christen, Amy – Techniques: Connecting Education and Careers (J1), 2009
Today's hyper-connected students live in a world of instant interpersonal communications and virtually infinite access to information and educational resources. But this networked world, and the powerful learning tools it offers, has yet to penetrate the typical classroom. In many ways educational institutions are spinning their curricular wheels,…
Descriptors: Educational Technology, Partnerships in Education, School Business Relationship, Program Descriptions